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A Rim Reborn - Medieval Patch
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.026 MB
2 Mar @ 9:01am
3 Aug @ 9:34pm
4 Change Notes ( view )

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A Rim Reborn - Medieval Patch

Description
Overview
A simple patch to make everything from ARR - Core and ARR - Classes and Jobs available in a medieval tech locked playthrough.

Issues
None as far as I am aware but this my first mod, so what do I know. Let me know if you find any.

Credits
All elements are owned by Aelanna and any used visuals were copied from their project, A Rim Reborn.

Big thanks to DrawSteve() and everyone else in the Rimworld Discord who walked me through making this.
6 Comments
Saith 4 Aug @ 6:40am 
bless
Midnight Nix  [author] 3 Aug @ 9:36pm 
Updated, let me know if you run into any issues!
神说万岁 31 Jul @ 6:05pm 
The original author has updated 1.6
神说万岁 14 Apr @ 5:05am 
Thank you for creating this patch
Midnight Nix  [author] 12 Apr @ 7:53pm 
Honestly, I don't feel like doing that right this moment but I'll definitely look into it once 1.0 drops. I'll most likely need to update this mod as well anyways due to new items/buildings.
Helios 21 Mar @ 9:08pm 
Any chance to add the hybrid tech aswell? really like the turrets there for a magitek medieval run.