Stonehearth

Stonehearth

Swamp Biome + Firefly Clan + Beast Tamer
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Update: 27 Feb @ 5:52pm

Fixes:
Crafting error on baby food recipe

Update: 18 Feb @ 5:09pm

Changes:
Beast Tamer nerfed. Traps will hold stronger enemies for less time
Removed the need for a kobold hat on Gong recipes
Removed metal bits from Trapper+ Smokehouse recipe

Fixes:
Frog jerky was bugging pets trying to eat it

Update: 10 Feb @ 6:26pm

Additions:
Pet Food Bowl, small food container. With ACE it works as a pet feeding spot.
Baby Food, food item, crafted with Shaman
Spirit Fountain, decoration crafted with Earthshaper


Changes:
Bonesmith can repair items too.
Babies will not waste time looking for a chair, and will eat on the ground nearby.
Firefly music volume levels adjusted (thanks Findersword).
Spirits (goblins, Big G, dragon) visuals reworked.


Changes for ACE:
Input storages (shelfs, bins) allow multiple filters.
Dragon Spirit model is replaced with ACE updated dragon model.


Fixes:
Game mode (easy/hard difficulty) buffs correctly applied to egg raids.
When allied, Nina should not talk about (previously sent) footman being defeated (e.g. by ambient varanus).


Fixes for ACE:
Fixed issue of goblins not being able to eat raw food (meat, fish, eggs).

Update: 13 Sep, 2024 @ 1:17pm

Changes:
Appearance Potions can also add or remove Deviant Pigment Trait (red/yellow/green skin color)

Fixes:
Fixed job trees not having any custom restrictions after a reload or job changes

Fixes for ACE:
Fixed tree stumps not being able to be removed
Added missing activities required by ace to harvest items (chopping, plucking, mining)

Update: 27 Jun, 2024 @ 1:09pm

Additions:
Clay windows (square 2x2 and wide 3x2)
Fancy House template (tier 3, clay materials). This is the first t3 template, and is probably the direction these new high tier templates will go.
Wall Hanging Ring, small decoration

Changes:
Magma Workbench more accessible, requiring any ores instead of coal to craft it
Any modded jobs should now be available for goblins (outfits may be wonky if not properly done for goblin shapes, but the mod authors can easily exclude/restrict a job if desired)
Reduced firefly golem speed, it was way too fast
Improved shaman recipe list, better mod compatibility and additions (e.g. ACE and herbalist items)
Nerfed Giant Doodle (egg raid at 10 pop) menace score, so fighters should not run away from combat
Improved Stone Door model, to better differentiate from vanilla, and avoid a small z-fight

Fixes:
Reduced the unbalanced spam of some landmarks when using "plenty landmark" option from Extra Map Options mod

Fixes for ACE:
Removed ui pet controls from Dragon Spirit
Nina (leader from the campaign) got her healing powers back

Update: 11 Apr, 2024 @ 3:55pm

Additions:
Warrior Ring (Tier 1 and 2), building templates for the warrior job
Beast Tamer Den (Tier 1 and 2), building template for the beast tamer job
Walkways (straight and curved) building templates
Wood Wall Fountain, decoration similar to the stone and clay versions
Brick Fence Gate, a retractable (into the ground) stone gate

Fixes for ACE:
Fixed missing Warriors initial buff
Fixed the Firefly Water Well

Update: 28 Sep, 2023 @ 8:44am

Improved descriptions that workers are needed to lay eggs
Decreased varanus pack size from 3 to 2
In the campaign, enemy humans will not spawn until you got at least 6 citizens (have already figured out how to increase pop with eggs/babies)
Attack value from the shamans stick increased from 1 to 5
Attack value from the bonesmith saw increased from 4 to 6
Attack value from the workers club increased from 4 to 7
These 3 buffs should make your town alert more useful, dealing with weaker enemies like bugs
Goblin Egg health increased from 1 to 5

Update: 1 Sep, 2023 @ 6:15pm

Fixes for ACE:
Weather Stone should work correctly with ACE weathers now

Update: 11 May, 2023 @ 4:43am

Additions:
Popup with tips about protecting the eggs, triggered after having a few eggs destroyed

Changes:
To accommodate reembarked goblins, the banner quest/upgrade will also start/trigger by a high level shaman or an earthshaper, instead of just bonesmith
Shaman talisman dropped from tier 3 to tier 2 merchants, so it should be easier to buy
Removed the slowness when in the muddy water. It was not a fun mechanic and made enemies (which were immune to it) hard to chase

Fixes:
Dragonflies were laying eggs

Update: 29 Apr, 2023 @ 4:13am

Additions:
Tier 3 campaign. (Starting after the hearth upgrade, ending with a Shrine choice)
Tier 3 Shrines, unlocked at the campaign and crafted by Earthshaper
Fiber Armor, for level 1 Warrior
Mushroom Shield, for level 1 Warrior
Mask Shield, for level 2 Warrior
Leather Shield, for level 3 Warrior
Varanus Shield, for level 4 Warrior
Clan Armor, Clan Helmet and Clan Banner, equip set for level 5 Warrior

Changes:
Varanus Armor and Helmet lowered from level 5 to level 4
Workers will not start with a combat party. The player has to manually do it, if desired.

Fixes:
Missing hearth images in the hearth upgrade dialog
An error that would happen after the cooldown of a market that was deleted ended