Total War: WARHAMMER II

Total War: WARHAMMER II

Arkhan the Black: Expanded (SFO Submod: Beastmen)
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Update: 9 Jul, 2020 @ 1:13pm

Changelog Version 2.0.5a

- armour adjustments to Zombie Halberiers

Update: 9 Jul, 2020 @ 11:37am

Changelog Version 2.00

- Revamped the technology tree
Legions of Nagash – upgrades for Dire Wolves, Fell Bats and Ghouls
Vampire Coast – upgrades for Zombies, Mournguls & Rotting Leviathans
Vampire Counts – upgrades for Grave Guards, Ethereal, Vargheist, & Terrorgheists
New unit caps for Tomb Princes, Necrotects and Liche Priests

- Bloodline Technology

unlock the Bloodlines through technology (replaces the old system)
- Ruins Mourkain now grants 15% physical res to Ghouls at rank 7 and above
- Arkhan's Tomb Blade now also grants flaming attacks
- Ancient Battlefield now provides a new garrison of 2x Cairnwraiths and a Hexwraith
- New building chain that allows recruitment of Zombies & Grave Guards
- New Grave Guard Halberd unit (credit goes to Taste of Capitalism for the unit card. Their mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1892173814&searchtext=grave+guard
- A Wight King Lord can be recruited once the Black Tower of Arkhan landmark has been constructed
- New Mortis Engine unit which can be recruited from a tier 5 Altar of Darkness

Adjustments

- tweaks to technology bonuses for all Vampire units
- Cairn Wraiths now gain Stalk once researched
- removed the melee defence bonus ethereal units gain from Usirian the God of the Underworld skill
- Vampiric Corruption has been greatly reduced from all sources. This will help alleviate issues with public order spiralling out of control too soon; especially on Legendary!
- public order has been added to several existing and new technologies & buildings
- both growth and income buildings have been reverted to their vanilla counterparts to improve compatibility with other Tomb Kings mods
- Varghulf is no longer recruitable but is available in custom games
- Crypt Horrors and Vargheists are now only available from certain landmarks and buildings (Black Tower of Arkhan; Vault of Nagash & Nagashizzar
- Cairn Wraiths now gain bonuses from skeleton red skills

Bug Fixes

- Zombie Halberdiers now uses the Zombie voiceover
- Rotting Leviathans now benefit from red skills
- Arkhan's Bound Spell now once again summons Zombies and they now crumble like all summons
- Grave Guard now only take 1 turn to recruit (same as their Tomb Guard counterparts)
- Fell Bats now gain bonuses from Red Skills (Skeleton Cav)
- Arkhan’s new garrisons now use vampire projectiles and better reflect their vanilla counterpart

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Changelog Version 2.0.1

New Bloodline Technology icons
Morgheim Necropolis unlocks recruitment & provides capacity for Crypt Horrors and Vargheists


Adjustments

Grave Guard unit capacity +3 added to the Fifth Book of Nagash reward & Vortex Victory conditions
Arkhan’s innate Vampiric Corruption +1 to all provinces
Arkhan’s Lore of Vampires now raises Zombies and Skeletons instead of Grave Guard. I’ll be adding this as an extra ability later down the line
Dire Wolves now gain Stalk from the technologies tree as they have Strider as default with The Warden & The Paunch
Cairnwraiths now gain Stalk from the technologies tree as they have Strider as default with The Warden & The Paunch

Bug Fixes

Crypt Horrors & Vargheists can now be recruited from the Nagashizzar landmark
Vargheists can now be recruited from The Ruins of Mourkain landmark
All Lord and Hero traits are now more appropriately applied to the type of Lord or Hero they are – no more Chariot Master for Wight Kings when they cannot even ride a chariot!
Summoned Grave Guard now added to unit groupings
The Strigoi Bloodline Lord really does now have his Bloodline equivalent stats. Promise.
Fixed Zombie fatigue resistance tech bonuses so it now actually reduces fatigue instead of increasing it


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Changelog Version 2.0.2

- new unit card for the Mortis Engine (still needs a proper update)

Bug Fixes

- added Arkhan's building chains to all new settlements added in The Warden & The Paunch

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Changelog Version 2.0.3

- Bloodlines script updated so it no longer locks out the Dynasty Lords

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Changelog Version 2.0.4

- Grave Guard Halberd stat adjustments
- Blood Dragon Tech now displays the correct Lord name
- Mortis Engine officer is now a Liche Priest
- Grave Guard Shields use the Tomb Guard Shields animation

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Changelog Version 2.0.4c

- Grave Guard Halberds now use a new halberd varient

Bug Fixes
- Wight King Barded Warhorse ancillary now works as intended

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Changelog Version 2.0.5

Bugfixes

- Nagashizzar now adds the -5 recruitment duration to all of Arkhan's new units
- Bloodlines script updated to now also work in the Vortex campaign

Know Issues

Some technology has missing flavour text
Cairn Wraith & Mortis Engine unit cards need a visual update
Officers are not yet available for my new units

Update: 18 Jan, 2020 @ 1:38pm

Update: 13 Jan, 2020 @ 3:33am

Update: 12 Jan, 2020 @ 5:57am

- animation fix for the Lahmian Lord mounted on a Zombie Dragon

Update: 5 Jan, 2020 @ 9:39am

- Strigoi now unlocked once Ruins of Mourkain have been built
- Lahmian Lord unlocked once Lahmia has reached Level 5
- Burial Mound has been reverted back to tier 1 & 3
- New art for the Beast lair and units have been moved around
- 3 new skills for Arkhan - Loremaster of Vampires & Death, and a new level 30 ability
- Untainted for some buildings to help spread that juicy corruption
- Extra perks added to the research tree
- 2 new skills for the Wight King
- Arkhan’s Legion of Death XP bonus now applies to all Vampire Count units
- Nagashizzar Landmark unit capacity bonus applies to all Vampire Count units
- Strigoi – now uses Bloodline unit stats & has access to the Strigoi Lore of Magic in custom battles
- Nagashizzar landmark effects all of the Vampire Count Units
- adjustments to the level 10 Strigoi skills
- two new new new skills for the Wight King - Canopic Jar Hoarder & Spread Vampiric Corruption
- Legions of Death Skill now gives bonuses to Grave Guard instead of basic Skeletons.
- Usirian God of the Underworld now applies Melee Defence + 8 to Hexwraiths & Cairn Wraiths
- extra technology perks to play around with

Update: 19 Oct, 2019 @ 4:11pm

Legions of Death skill now applies the following to Skeleton Warriors and Spearmen:

- Melee Attack +4
- Melee Defence +4
- Armour +10

These bonuses are for the tier 2 skill. Just halve for tier 1.

Update: 18 Oct, 2019 @ 2:25pm

Update: 15 Jun, 2019 @ 8:53am

- hunger and frenzy have both been restored to Vargheists and Fell Bats respectively

Update: 1 Jun, 2019 @ 12:49pm

- Fixed the issue with buildings not showing in the correct building chain