Rivals of Aether

Rivals of Aether

Penny
Showing 21-30 of 61 entries
< 1  2  3  4  5  6  7 >
Update: 3 May, 2023 @ 2:17pm

v1.0
Penny 2.0 Update Released!

Update: 23 Jan, 2021 @ 8:34pm

ALL CHANGES BENEATH THIS ARE FOR THE PREVIOUS VERSION OF PENNY, THEY DO NOT REFLECT THE STATE OF BALANCE PENNY WAS IN AND HER MERCHANICS

Update: 27 Dec, 2020 @ 8:17am

v1.97
Additions:
- Champion Skin added, replaces the Mollo Skin (Sorry)

Changes:
- BAir Animation Adjustments
- BAir, DAttack, DStrong, and NAir have been made a pixel or two larger.
- NAir 1 BKB increased (6 > 7)
- USpecial hop changed slightly to make the final hit connect better.

Update: 30 Sep, 2020 @ 3:13pm

v1.96:
ADJUSTMENTS:
Jab 1 - Hitbox lifetime is increased to 3 frames instead of 1 frame, removed knockback scaling

Aerial NSpecial - Parry Stun removed

FStrong - Knockback Scaling increased to 1.25 (was 1.05), uncharged (combo FStrong) BKB and Knockback Scaling cut in half (charging it, even slightly, is the same strength it usually is), BKB (charged) decreased from 8 to 7.5.
- These changes are intended to make it so that, when uncharged, the move is a combo tool for her OHC system, but when charged, it becomes a potent kill move.

DStrong - Knockback Scaling increased to 1.2 (was 1.05)

USpecial - Changed knockback angle to angle flipper 10, reduced opponent DI in u-special, tweaked movement, added the ability to hop a little in the final punch. Made performing up-b without the punch carry horizontal momentum somewhat.
- These changes are in response to the widespread feedback about opponents falling out of Up-B's flurry. The current idea is that the opponent should be able to fall out, but that you should have the tools to be able to catch them and chase their DI. This simply made that more reasonable. Hold up on the control stick during the last punch for the short hop in the air, to get a little extra height or to catch an opponent who DI-ed up!

Update: 8 Sep, 2020 @ 1:07pm

v1.95

Update: 8 Sep, 2020 @ 11:01am

v1.95
ADJUSTMENTS:
- Made FSpecial have no SDI
- Made USpecial harder to SDI
- Reduced NSpecial range

ADDITIONS:
- Added Baby Mode (No cancels)

Update: 24 Aug, 2020 @ 7:50pm

v1.94 (The Buff Adjustment Thing) -

BALANCE ADJUSTMENTS:
- UStrong forward drift is now cut in half (6 > 3)
Dev Notes: Yeah, don't know how we didn't notice how safe it is. This should make it easier to punish.

- DAir Endlag increased. (10 > 14)
Dev Notes: If stalling is STILL in issue, we plan on pushing a small cooldown on DAir to prevent it from being spammed.

- BAir Start-up decreased. (12 > 10)
Dev Notes: For some reason, this was one of her slower aerials.

- FSpecial stun time lowered significantly for trades.
- FSpecial now properly works against opponents with Super Armor.

- NSpecial Air now has parry stun

GENERAL CHANGES:
- Pratfall Accel lowered (.85 > .65)
- Pratland Time increased (3 > 7)
Dev Notes: This should hopefully make it easier to punish Penny when she recovers.

Developer Notes:
We're well-aware of Penny DAir stalling. We're hoping this will help fix the situation. However, we are still keeping an eye to see if we need to do anything else. We're trying to make sure Penny won't be nutty in tournament. Fingers crossed, this time, it's fixed.

We forgot the UAir adjustment.
It'll come in a later update.

Update: 23 Aug, 2020 @ 9:23am

v1.93 (Penny Buffs!)
Jab - Increased Range.
DTilt - Increased Range.
UTilt - Increased Range, New hitbox added (small hitbox that send the opponents into the kick), Damage decreased from 7 > 6.
FTilt - Increased Range.
NAir - Increased Range.
FAir - Increased Range.

NSpecial - Damage reduced from 7 > 5. Swipe damage reduced from 5 > 4. Aerial Projectile damage reduced from 6 > 5.

Developer Notes:
Recently, I've been talking with other developers about the range of characters. It certainly seems like Penny was limited with her hitboxes so we decided to make them just a touch bigger. The added range should be easy to see. Hope you enjoy.

Update: 12 Aug, 2020 @ 8:44pm

v1.92
ADDITIONS:
- Halloween Skin (The Penny-nator)
- Added Support for that Danganronpa Stage

Update: 30 Jul, 2020 @ 12:19pm

v1.91
BUG FIXES:
- Fixed the dash attack link for real this time.