Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 1) The Wolf among Lions
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Update: 11 Feb, 2020 @ 7:22am

Update: 10 Feb, 2020 @ 11:08pm

[0.14.6]
STILL YET MORE hygiene update. On a brighter note, we have updated the stats for the Oxybeles....

Update: 9 Feb, 2020 @ 6:17pm

[0.14.6]
Hygiene update redux: More files backed up to Steam. We are finishing off all remaining elephant units but not the final-tier "green" patriot for Indo-African factions.

Update: 5 Feb, 2020 @ 6:10pm

[0.14.6]
- A whole night and morning of kitbashing has allowed us to get Scorpions to work. We have not made this unit available to the public, we have other priorities but most certainly it will be coming out by Chap Goh Meh, 15th day of the New Year.
- The same unfortunately can't be said of elephants. Elephants are still undergoing slow gestation, and the anims for many of the units mounted need to be fine tuned.

Update: 5 Feb, 2020 @ 2:34am

[0.14.6]
Oxybeles is slowly being worked on. We had a couple of mishaps that unfortunately ate away 2 hours of my life. Yuck.

Update: 3 Feb, 2020 @ 10:10pm

[0.14.5]
Another hygiene update. No dice.

Update: 1 Feb, 2020 @ 6:13am

[0.14.5]
Another hygiene update, if only to back up unused files on Steam. We are in the process of putting the final touches to this mod but it will take some time.

Update: 29 Dec, 2019 @ 8:37am

[0.14.5]
- Warlords added to game, everyone now has an officer unit trainable from the Fort.

Update: 29 Dec, 2019 @ 7:13am

[0.14.4]
- Graphics fixes for Afro-Arab female councillors.
- Fixed a bug that prevented players from training Mashlihei Numidim, unit_graphics.x was not properly coded and crashed the game.

Update: 26 Dec, 2019 @ 7:17pm