Mount & Blade: Warband

Mount & Blade: Warband

Napoleonic Zombies
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Update: 6 Mar, 2019 @ 5:10pm

Added Soviet (Russian) Troops to WW2 Allies Faction, unlocked 2nd Rangers Company unit for WW2 Allies, renamed Nazi Zombies/WW2 USA to World-War 2 Allies / Nazi Zombies, Added many soviet weapons including svt-40, mosin nagant (with sniper version), ppsh-41, tokarev tt33 and dp-28 + double barreled shotgun as an additional weapon. Increased Loot spawn chances and greatly increased the ammunition amount you can loot. Increased armour penetration ratios so bolt-action rifles and shotguns are useful against zombies again. Russians have new shouts (ofc they have to :D), sliiightly decreased time to reload single-refillable weapons. You can noew reload by holding down the attack key which should happen normally (does no twork with single-refillable weapons for obvious reasons. Decreased grenades for ww2 troops to 1 to avoid spamming with many players.

Update: 26 Feb, 2019 @ 3:40pm

Minor adjustments. Fixed some variable option bugs (not all), increased damage for mp's and ww2 guns(again). Greatly increased the armor values for some zombie cloth and buffed their hp and dmg greatly. Added new Tough-Zombie which is well a little harder to kill than normal zombies and a liiiitttle bit faster. Zombies move generally less very-slow now. Fixed Bentole shooting effect (it was actually not intended). Decreased Automatic Sniper Rifle damage by a little. Increased some pistols damage. Nazi Zombies may now be considered very hard to kill. No Nazi Zombies will walk now. Bots now spawn a little faster. Zombies no longer do human sounds when hit by grenades. Rebalanced some accuracy of weapons (mostly only for the better), Increased Boom Effect of C4. Temporary removed bomb planted music until I can assure it won't loop into other rounds anymore

Update: 21 Feb, 2019 @ 8:34am

Fixed some issues causing you not to respawn with limited lifes

If more than 1 limited life and zombie players are enabled you will be automatically swapped to zombies after dying

Fixed some minor issues

Enhanced Civilization AI by adding some experimental anti-crowding

Update: 20 Feb, 2019 @ 11:50am

Fixed many glitch-spots and blocked entering cars on all maps except Z-City(Outbreak), added some alpha-stage lights to the latter. Increased visible distance on this map and Nacht der Untoten by a little. Decreased armour penetration factor mostly by snipers, but increased damage by ww2 rifles. It is now more important to aim for the head. Lowly decreased damage for MG's. Added some more admin options like enabling/disabling Zombie Players,

Update: 17 Feb, 2019 @ 3:15am

initial release