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- Using this mod for pathing
- Using Guarding Pawns mod for atracting pawn to patrol zones or spots
- Dynamic Areas (very cool mod!) in cases that upper two not enough to set additional restrictions
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Now pawn follow pathes, avoid danger rooms, gather in places where we start assaults. Very cool )
- pawn assigned to zone A
- Zone B drawed inside zone A
- Zone B deffined as atraction zone for pawns
- Pawns follow to zone B keep himself inside zone A
Just an idea... Perhaps it can be realized via some job type (going-to-walk as example)...