Hearts of Iron IV

Hearts of Iron IV

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OWB: UTCM Addon - Extended Cut
   
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30 May @ 5:31am
18 Jun @ 8:27am
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OWB: UTCM Addon - Extended Cut

Description

Welcome to the UTCM Extended Cut, the Cutting Room Floor of UTCM!

Basically, there were a few things that weren't really relevant to put in the main mod, or things from TEME which I felt weren't really appropriate for a mod nominally about resources.

As such, I've moved all those various decisions and the like to this mod, a "Catch-all" mod that lets you get into the meat of the tech tree easier through various decisions (you will only see them in the Tech Expansion category if you qualify for them, for example if you don't have ArcJet Schematics you won't be able to unlock their secrets)

-Give more than just your Frontline Divs Radios
-Further investigate Pre-War Schematics for various techs that you likely might not get as a settler-tier nation
-Obtain the secrets of Tribal and Cybernetic technologies (not for Multiplayer due to how HOI4's code works)
-And an easter egg!

Disclaimer:
Disclaimer: Since I'm paranoid about downloading things, it's fine to make a translation submod of any of my mods, just give credit or use my mods as a dependency; if you do, make sure to also give credit to the original author as well.



The full list of Addons:

-OWB: UTCM Addon - Best of Two Headings
-OWB: UTCM Addon - The Nu Blu Flu
-OWB: UTCM Addon - Wasteland Economy
-OWB: UTCM Addon - Mountain Logistics
-OWB: UTCM Addon - Extended Cut


Up to date as of 5.1.1a
26 Comments
RedWolf 2 hours ago 
I have been using those mods before UTCM was a thing so it didn't cross my mind to turn them off because of conflict that's my bad as i said I have been running UTCM without TTR or PAR,and was running RaR-TE and Tech Expansion Crash Fix and not had any issue before so i did not have much reason to check that was my fault I apologize.
Zam138  [author] 15 hours ago 
@RedWolf ...because you shouldn't have had RaR-TE nor the Tech Expansion Crash Fix on in the first place, not only are those mods out of date they conflict with basically everything about UTCM, it says on the UTCM page "Don't use other patch mods" even, so of course there were conflicts
RedWolf 21 hours ago 
I think I found the problem not sure but I had moved UTCM to the bottom of my load list and turned off Roads and rails Tech expansion and tech expansion crash fix, that seems to have fixed the issue because i ran a new game with those off and the tech page opens fine now. I don't know why it only caused issues with the addons active I can figure it had a conflict with TTR and PAR when they were active, but not the addons which was confusing since they don't mess with the tech trees. I thank you for your time in trying to resolve this issue.
RedWolf 22 hours ago 
Ok the issue I am having is not UTCM it is the addons i have run UTCM without TTR and PAR active and not had this problem ever only when i tried the addons did this bug com back I don't run TTR because even with UTCM active it still breaks the tech page to not be able to open.

My issue has never been UTCM just these addons no matter which I try to run in a game it will not open the tech page while they are active UTCM runs fine without TTR or PAR active for me when I have them active it breaks the tech page I do not know if these mods need to be updated or not but they never work my question has just been regarding the addons.

I apologize if i have not been very clear on what my issue has been.
Zam138  [author] 1 Aug @ 10:39pm 
@RedWolf it's not a matter of "Trying" you HAVE to have the mod prerequisites of a mod active in your game to use it, TTR and PAR are integral prerequisites to UTCM and aren't negotiable.

Many map mods aren't up to date, only ECR and the Cuba/Caribbean are up-to-date as far as I can tell and the island mods currently have some issues as well.
RedWolf 1 Aug @ 2:33pm 
tried that dint work activated both and the addons minus nu blu flu and it still wouldn't open tech screen dose it have issues with mods that expand the map like ECR or am I missing something. I know ttr always kept bugging the tech screen even with utcm.
Zam138  [author] 1 Aug @ 1:38pm 
@RedWolf That's the problem then, while you don't need No Step Back if you have UTCM it adds content if you do, you MUST have TTR and PAR active for UTCM, that's just how mods work.
RedWolf 1 Aug @ 11:41am 
nope just what utcm has listed as needed on the mod page i have the tech tree rework and power armor rework but both are not on due to bugging the tech screen and lacking the needed dlc respectively.
Zam138  [author] 31 Jul @ 3:25am 
@RedWolf do you have the mod "Robots Reworked" installed? If you do, remove it, as it's been integrated into UTCM.
RedWolf 30 Jul @ 8:53pm 
is there a load order because I installed this and the other addons but it bugs the research screen to not be able to open and the only mods that alter the research tech is the utcm listed mods, am I missing something?