FortressCraft Evolved

FortressCraft Evolved

Enhanced Lift
Showing 21-27 of 27 entries
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Update: 8 Feb, 2019 @ 6:02am

Fix incorrect linked links count on lift stop info popup.

Update: 6 Feb, 2019 @ 4:59pm

- Fix issues with placed stops on clients not being recognized because a prior removed stop was not completely cleared.
- Fix changing of stop scan count settings from client not correctly reflecting on UI.

Update: 6 Feb, 2019 @ 4:57am

- Fix stop name changes not being transmitted from clients to server.
- Fix issues with client control of lift. Shared lift concept is disabled until all issues cleared.

Update: 5 Feb, 2019 @ 4:28am

Fix stop name changes not being transmitted from clients to server.- Add support for Paste Builder exclusion areas.

Update: 3 Feb, 2019 @ 5:24pm

- Remove excess debug logging messages.
- Lift speed for no passengers is now 48m/s.
- Lift can now be called during a destination return on world load.
- Add support for Paste Builder exclusion areas.

Update: 1 Feb, 2019 @ 5:23am

- Fix distance from lift center where control is possible without being hit by the railing being too small.
- Fix railing colliders not being immediately removed when lift stop is removed.
- Fix automatic mode switch from manual to automatic when a new stop is placed for a lift current near the stop.

Update: 28 Jan, 2019 @ 4:48am

Initial release.