Project Zomboid

Project Zomboid

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TLOU Bandits Integration
   
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529.333 KB
1 Jun @ 12:22am
2 Jul @ 8:50am
3 Change Notes ( view )

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TLOU Bandits Integration

In 1 collection by Jusblazm
Jusblazm's Bandit Integrations
24 items
Description
Jusblazm's The Last Of Us Bandits
This mod provides Bandits wearing modded clothing from The Last of Us: Factions & Gear.

Because I wanted to make these bandit clans quickly, I wrote a script to generate random bandits from a predefined list of clothes (The Last of Us: Factions & Gear with a few vanilla items like socks, underwear, and weapons). Due to the random-factor of the script some bandits may look weird, though I tried to refine the script enough to make it not as bad.

Clans added are meant to be seen and enjoyed, so by default they have a large window of settings. Feel free to modify to your liking, however be aware that settings will revert on every update*.
*If you really want to adjust the settings and keep them permanent, you can save your custom clan settings in your local Zomboid file. It should always overwrite the mod, since local is loaded last. For details on how to do this please visit my GitHub from the link at the bottom.

Updates
I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves.

This mod has a slightly higher chance to break than my other integration mods, due to the fact that I had to extend some Bandits NPC functionality with equipment slots created by The Last of Us: Factions & Gear. I put some securities into the extension for some predictable updates that may come, so that if Bandits makes my extension redundant, it hopefully will not cause issues. However, much like my other integration mods, if Bandits, the mod(s) this relies on, or Project Zomboid update and modify item definitions, this mod will likely break.

Future Plans
  • A handcrafted set of bandits

Compatibility
Absolutely no mod conflicts with two caveats:
  • someone uses my naming convention for their own integration.
  • A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion)

GitHub Archive
I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them.
GitHub Archive[github.com]

Permissions
I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by The Last of Us: Factions & Gear. The item IDs and BodyLocations belong to Nik and [R]ay's The Last of Us: Factions & Gear and Slayer's Bandits NPC reads the text files. Both The Last of Us: Factions & Gear and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. [theindiestone.com]

Credits
The Indie Stone for Project Zomboid
Slayer for Bandits NPC and Bandits Creator
Nik and [R]ay for The Last of Us: Factions & Gear

[discord.gg]

Workshop ID: 3491329999
Mod ID: JusBanditsTLOURANDOM
13 Comments
raxxian 30 Jun @ 10:31am 
The Last Of Us Infected is open source according to the creator so no problem there, i dont know about the Bandits creator tho
Jusblazm  [author] 28 Jun @ 12:53am 
Hey raxxian, while the mod authors likely wouldn't mind, since they have no notices about permissions, they worked hard on the items and without express written permission from all authors involved I don't want to re-upload their works.
raxxian 25 Jun @ 3:35pm 
Could you do it? pls im beggin and pissin and crying for a fix to this
Jusblazm  [author] 16 Jun @ 5:28pm 
I don't know what the relationship between both mod's creators are, but if the infected outfits were ever added to the factions & gear mod or were added to their own module within the infected mod it would be easy enough to create bandits with them that would be compatible.
raxxian 16 Jun @ 2:38pm 
Shame The Last Of Us Infected isnt compatible with Bandits cuz im getting bandits with clicker or bloater skins but with bandit AI
Jusblazm  [author] 4 Jun @ 5:14pm 
I'm slowly working on stalker, but with the amount it adds and being b41 only, it's a backburner project between other projects. It is on my list and I have begun sorting through the items added by it though.
ARangeroftheOrder 4 Jun @ 5:06pm 
Any chance of stalker factions?
sorry if thats already been answered
Sir Doggy Jvla 3 Jun @ 11:15am 
Great work !
Jusblazm  [author] 2 Jun @ 5:33am 
I will add it to my list
Qilis 1 Jun @ 11:56pm 
Can you create an integration between undead survivor and bandits,thanks
:steambored: