Imperator: Rome

Imperator: Rome

Stratera Balance
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Update: 17 Jun, 2024 @ 9:30am

###17.06.2024#########
### Stratera 4.0 Patch for 2.0.4
Having NO integrated cultures gives 'Exclusive Citizenship' offering +10% PrimaryCultureHappiness, +25% ManpowerRecovery and -25% ArmyMaintenance
Cultural Decisions for Not-IntegratedCultures rebalanced, added an AssimilationSpeed-buff
Forts can only be stacking 3x instead of 5x
Expensive Roads costs decreased to 150 from 200
All Road costs can be decreased by Gromatici-tech by -10%
Italic Arches Tech decreases Engineer-Roads by further -10%
Military Colony Stabilitycosts decreased to 2.5 from 5
Diplomatic Range decreased to 400 from 1000 through 2.0.4 counts distance from borders and not capital anymore
Inventions bringing +25% DiplomaticRange up from +15%
Moving Slaves costs +0.05 tyranny now up from +0.01
Legitimacy Investment costs now +0.1g/Pop instead of PoliticalInfluence
Legitimacy Investment only increases LegitimacyCost by +10% down from +50% but also +0.25 Legitimacy up from +0.1 and +5% ArmyMaintenance
Positive Legitimacy increases PrimaryCultureHappiness by +30% at 100 up from +20% and new WrongCultureHappiness by +20%
Negative Legitimacy get Legitimacy-buff replaced by up to -30% PrimaryCultureHappiness, -20% WrongCultureHappiness and -10% WrongCultureGroupHappiness
Oath of Allegiance now costs 100PI doubled from 50PI but increases Legitimacy by +1 up from +0.25
Number of deified Rulers does not increase RulerPopularity, Conversion and PrimaryCultureHappiness anymore
Number of deified Ruler increases Legitimacy by +0.05 per deified Ruler
Succession Laws in Monarchies offer some NextRulerLegitimacy
Egyptian Succession Law only available for Zoroastrian and Kemetics
Stability does not affects NextRulerLegitimacy anymore
Negative Stability decreases Legitimacy by up to -2 doubled from -1
Holding Games-Events offers Legitimacy now finally
Anabasis-modifier increases ProvinceLoyalty by +1 up from +0.5

Update: 13 Jun, 2024 @ 6:25am

###13.06.2024#########
### Stratera 3.2.4
StabilityDecay increased to 1.5% from 1% so the swing to the 50 equilibrium is 50% stronger
Tribes has less StabilityDecay through the higher general value
Badass-Buff nerfed a bit
Apotheosis-Food storage brings only +100 but works!
Experience decreases Damage Reduction by only -20% decreased from -30%

Update: 7 Nov, 2023 @ 9:35am

###07.11.2023#########
### Stratera 3.2.3
Subjects are basically easier to get, especially feudatories!
Low Stability decreases Subjects Loyalts by -2 per missing stab to 50 up from -1
Subjects Opinion to Overlord increases their Loyalty by 50% of opinion doubled from 25%
No more base subjects Loyalty
Trade Access gives only +10 Opinion decreased from +20
Other Culture Group gives -30 Opinion increased from -20
Same Religion gives +20 Opinion increased from +10

Civilization Tweaks:
Occupation decreases MonthlyCivilization by -1 up from -0.5
Unrest decreases MonthlyCivilization by -0.02 per Unrest, No Unrest increases it by +0.1
Peace no longer increases MonthlyCivilization
Roads and Coastal Ports increases CivilizationValue by +5 but no more MonthlyCivilization
Local Population decreases CivilizationValue by -0.2 per Pop
Capital City get +0.05 MonthlyCivilization increased from +0.03, State Capital get +0.03 up from +0.01

Goods:
Precious Metals increases StateLoyalty by +0.05 instead of NoblesHappiness
Dyes, Glass and Spices increases NoblesHappiness by +5% up from +2.5%
Earthware and Cloth increases CivilizationValue by +1 instead of FreemenHappiness
Fur and Woad increases FreemenHappiness by +5% up from +2.5%

Deities:
Athena, Minerva, Anubis-Omen gives now MonthlyCivilization
Horus increases passively CivilizationValue

