Age of Wonders: Planetfall

Age of Wonders: Planetfall

Competitive Mod (Manual vs Ai)
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Update: 23 Jan, 2021 @ 8:27am

  • Fixed description of Pulse Beam Cannon: On failure...10% :hp:
  • Fixed Psi Torrent ability not gaining modifiers from mods
  • Removed hidden extra damage modifiers in the following equipments: imperial rifle, imperial shotgun, imperial pistol, imperial sniper rifle and imperial launcher
  • Added 25 mods, 9 weapons, 3 doctrines, 17 units, 1 tactical operation and a vehicule to Imperial Archives.

  • Description Clarification:
    -Piloting (Advanced): and Tier IV vehicles
    -Devotion: This ability cannot target other units with devotion
    -Caustic Smoke: deals 10 bio damage... The acid deals 10 arc damge when equipped with Infusion Ionic mod
    -Amazons Definition (Leader Pick): Animal Set... grants 4 food per unit tier
    -Aegis Subroutines: friendly integrated units
    -Acidic Composite: Armor Melt can stack
    -River/Lava Exploitation: for each sector with a river/lava going through it
    -Luring Field Pylon: Unit Set
    -Focus Venom/Flames: for 2 turns
    -Mantra Of Clarity: for 2 turns
    -Shrouded Step: 2 turms
    -StarUnion Scholar: rewards from sites, resource nodes and landmarks are increased by 50%
    -Scavengers: rewards from sites, resource nodes and landmarks are increased by 66%
    -Noble Diplomats: This bonus increases by the same amount
    -Call Of The Wild: land and water unit sets
    -Positron Converter: 4 strenght... The strenght doesnt stack with other stun abilities
    -Reassembly Module: 20% hp
    -Entropic Chaos Inducer: Debuff list
    -Addiction: its damage increases by 10%
    -Entrench: +10% accuracy
    -Captain Regalia: damage resistances
    -Reactivate Imperial Androids: Android set
    -Incapacitate Daemon Shell: Massive Impact
    -Reactive Shielding: up to 4 times
    -Shredder Bomb: High Impact
    -Volt Greatbow: This ability ignores harder to hit penalties

Update: 9 Jan, 2021 @ 11:55pm

  • Nanite Boosters is now displayed as a buff in unit panels because it doesnt increase status effect resistance value in the panel however the resistance is increased when calculating status chance.

  • Removed all production quests from dwellings and grails awaiting developers bug fix (completing any production quest in 1 turn without spending production resources)

Update: 8 Jan, 2021 @ 1:05am

  • Super Storm world event is back (tested in singleplayer and it seems to work fine on vanilla)
  • Fixed Soul Beacon operation not granting essence charges to friendly units
  • Fixed Oathbound Protector defense mode granting full awareness to nearby units
  • Fixed IronBreaker mod not being available for oathbound echo walker
  • Fixed Hyper Assimilation Implants not being available for assembly echo walker
  • Fixed Relaxation Centers description: All infantry units...

Update: 6 Jan, 2021 @ 1:53am

  • Skitter and Evasive Maneuvers now have a 50% harder to hit cap awaiting developers bug fix (evasion stacks after using undo button in battle)
  • Fixed Aegis Tank being flanked on defense mode
  • Fixed Psi-stones Of Dissonance not gaining damage modifiers from mods
  • Fixed Paladin Exemplar: Blitz ability bug when the damage is dealt while exemplar unit still in its position.
  • Fixed Diviner: Not Your Time ability not working on flying units
  • Fixed Ionic Infusion wrong electrified chance on Soldier Bee and Mycelian Fertilizer
  • Fixed Ionic Infusion increased damage when equiped by Mycelian Fertilizer
  • Fixed Vine Sprout Tunnel ability bug by adding 1 turn cooldown

Update: 14 Dec, 2020 @ 8:51am

  • Fixed Sample Collection and Curse Of Esteq disappearing from tech tree, both no longer appear in battle unit panel.

Update: 12 Dec, 2020 @ 12:21am

  • All strategic army debuff operations can be dispelled in battle (about half can be dispelled in vanilla)
  • Fixed Quick Strike damaging friendly units and not triggering enemies overwatch
  • Fixed Aether Storm ability not gaining modifiers from mods
  • Fixed Ruin Machina ability not gaining modifiers from mods
  • Fixed Amplify Daemon inflicting debuff on avatar when modded with arc impact module
  • Fixed Sample Collection and Curse Of Esteq not showing up in unit panel

Update: 11 Nov, 2020 @ 4:28am

Operations

  • Black Market doctrine is back to therians

Removed the following changes from mod because it's fixed in last update:
  • Reputation bonus from offering gifts no longer stack
  • Siphoner's cost increased to 250 production / 70 energy
  • Fixed Thadeus' Memory weapon range (5 =>7).
  • Fixed Horror weapon dealing 2x damage on the random target
  • Fixed 8 psionic abilities not gaining accuracy buff from Essence Focus
  • Fixed Scrambling Virus not gaining modifiers from many mods
  • Fixed Psi-Infected Claws strenght on single action attacks
  • Fixed Haunting Melody not affecting adjacent units with entropy weakness
  • Fixed description of Emergency Consciousness Transmission: within 3 hexes
  • Fixed Ammunition Fire Burst inflicting 100% additional damage around middle target
  • Fixed Wrath Of The Old Machines ability not gaining damage/modifier from mods

Update: 23 Oct, 2020 @ 11:57am

General

  • Super Storm world event removed (until developers fix movement bug)

Fixes
  • Fixed Hazard from Disassembler shot with Toxin Ammunition mod dealing 20 bio damage instead of 15
  • Fixed Haunting Melody not affecting adjacent units with entropy weakness
  • Fixed Dark Icon and Haunting Melody description: -40% accuracy (was 40% fumble chance)

Update: 6 Oct, 2020 @ 2:50am

Units

  • Siphoner's cost increased to 250 production / 70 energy
Fixes
  • Fixed Addiction gaining additional damage from Focus Venom
  • Fixed High Energy Scanning Station not providing operation defense on level 3-4-5
  • Fixed Ammunition Fire Burst inflicting 100% additional damage around middle target
  • Fixed Wrath Of The Old Machines ability not gaining damage/modifier from mods

Update: 11 Sep, 2020 @ 8:45am

General

  • Black Market doctrine removed from therians
Fixes
  • Fixed 8 psionic abilities not gaining accuracy buff from Essence Focus
  • Fixed Abyssian Tear Hazard morale stack
  • Fixed Scrambling Virus not gaining modifiers from many mods
  • Fixed Psi-Infected Claws strenght on single action attacks

Removed the following changes from mod because it's fixed after last dev update:
  • Esteq Conduit Mod: decreased damage per charge from 5 to 3
  • Description Fix: Ammunition Electrified - non-Ethereal units
  • Fixed Lure Of The Dark being able to control units with psionic, status effect and complete immunity