Hearts of Iron IV

Hearts of Iron IV

Ultra Historical Mod - Realism Overhaul
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Update: 14 Sep, 2020 @ 11:54am

Minor bug fix about Operation Anton

Update: 14 Sep, 2020 @ 4:24am

Hotfix

Minor bug fixes
rollback on infantry equipment requierements
minor change on tank trees
Technical define change for CAS

Update: 2 Sep, 2020 @ 3:17am

Update: 30 Aug, 2020 @ 12:47pm

Hotfix

Update: 30 Aug, 2020 @ 4:01am

Hotfix

bugfixes

Update: 28 Aug, 2020 @ 1:42am

Hotfix

Helps AI to cope with new settings

Update: 27 Aug, 2020 @ 1:52pm

Hotfix

-Bugfixes
- Lowered air accident chances
- Added a small features for most iconic small arms equipments
- toned down slightly industry for commonwealth (except Canada) and european axis minors

Update: 26 Aug, 2020 @ 2:56am

Hotfix

Update: 24 Aug, 2020 @ 10:18am

Changelog

0.8.5

Balance

- Reintegrated a better terrain and combined warfare system
- big rationalisation on tanks along with other land equipments (artillery and infantry)..
- Motorized AA/AT/ART have slight combats bonus to represent faster deployment in battle.
- Doctrines adaptations to take this change into consideration. Basicaly less bonus for tanks, more for arty/infantry.
- Cas Naval attack nerfed to balance with Torpedo Bombers
- Slight rebalance on concentrated/dispersed techs to have each one interresting. Dispersed gets better retention and so start with better efficiency, but Concentrated produce way more long term (surpass dispersed after 1 year).
- Reduce Planned eco efficiency growth nerf
- Big nerf on Speer
- Early german medium tank IC cost severely increased
- Removed completely japanese debuffs when attacking China
- Japan have extra advantages for Naval invasions
- Polish militarism national spirit now gives decent amount of core attack/defense
- Made changing a production line even more penalizing. More incentive to keep older equipment production lines.
- Removed Open Hangar modules carrier decks over 100 deckspace
- Amphibious mechanized and amphibious tanks now beneficit from marines related techs
- Transport planes cost reduced
- Military police techs now adds flat value instead of %
- increased the french base war support
- China army corruption debuff now similar to soviet purge effects.
- Economic systems can no longer be changed manualy. It can only be changed by focus/decision/event.
- Reduced China starting number of factories. Was damn too high previously.
- Balanced effects of MEFO bills and UK's Rearmament national spirits for more coherency
- Increase of AT piercing values
- Increased doctrines research time by 20%
- Key german generals tonned down slightly
- Reduced IC malus when producing licencied stuff
- Halved the modifiers for all high commands
- Soviet purge effect toned down to 100% doctrines research malus from 150% previously
- Rebalanced org bonuses from doctrines
- Reduced complience effect on factories and resources. Reduced also collab government factories/resources.
- Adjusted fighters costs and fighters bombers ground attack
- Adjusted CAS naval targetting
- Reduced greatly production accross the board
- Added additional conditions for Romania appointing x-freindly governments
- Toned down Aufstragstaktiks modifiers
- Removed "construction bataillon" spirit for China, replace by extra research bonus for engineers
- Reliability of planes and ground vehicule decisively lowered. You'll need to replace them more often.
- Fying aircrafts at night is even less efficient and more dangerous
- Air battle are bloodier
- Using air transport for supply missions does not cost command points anymore
- Romania can't join Axis too soon

AI

- AI improvements in the North African front
- Allied AI is setup to invade Italy once North Africa is secured
- AI improvement in the Pacific and China theaters

Map

- Redefined the border between Baden and Württemberg states.
- Splitted the Rhein strategic area in two
- Added a Cyrenaica strategic area between Lybia and Egypt
- Splitted the big Henan state

Database

- Ilyushin and Tupolev are now respectively CAS designer and medium bombers designer.
- Added additional war support in the french focus tree
- Ethiopia starts will army fully equiped
- Removed the Budapest University focus from Hungarian focuses
- Sebastopol forts improved to lvl 9
- Eben Emael fort decreased to lvl 8
- Wunderwaffe focus now adds research bonus for night vision
- China now correctly starts with Agrarian Economy and cannot manualy change it
- Added 2 additional ministers for Soviet Union
- Reduced starting number of German dockyards. Compensated by available dockyards in Special Projects.
- France starts with an additional doctrine but have bigger malus to research newer ones.
- China starts with GW tank researched
- Added a 1942 version of the T34 and a research bonus on it with the Great Patriotic War

Features

- Reworked french aggressive focuses
- Anglo-German naval agreement feature
- Improved existing naval treaty localisations
- Added decisions for France and UK to dynamicaly react to Germany threats, allowing to get sooner War Economy
- UK focuses to intervene in Scandinavia/Benelux are now more relevant and allows UK to actively threaten Benelux and Scandinavia if the Germans are too slow to secure them.
- Soviet Union can now slowly remove purge effects at peace, costing land and air xp along political power
- Reintroduced "State of Shock" feature to incitate to take purges historicaly (and so more time to remove effects)
- Default rules of the mod will be strictly historical focus trees with alternative histories locked under a starting rule option.
- Updated and rewamped Finland focus tree

Bugfixes

- many minor bugs fixed
- Peace events fixed
- Soviet militia can no longer be spawned into territory occupied by the ennemy

Update: 10 Jul, 2020 @ 10:11am