Space Engineers

Space Engineers

Discharge Core-Tech
Showing 21-30 of 37 entries
< 1  2  3  4 >
Update: 5 Oct, 2017 @ 3:14pm

PC Heavy-Railgun is live.
Rail Cannon.

Update: 4 Oct, 2017 @ 9:57pm

Thumbnail Change specifically.

Update: 4 Oct, 2017 @ 9:39pm

PC Armor textures are in.
PC Medium Auto-Cannon is now textured.


EC Power Core, and turrets are all Textured properly.

Update: 4 Oct, 2017 @ 6:50pm

More Textured Blocks.

Update: 4 Oct, 2017 @ 3:43pm

Texture Update: Hail Digi & Saber One, from the Keen Discord for explaining how to fix my issue.

Several blocks are sporting Vanilla (Keen) Textures presently, making it not bloody pink.
In addition, the EC Hell-Talon & Gladius are now live.

The Hell-Talon is a 7 thousand meter range Extreme-Range Siege Laser.
It is one of the higher tier Projector-based EC weapons, and is 2x6x1 (width, length, height)

The Gladius is a particle weapon, designed to shred enemy fighters.
The Present stats are however generalized particle stats, and not near the proper result.


As well the Interception Laser & Anti-Armor Laser, recieved new models, and their proper names.
Medusa & Sin-Bringer (Interception, Anti-Armor)

Update: 2 Oct, 2017 @ 1:01pm

Laser Update:

EC's Laser-based Weaponry is now operational again!
No longer conflicts with Cython's Energy Weapons mod!
Hail Cython for his EnergyWeapons Code.

Things of Note:

EC Hybrid Gauss Technology first reveal, sporting a Greenish beam of Energy.
EC Standard Lasers are not Red & Orange, but Red & Magenta.
EC Particle Weapons are Cyan & Teal.

PC's own Laser systems, as few as they are will be Blue when released.
They presently are Unavailable.

Update: 10 Sep, 2017 @ 11:10pm

Actual Icons for Custom Ores & Ingots
Actual Icon for Hades Core (More to come for the rest)

Durability changes to EC Armors, specifically Medium armor.
For some reason, quite a few including Medium, didn't actually HAVE any medium plates.

Proper Assembly System for Crystalite Plates.
Proper Assembly for EC Plates & Fusion Fuel!
Proper Refinery for production of Fusion, Warp, and Crystalite.

Warp Takes fusion & crystalite to produce, be advised.

Warp is used commonly in high end components, and engine parts.
Fusion is used as Fuel, Battery Components, and High energy parts.

-- Note: Lasers still are broken, since I haven't worked on repairing the script so no conflict.

Flak Turrets are still incredibly fun.

Update: 24 Aug, 2017 @ 3:51pm

Added EC Slopes for Medium & Plate Armor.
Added Assembler-Type to create Fusion Fuel, from Shards (Part of the proper resource system)

Fixed Turrets being unable to have ownership & AI firing issues (Vanilla Computer component added to each)


Update: 23 Aug, 2017 @ 11:43pm

PC Flak System's first Introduction:
Using Screens of light-damage Explosions to shock & damage enemy fighters, and detonate Missiles,
PC Flak turrets provide a cheap additional counter-measure, allowing them to more easily handle Light fighters.

PC Gyros; Small & Large Blocks.
Finally Gyros with enhanced strength to move PC's heavier frames.

EC Small-ship Gyro.
Light-weight and potent.

EC Small-ship Heavy Laser:
A rapid-fire energy weapon designed to melt heavy armor at 1200 meters.
(Will likely become a proper laser later on)

Update: 19 Aug, 2017 @ 6:43pm

Disabled Laser-Scripts until repairs are made fully in a local Copy.