Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
Showing 91-100 of 246 entries
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Update: 29 Jul, 2023 @ 1:00am

✦ Characters of an unreformed religion can no longer require other characters to convert to their religion
✦ Added tradition for Vepsian culture - Malleable Subjects
✦ Added the eldest daughter of Gostomysl and Vadim the Brave (his grandson)
(Characters prepared for future implementation Olga's birth)

Update: 28 Jul, 2023 @ 9:00am

✦ ADDED STRUGGLE OF RUS
(Experimental mode, the purpose of which is to create a struggle for the imperial title of Great Rus)
✦ Replaced innovation Princely Army with Volost government (Early Middle Ages)
✦ Disabled Scandinavian invasions of landless rulers on the territory of Rus
✦ Changed the picture for the detachment of the Senior Druzhina
✦ Added Skomorokh character trait for Eastern Slavs
✦ Game rules updated and categories added
✦ Updated and changed characters titles
✦ Added 13 music files in Slavic style

Update: 16 Jul, 2023 @ 11:00pm

✦ Added historical narrative modifiers if the mod rule is activated
✦ Now, with the murder of Askold and Dir, Oleg usurps the titles of the Kyiv titles and swears allegiance to the King of Novgorod
✦ Now, the candidates in the Slavic (Veche) elections can be relatives of the current prince, who do not even have a claim to an elective title
✦ Now vassals of vassals also participate as electors in Slavic (Veche) elections
✦ Now Igor's birth can happen even if Rurik is at war
✦ Added 1 music file: VE1ET and DREAM - The Gods Took a Look
✦ Refactoring the compatibility code with the More Provinces Expanded mod (taking into account the new global variable)

Update: 9 Jul, 2023 @ 3:00am

✦ Inventory interface update (UI)
✦ The combat music mod can be played regardless of culture or religion
✦ Redefined events for the conquest of Normandy (Compatible with mod RICE)

Update: 30 Jun, 2023 @ 5:00am

✦ Increased AI_BASE_WAR_CHANCE = 60% (was 10%)
✦ Changed AI_WAR_BASE_COOLDOWN = 185 (was 365 days)
✦ AI has a 20% (was 25%) chance to spend most of their prestige income on maintaining the MAA
✦ The AI will tend to spend ideally 80% (was 40%) of its prestige on serving professionals
✦ The AI will consider disbanding some squad if the maintenance is over 110% (was 60%)

Update: 30 Jun, 2023 @ 1:00am

✦ Updated descriptor 1.9.2.1
✦ Converted war music files to play when war starts

Update: 31 May, 2023 @ 2:00am

✦ Adaptation for game version 1.9.1
✦ Removed illustrations for innovations

Update: 29 May, 2023 @ 12:00pm

✦ Added game rule "Streamer mode" that allows you to turn off the mod's music
✦ Returned a separate slot for amulets to avoid using multiple at the same time

Update: 23 May, 2023 @ 12:00am

✦ Returned Ruyan culture along with the high priest
✦ Amulets now fit into the miscellaneous slot instead of a separate one

Update: 21 May, 2023 @ 1:00am

✦ Now Belgrade is truly a sacred place for the South Slavs
✦ Now the event of killing Askold and Dir can happen even if Oleg does not own titles