Hearts of Iron IV

Hearts of Iron IV

-Operation Overhaul-
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Update: 10 May, 2019 @ 10:15am

HOTFIX

-Attempted fix for a number of issues relating to files not being properly uploaded earlier. This includes, but is not limited to, many countries incorrectly starting as monarchies and certain YUG states being incorrectly made impassable.

Update: 9 May, 2019 @ 10:34pm

HOTFIX

-Fixed research bonuses in custom/edited focus trees and in technologies being underwhelming (thanks Zeriel)
-Fixed bug with SOV not having 4 research slots (thanks Zeriel)
-Added missing idea to JAP leaders for war with China+warlords (thanks Zeriel)
-Fixed issue with JAP other ideology lacking flag
-Updated GER focus tree to current MTG standard/format

Update: 9 May, 2019 @ 2:32pm

HOTFIX

-Re added ENG motorized bonus from ROM focus tree to Vauxhall design company
-Fixed Wilhelmia not being HOL monarchist leader
-Fixed several research buffs being negative instead of positive
-Fixed issue with several unit GFX not rendering
-Fixed problem where FRA communist AI would take wrong focus path to go communist

Update: 7 May, 2019 @ 9:49pm

Change Log v0.3.0

-Initial alpha update for MTG
-We have not significantly touched naval, other than removing SHBB and some minor tweaks, so do not expect that to be up to par just yet

Update: 7 May, 2019 @ 9:30pm

Part of v0.3.0

Update: 16 Dec, 2018 @ 4:11pm

HOTFIX

GAMEPLAY/BALANCE
-Vichy France now puppets Morocco and Tunisia when created instead of leaving them as Free France puppets

FIXES
-Fixed issue with Ford Motor Company bonus not correctly applying
-Fixed Manchukuo not getting/losing Puyi when doing the Mandate of Heaven

Update: 2 Dec, 2018 @ 11:33am

HOTFIX

GAMEPLAY/BALANCE
-Ford Motor Company bonuses are now retroactive

FIXES
-Northern Serbia (state 763) is now YUG core
-Fixed Japan's Pacific Guardian decisions

Update: 2 Dec, 2018 @ 10:20am

Change Log v0.2.12

GAMEPLAY/BALANCE
-USA can now switch ideology via the "National Referendum" decision in addition to via the 1940 election
-USA can no longer switch to fascism or communism via civil war decision
-Japan focuses Purge the Kodoha Faction and Modern Shogunate give +60% Stability to account for Japan not having Hirohito as a leader as is the case in vanilla
-Removed debuff to Japan in Marco Polo Bridge Incident focus
-Gave USA a war support bonus when Japan finishes the above focus to account for losing out on the bonuses they would get as Japan previously did the escalation decisions
-Reduced neutrality requirements to take War Bonds to having over 79% war support
-Support Weapons techs no longer count as Infantry Weapons for focus purposes but now count as Infantry Tech
-Removed Infantry Tech category from all mountaineer, motorized, and mechanized researches
-Manchukuo now has a new fascist leader and the old emperor is now the leader of the royalist faction

AI
-Set AI to never research any mechanized and any of the later motorized equipment, for their own sake

FIXES
-Fixed Royalists being unable to do War Bonds decision

Update: 11 Nov, 2018 @ 11:35pm

HOTFIX

-Tweaked some JAP AI logic for focuses

Update: 11 Nov, 2018 @ 10:27pm

Change Log v0.2.11

GAMEPLAY/BALANCE

-Completely revised and rebalanced infantry anti-tank equipment stats
-Second infantry anti-tank equipment tech moved to 1938
-Poland starts with the second infantry anti-tank equipment tech and the UK gets a 100% time reduction penalty for the second infantry anti-tank equipment tech in mid 1937, for accuracy

FIXES
-Did a number of fixes and tweaks with Japan's focus tree; OpO now no longer requires WTT