Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Pirates of Sartosa Overhaul
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Update: 22 Oct, 2019 @ 9:24pm

James Ashley no longer has "Extra Powder" ability when he's using his dual swords

Wolfram Von Kraus now correctly appears atop his mounts, rather than a generic Priest of Manann

Priest of Manann Promethean mount no longer incorrectly states it has charge defense against all

Legendary heroes have been added to the correct unit sets to prevent duplicates in custom battles

Reworked the Powder Cook Flame Thrower missile attack

Dwarf Powder Cook with Flame Thrower and Krakenhammer now use drakegun animations

Sartosan Saboteurs now have a fancy new explosion

Update: 16 Oct, 2019 @ 9:51am

Fixed some typos in Harik's skill tree

Update: 15 Oct, 2019 @ 11:27am

Fixed a problem with Stinky Pete's Gunline caused by changes CA made to animations

Update: 10 Oct, 2019 @ 10:16pm

Hotfix for mp unit sets

Update: 25 Sep, 2019 @ 5:32pm

Added in scripty bits for the technologies that give ancillaries because I'm a big dummy who forgot

Update: 16 Sep, 2019 @ 8:39pm

Removed the ability to recruit Gentleman Jenkin's Boarding Crew from the barracks like normal Sartosan Pirates. They're now a proper RoR.

Update: 12 Sep, 2019 @ 5:50pm

Fixed leftover db edit that gave Aranessa +10000% research rate

Used new script commands to add the RoRs directly to the RoR pool (Thankyou CA :) )

Removed the ability to recruit RoRs from buidlings.

Update: 11 Sep, 2019 @ 9:36pm

Quick fix for Stinky Pete's Blunderbuss mount using the standard Dwarf Powder Cook in custom battles.

Update: 11 Sep, 2019 @ 9:10pm

Updated to Hunter and the Beast!

  • Dwarf Engineer now grants the Blasting Charges missile weapon to Dwarf Buccaneers rather than an active ability (Now the player doesnt have to manually use the mines)
  • Dwarf Buccaneer changes:
    • Ability: Unliving Crew Ability: Frenzy
    • 24 Base Weapon Damage 32 Base Weapon Damage
    • 22 AP Weapon Damage 16 AP Weapon Damage
    • 8 Anti Infantry 0 Anti Infantry

  • Sartosa Fleet Admirals and Sartosa Fleet Captains got makeovers

  • New Rifle Ancillary for Sartosa Fleet Admirals

  • New unique tech tree created for the Pirates of Sartosa Faction

  • New unique Legendary Lords and Heroes added to the Pirates of Sartosa Faction, unlocked by researching their technologies

  • New Skills for Vampire Fleet Admirals to allow them to maintain living units late game

  • Raise Dead is now astronomically expensive for the Sartosa Fleet Admiral, no freebies, get some living crew.

  • Priests of Manann now have their Bonus vs Large on Prometheans

  • New Legendary Lords and Heroes:
    • James "the 'Stache" Ashley, gloriously mustachioed fleet admiral
    • Jenny "the Whip" Wagner: Vampire Edgelord Bad*ss
    • Sammy the Snake: Master smuggler and all around kingpin.
    • Davey Red-Eye: Notorious Beast Hunter, has access to several Zombie Monster units.
    • Benny Red Beard: Famously Violent Sartosa Fleet Captain
    • Stinky Pete: Best Powder Cook alive, has access to an artillery mount
    • Harik the Blooded: Mutant Norscan Reaver Captain. Watch out for his claws.
    • Wolfram Von Kraus: High Prophet of Manann, beware his glorious bald head.

  • New Legendary Monster units, recruitable only by Davey Red-Eye, cap of 1 each.

Update: 5 Aug, 2019 @ 11:59pm

Fixed the Portrait Bug