Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Historically Inaccurate New Rome Units
   
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Tags: mod, Units
File Size
Posted
Updated
9.459 MB
5 Aug, 2015 @ 8:49pm
24 Mar, 2018 @ 3:31am
29 Change Notes ( view )

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Historically Inaccurate New Rome Units

In 1 collection by Jack
Historically Inaccurate New Units
4 items
Description
Changelog

Historically inaccurate new units. These units have been added to increase Rome's roster diversity. They share stats with similar units in the game and are accessible at the similar tech levels, so take from that what you will.

Like my mod, but hate the trousers? Try this.

This mod complements my Roman Empire reskin.


New Units
  • Melee
    • 1 Melee Infantry Unit
      • Brutus Imperials* Level 4 - Legion Barracks
    • 1 Spear Infantry Units
      • Armoured Spear Legionaries Level 4 - Legion Barracks
      • Legionary Spear Cohort Level 4 - Legion Barracks - Upgrade available
      • Legionary Spears Level 3 - Cohort Barracks - Upgrade available
  • Ranged
    • 1 Missile Unit
      • Heavy Auxilia Archers Level 3 - Auxiliary Barracks
      • Auxilia Archers Level 2 - Auxiliary Camp
      • Slingers Level 1 - Military Camp
  • Special
    • None

* indicates unit is capped (limit of 2 unless otherwise stated)

See the discussions area for current unit stats.


Where to Find them

Beside each unit there is a level and the building required to recruit. All units are available for custom battles.


Compatibility

Tested with: Patch 19

As with all of my current and upcoming new unit projects, it only uses vanilla assets to maintain a small size and compatibility. In addition, all units use their own unique IDs and table names. So unless another mod copies those details, it's highly unlikely to cause problems.


Future

?


Postscript

Problems or requests? Leave me a comment.

To reiterate the opening line: it doesn't prescribe to any notions of historical accuracy. So beware, there is none of that to be found here.
Popular Discussions View All (1)
0
8 Aug, 2015 @ 7:31pm
PINNED: Unit Stats
Jack
51 Comments
NasGox 19 Jul, 2020 @ 9:31am 
does not work in imperator augustus
888 29 Oct, 2019 @ 9:41am 
your mod really adds the best not overpowered solution for spear infantery to the romans.
only problem when using your mod with several reskins for roman faction, depending on the load order,
is you have grey shields for the units added by you or grey shields for all. a fix would be very nice :-)
jordandewig 7 May, 2019 @ 1:58am 
can u '
jordandewig 7 May, 2019 @ 1:58am 
hi can pls update the mod
Jack  [author] 5 Dec, 2018 @ 9:25am 
No problem, glad you sorted it out :)
Tsanschy 4 Dec, 2018 @ 12:37pm 
Nevermind Jack, I am absolutely retarded.
It was a different mod.
I beg thy pardon.
Sincerly, your drunken hobo
Jack  [author] 2 Dec, 2018 @ 9:52am 
The main reason for problems is as follows: new units require modifications to the data tables in order to add them to the game. Sometimes, the structure of a table is changed with an update and it borks everything up. On the other hand, reskins are just text files that act as wardrobes, so they typically aren't affected by updates. If they break, you usually get invisible parts.

I don't update reskins usually, but I always update new units. I tested a Carthage battle with all of the units and there were no apparent problems. You could do 3 things to attempt a fix:

1. Verify Rome II's Steam cache, easily done.
2. Uncheck all mods and see if there's still a problem.
3. Play without my offending mods.

Sometimes, there are conflicts between mods, especially if they're affecting the same stuff. If you have tried running my mods alone and there are still problems, leave another comment detailing the factions and unit, and I'll look into it. Good luck and thanks for trying my stuff!
Tsanschy 1 Dec, 2018 @ 7:29pm 
I am a drunk hobo so excuse me for sounding strange
After I (accidently) bought the Desert, Republic and Divided DLCs on the autumn sale, I noticed something; the units started to be all faceless/grey steelish skinned, missing clothes, same with armor, shields and weapons, while the greek oriented heads were lightened up... I tested around and noticed this was caused by the Inaccurate Balkan and Carthage Reskin and the Additional Roman Unit thingy.
I dunno how this started to conflict, but since I saw some people requesting an update without giving troubleshoot, I thought fuckit.
Sincerly, a drunk hobo.
LonelyScreen 19 Oct, 2018 @ 3:43pm 
Personally I wish the Legionary Spear Cohort didnt have capes, cause I like using them for the front line of my formation, with regular cohorts behind them, and I wish they looked uniform, like the Legionary Cohort but armed with spears. Idk just a personal preference of mine. But overall this is an amazing mod!
rebelduda 14 Aug, 2018 @ 4:42am 
update pl