Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Update: 8 Aug, 2024 @ 5:56am

(Update v1.3.1.0)
General:
  • Missing projectile animations for the Puma armored car have been addressed.

  • Minor UI-related issues have been fixed.

Update: 26 Mar, 2024 @ 12:57pm

(Update v1.3.0.9)
General:
  • Critical bug where the British were unable to unlock and build base buildings on certain maps has been resolved.

  • Minor construction animation-related issues with certain base buildings, emplacements, and tactical structures have been addressed as well.

Update: 31 Oct, 2022 @ 12:06pm

(Update v1.3.0.8)
General:
  • UI issues of infantry units garrisoned in a Trench Network have been addressed.

  • Minor localization related bugs have been fixed.

Update: 4 Jul, 2022 @ 5:26am

(Update v1.3.0.7)
General:
  • Most team weapons, especially Soviet ones, now have a max squad size of 4 instead of 6.

  • Animation issue of certain team weapons upon retreat has been resolved.

Update: 3 Jul, 2022 @ 9:05am

(Update v1.3.0.6)
General:
  • Unit building times of mortars, AT guns, and light artillery units have been slightly decreased.

  • Unit deployment rates of AI have been adjusted to improve its aggression, especially when it is boxed in.

  • M1 57mm AT Gun cost has been increased from 270 to 290 manpower.

  • 6 Pounder AT Gun cost has been decreased from 320 to 300 manpower and 340 to 320 manpower for the Commando variant.

  • ZIS-3 76mm AT Gun cost has been decrease from 320 to 310 manpower.

  • M-42 45mm AT Gun cost has been increased from 240 to 250 manpower.

  • Raketenwerfer43 AT Launcher cost has been increased from 250 to 280 manpower.

  • DShK 38 HMG cost has been decreased from 280 to 250 manpower.

  • Maxim HMG cost has been decreased from 260 to 240 manpower.

  • MG42 HMG cost has been decreased from 260 to 250 manpower.

  • MG34 HMG cost has been increased from 230 to 240 manpower.

Update: 1 Jul, 2022 @ 12:11pm

(Update v1.3.0.5)
General:
  • Issue regarding Pioneers unable to simultaneously research both Ambush Camouflage and Support Package upgrades has been addressed.

  • Self-destruct ability now takes 3 seconds to recharge upon cancellation.

Update: 29 Jun, 2022 @ 3:14am

(Update v1.3.0.4)
General:
  • Issue pertaining to dot damage of White Phosphorous and Incendiary off-map barrage weapons not affecting enemy units has been resolved.

  • Issue regarding OKW Base Bunker emplacement not spawning properly on certain custom maps has been addressed.

  • AI prioritization for off-map artillery strikes has been slightly decreased for non-HC Game Modes to improve overall gameplay experience.

  • Perimeter Overwatch and Zeroing Artillery abilities can now deploy flares in the targeted area, but these abilities cannot be fired in fog of war.

  • M1 75mm Pak Howitzer now requires veterancy for increasing its barrage range similar its counterparts.

  • Light Recon vehicles' LMGs now have a greater accuracy and longer burst duration when they are static.

  • Raketenwerfer 43 AT Launcher's ground effect animation issue has been fixed.

  • USF Reconnaissance Sweeps ability now deploy two recon planes instead of one, but their recharge time has been increased from 60 to 75 seconds.

  • UI icons of Air Reconnaissance abilities have been updated.

Update: 11 Jun, 2022 @ 5:00pm

(Update v1.3.0.3)
General:
  • AI Cover Combat defensive bonuses for infantry, team weapons, and vehicles have be appreciably nerfed.

  • Issue pertaining to ambient building disabling certain garrisoned firing positions upon taking damage has been resolved.

  • Fixed Artillery Flares ability of Royal Artillery Regiment Commander.

Update: 11 Jun, 2022 @ 9:29am

(Update v1.3.0.2)
General:
  • Issues pertaining to veterancy range bonuses of certain vehicular units (including IS-2, Churchill A43 'Black Prince', and Tiger Ace) have been addressed.

  • Issue related to Churchill A43 'Black Price' flame thrower causing in-consistent damage has been resolved.

  • British Designate Command Vehicle ability can now only be applied to British vehicles located in owned (and in supply) sectors.

Update: 10 Jun, 2022 @ 9:50am

(Update v1.3.0.1)
General:
  • Fixed a critical issue where team weapons entrenched in Trench Networks do not receive their defensive bonuses when attacked by off-map heavy artillery.

  • White Phosphorous Smoke no longer damages buildings and structures.

  • US and British Medic squad cost has been increased from 80 to 120 manpower. Their combat effectiveness at close range has been marginally increased as well.