Update: 5 Nov, 2023 @ 2:53am

###05.11.2023#########
### Stratera 3.2.2
Raze increases AE by +0.1 AE per pop decreased from +0.2
Some improvements on carthagenian mission modifiers
Republics Succession popularity effect doubled but from Families Prestige decreased to +10% from +25%
Ask Character for a Gift to the state now scales higher 1000 but Characters required Cash too
Seizing Holdings brings the same amount money in as Giving Holding costs
By subjugating Tributaries your actual strength is more noticed!
Oratory-Tech "Permanent Ambassadors" brings -20% ImproveRelationCost instead of DiploRelation
Holding Games for Monarchies and Tribes brings +10 Stab up from +5, events may offer some Legitimacy
Paying out Veterans Loyalty is now stackable up to +30

Update: 26 Oct, 2023 @ 5:39pm

###27.10.2023#########
### Stratera 3.2.1
Changing Missions costs no more stab
Food-modifiers from Tradegoods decreased to +1.5% from +3%
Bosporians can get 6x50 Military Experience by subjugating territories around the black sea
Carthago can get its Military Experience targets by subjugating, conquering not necessary!
Black sea mission tree offers up to 200 Military Experience
Spartacos Heritage of Bosporian Kingdom brings +10% discipline up from +5%

Update: 10 Oct, 2023 @ 7:11am

Update: 10 Oct, 2023 @ 12:48am

###10.10.2023#########
### Stratera 3.2
Buffed many treasures
Enabling other MTs needs again 25% instead of 20% ratio2primary culture or at least 250pops up from 100!
Apotheosis-effects totally recreated!
Provincial-buffs from Apotheosis-effects are stackable!
Decreased all sources of Cohort Start Experience
Dictatorial Extension increases PoliticalInfluence by +1 up from +0.25
Legitimacy rebalanced, Ruler Popularity is more important, Anabasis and Triumph for Ruler/Primary Heir are pushing Legitimacy hard
Apotheosis costs 200 PI up from 100 but tyranny costs decreased to 20 from 25
Number of deified Rulers does not increases Apotheosis-costs anymore
Dictatorship is possible for all kinds of Republics except Athenian Republic

Update: 6 Sep, 2023 @ 1:29am

###06.09.2023#########
### Stratera 3.1.2
Diplomatic Reputation rebalanced - there is more to have greater impact on diplomatic actions but their modifier-effects are decreased
Overpopulation decreases Civilization by -0.01% and PopGrowth by -0.1% per Pop over Limit and increases Unrest by +0.2
Civic State Improvement increases Buildslots by +3 up from +2
Oratory State Improvement increases Traderoutes additionaly by +5% instead of PromotionSpeed
Major Barbarian Spawn halfed to +0.25 BarbarianGrowth down from +0.5
Barbarians gets only 1 Cohort for 2 Tribsmen instead of 2
Negotiations with Barbarians are easier to success, Pay off is cheaper
Ransom Prisoners is less expensive

Update: 16 Aug, 2023 @ 8:08am

###16.08.2023#########
### Stratera 3.1.1
Arrange Marriage also possible for Primary Heir and Friends
Chaste and Fertile-Traits impact on Fertility decreased!
Nations Opinion from befriended/rivalized rulers increased to +50/-100 from +25/-50
Enabling other MTs needs only 20% instead of 25% ratio2primary culture or at least 100pops down from 250!
Increasing Legitimacy-buff costs only 20PI down from 30

Update: 24 Jul, 2023 @ 3:29am

###24.07.2023#########
### Stratera 3.1
Buffed most Treasures from the Holy sites!
Smear Character always removes loyal Veteran if more than 5, the more veterans the more removes, costs 10tyr up from 5
Characters with >=10 veterans with <20 popularity loses 3 loyal veteran per year, 5 with >=20 veterans, 10 with >=30
GovernorPolicy-Borderlands: Set Defence and Manpower to +20% from +25%/+10% 10civ
DevotioCostModifier from stacking decreased to +25% from +50%
Elephants/Wine offers just +2.5% PopHappiness down from +5%
Wide Military Service Laws reduces Morale by only -10% down from -15%
Most Output-effects in Civic-Techtree buffed
Idea-Central Cityareas brings additional +20% CitizenOutput
Idea-Functional Bureaucracy additional brings -30% GovernorPolicies-Costs
Urban Centers not available for tribes
Rulers Zeal increases OmenPower by +2% per Zeal up from +1%
Office-Wisemen increases PrimaryCultureHappiness by +1% per Zeal instead of PopHappiness
Office-Pontifex Maximum decreases Warexhaustion by -0.005 per Zeal instead of decreasing StabCost
Office-Royal Tutor decreases Tyranny by -0.01 per Charisma instead of decreasing StabCost
Office-Court Philosopher increases NoblesHappiness by +1% per Zeal instead of pushing Legitimacy
Slaves Political Weight (source for Unrest) decreased to 50% from 100%