Arma 3
LRG Fundamentals
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Update: 1 Oct, 2019 @ 3:14pm

V1.5.6

AI
Tweaked Spawn AI module group count

Explosives
Fixed fn_IEDVehicle
Fixed fn_MakeIED
Fixed fn_SpawnExplosives

Interaction
Fixed AddHoldAction error

Main
Added option to lock third person camera in vehicles
Fixed VanillaFatigue error

Update: 15 Sep, 2019 @ 5:25am

Update: 26 Jun, 2019 @ 5:48am

v1.5.5

Equipment
Added - Additional selection for Ammoboxes
Tweaked - Selection and function titles renamed and matched.

Vehicle
Removed - Vehicle specific loadouts - Merged with Equipment settings.

Update: 5 Mar, 2019 @ 3:09pm

v1.5.4



AI

Added 16 Factions from @3CB Factions (see Factions list below)



SafeZone

Permanent value changed from -1 to 0

Default value changed to 0

Update: 5 Mar, 2019 @ 5:24am

Update: 4 Mar, 2019 @ 4:18am

v1.5.3


AI
Added 3x @IFA3 Factions



Main
Added - Flip Vehicle AddAction

Tweak - AddAction Order
Tweak - Arsenal Save/Load defaulted to Enabled

Tweak - Earplugs changed to Hold AddActions

Tweak - Earplugs - Added duplication check.
Tweak - Repack Mags changed to Hold AddActions
Tweak - Loadouts - RHS Warlords removed from LR_fnc_Loadouts

Tweak - Backend Postinit functions replaced by CBA_Settings call.



Warlords
Added - Persistent Credits

Added - RHS Asset Vehicle Servicing Pods

Tweak - RHS Apache price to 10,000
Tweak - RespawnTemplate to Respawn on Start



Weather
Fix - Time Acceleration
Tweak - Reduced Random chance of rain by 50%

Update: 2 Mar, 2019 @ 5:42pm

Update: 2 Mar, 2019 @ 2:45pm

Update: 2 Mar, 2019 @ 2:43pm

Update: 1 Mar, 2019 @ 4:45pm