Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 1) The Wolf among Lions
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Update: 23 Dec, 2019 @ 7:26am

[0.14..4]
More of a hygiene update, but this one uploads sounds for all buildable units. Only help.x needs to be finished now.

Update: 22 Dec, 2019 @ 8:21am

[0.14.3]
- Balance for units is pretty much done at this point.
- Added more sounds.
- Finalised player UIs. There will be no changes, Super7700's old Egyptian UI will be ported to another project.

Update: 19 Dec, 2019 @ 10:10am

[0.14.2]
Mostly a hygiene update, except for the following:
- Reduced the camel defence bonus, so that fighting Arabs won't be so brutal (Hippeis dealt no damage versus enemy Camel Cataphract).
- More voices! in addition, European councillors come in 2 genders, male and female. Yay gender equality!
- A new skin for European slaves has been introduced.

Update: 16 Dec, 2019 @ 6:33pm

[0.14.1]
- Balance.x is done....for now.
- Fixed bugs with hypaspists, ep. scut. loricati - they now have the right stats and icons.

KNOWN BUGS
- Cav attack anim is distorted.
- Help.x is still incomplete.

Update: 15 Dec, 2019 @ 2:47am

[0.14]
- New updates: a flurry of new coding for technological requirements, faction power explanations -- the works -- has taken place. I've started fixing the balancing of the game. Some units, like Jews and siege machines now function as expected. Others not so much.

Update: 13 Dec, 2019 @ 12:35pm

Update: 13 Dec, 2019 @ 2:13am

Update: 6 Dec, 2019 @ 12:06am

Update: 5 Dec, 2019 @ 7:48pm

[ Update 0.13.1]
- Unit icons finalised.
-Some new skins added but not accessible in the game.

Mercenaries being stripped out, priority is going to be given to Seleucids first, then Carthage.

Update: 3 Dec, 2019 @ 7:37am

[Update 0.13]
- Finished off levy units, once and for all. Unfortunately building systems for Noble Residence and Peasant Dwellings are all but glitched - need to be debugged.

SO FAR.....

- Naval units: complete, but Kerkuros is untested.
- Siege units, Scorpio is missing. Possibly not properly flagged or tagged.
- Low-tier units - mostly done, but Ibaranta is not properly tested.