Arma 3
LRG Fundamentals
Showing 71-80 of 234 entries
< 1 ... 6  7  8  9  10 ... 24 >
Update: 16 Feb, 2019 @ 4:29am

v1.5.0

AI
Backend rewritten to be easier to update in future
Added AI Spawn Module Description
Removed redundant AI Settings Module

CBA Settings
Added CBA Settings to Repo (no effect on mod)

Channels
Removed Redundant Channels Module

Main
Removed Redundant Main Module
Removed unused YAINA Commands

Medical Facility
Removed Medical Facility Attribute
Replaced with Medical Facility Module
Added Module Description
Included new Medical Facility Icon

QS Icons
Added Option to Show/Hide AI
Added Option to Show/Hide Rectangular Group Icon on Map
Added Option to Show/Hide own Group only.

Safe Zone
Added Module Description

Warlords
Added Warlords Specific Respawn Template
Added Warlords Params
Added RHS and RHS Pacific Faction Preset
Added Function to set custom loadout on joining

YAINA Earplugs
Changed Default to out.

Vehicle Servicing
Changed to use Object Bounding Box for Servicing area instead of being defined.
Added Module Description

Update: 15 Feb, 2019 @ 1:35pm

Update: 13 Feb, 2019 @ 12:32pm

Update: 13 Feb, 2019 @ 12:24pm

Update: 13 Feb, 2019 @ 9:37am

Update: 13 Feb, 2019 @ 8:27am

Update: 11 Feb, 2019 @ 10:47am

Update: 10 Feb, 2019 @ 3:29pm

Update: 10 Feb, 2019 @ 3:27pm

Update: 10 Feb, 2019 @ 2:54pm