Hearts of Iron IV

Hearts of Iron IV

Ultra Historical Mod - Realism Overhaul
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Update: 26 Aug, 2019 @ 4:09pm

hotfix

Update: 26 Aug, 2019 @ 3:59pm

hotfix

Update: 26 Aug, 2019 @ 3:42pm

hotfix

Update: 26 Aug, 2019 @ 10:43am

Changelog

0.5.2.3

Bugfix

- Scharnhorst & Gneisenau are back in the german production line

Features

- China can flood the Yellow River by decision. (similar from the dutch one)
- Nationalist China and Communist China can annex their surronding warlords when at war against Japan (United Front needed)
- Operation Zet removed from soviet NF and made as a decision instead. Send more stuff and get land and air xp.
- Airbase limiter (borrowed from GDU mod) to limit airbase level 1 on small islands and lvl 3 on bigger ones. Airbase max level back to 20.

Map

- added a few factories to Belgium and Czechoslovakia to be closer from their historical balance with the european majors.
- Gibraltar state size greatly reduced to be more realistic

Balance

- Ambusher skill reduced entrenchement from 5 to 2.5

Officers

- removed commander xp from grinding
- Fixed stats for historicaly competent commanders
- Better Soviet Leaders available with the focus "defense of Moscow"

Update: 25 Aug, 2019 @ 1:12pm

Changelog

0.5.2.2

Balance

- removed 2 land doctrines bonus to germany, decreased their bonus from 150% to 100%
- Soviet Union start with one more land doctrine
- Reduced Planned Economy research penalty
- small increase in small arms reliability
- +15% infantry soft attack in 2 doctrines for the Mass Mobilisation doctrines branch
- +40% breaktrough on tanks in 2 doctrines for the Deep Battle doctrines branch
- Support tanks bonus from Superior Firepower extended to every tank bataillon and not only support ones
- Civilian Economy, Isolation and Undisturbed Isolation have construction bonus on Civilian industries

Bugfix

- The AI should no longer get Neutrality Idea by NF

Update: 25 Aug, 2019 @ 10:23am

Changelog

0.5.2

Countries

- replaced "fascism" by "neutrality" in South America.

Balance

- Streamlined submarine is more expensive to research, only Germany can have a research bonus on it.
- Reduced both german and usa rubber bonus from NF and have now date conditions
- German war economy NF must wait until 1939 to be taken and is back to 70 days
- Integrated war Economics NF must wait until 1941 to be taken
- Reichautobhan NF is back to 70 days
- Weswall NF takes 35 days instead of 70
- Lowering Goerings resources and construction modifiers
- Auftragstaktik training time increased to 25%
- Submarine sonar add sub detection
- Increased naval bombers damages
- Added date requirements for some major german focuses

Bugfixes

- Waffen SS templates are no longer locked
- Terminate MEFO have a localisation
- Fixed a bug on medium/modern tanks bataillons having more than 100% hardness

Map

- Added historical fortress (Gibraltar, Eben Eamel, Malta, Sevastopol)

AI

- Removed AI research bonus on custom difficulty

Bataillon structure

- Light tanks bataillons are back to 75 equipment units

Update: 24 Aug, 2019 @ 6:58am

Changelog

0.5.1

Balance

- removed german research bonus for heavy tanks in NF
- removed the german research bonus for tank 3 in event (in the "german-soviet research treaty" event chain)
- removed a total of 15% soft attack bonus and 15 organisation bonus on tanks from 3 Bewegungskrieg early doctrines.
- further increased ahead penalties research maluses
- Soviet Purge effect cost less xp to remove (from 200 per lvl to 75)
- Winter is even more deadly
- Mittelstand makes german tanks 10% more costly
- Soviet unique research team on tanks gives -33% cost instead of -25%
- Reduced the "Blitzkrieg" bonus in german offensives
- "Fall Blau" focus is locked behind a date condition

Bataillon structure

- Medium tanks bataillons now needs 50 medium tanks and 15 light tanks. Stats changed accordingly. (same things with modern tanks)
- Support tanks have less equipment. Stats modified accordingly.
- Light tanks bataillons now needs 50 light tanks. Stat changed accordingly.

Update: 23 Aug, 2019 @ 9:16am

Changelog

0.5.0

QoL

- MEFO bills are auto-renewed
- Ledger removed, but the mod is compatible with it anyway.
- List of suggested countries at game start updated. Only feature interresting countries in the mod.

Bug fixe

- Iraq doesn't join Japan anymore
- Event special variants reliability now scale properly
- Destroyers for bases is no longer bugged
- Various interface bug corrected
- Senator demands for military factories or dockyards should not happen with isolantionist policies
- Vichy should now be properly annexed by France if France recover its mainland

Balance

- No more xp by LL
- Stability doesn't affect consumers good anymore
- Balanced various things around the new Economic System feature
- Matignon Agreement more appealing for France
- Small nerf on infantry equipment.
- Kamikaze focus for Japan have now more drastic requirements
- Manhattan Project gives an additional research bonus. Beware nukes!
- "German small businesses" renamed "Mittlestand" and give some bonus in addition of the factory conversions maluses.
- Soviet begins with Mosin-Nagant production instead of SVT-38
- Ennemy air superiority and CAS are slightly more punishing. Should deter "no plane" strategies.
- All focus adapted for the dockyards changes
- Increased ahead of time research penalty from 300% to 400%
- MEFO bills nerfed from 25% construction speed to 15%
- Mines overall nerfed
- Leader xp nerfed overall, but overruns and encirclements more rewarding
- AA dmg against CAS overall reduced

Feature

- Economic System feature to give more depht and flavor to different economics systems with their strengths and weaknesses
- Goering available as an advisor for Germany
- Flawed Torpedoes for US, removable by decision
- More flavor for the UK aircraft focus
- Romania can switch side like in History

AI

- AI should be focus more on relevants areas when at war or just before declaring one

map

- Adding 4 syntht reffineries for germany at start (historical ones).
- Adding 15 city-states in the USA for an even better industrial repartition
- "city-states" are now properly urban areas
- Jungles are harder places to fight and air cover doesn't help that much
- Dockyards have more value : more expensive, produce more and there are less on the map at start. Balance unchanged, but system closer from NRM.

Update: 12 Aug, 2019 @ 10:35am

hotfix

Update: 12 Aug, 2019 @ 7:18am

0.4.6

Balance

- Nerfed Auftragstaktik org bonus
- Added 300 starting convoys for France
- small tweaks for Great Depression and 1938 Recession
- Moved Chromium from Canada to USA
- added date requirement for AI for major german focus (Anschluss, Danzig...)
- reduced war support requirement for UK focuses (air rearmament and naval rearmament)
- reduced to 35 days some UK focuses
- remove "object to attache" vanilla decision
- Greatly decreased the cost of fuel silots
- Italian fortification focus reverted back to 70 days
- France and Italy get the first "special force" tech at the start to represent their elite forces tradition
- Slight rework on Romania (NF and starting techs)