Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
Showing 101-110 of 246 entries
< 1 ... 9  10  11  12  13 ... 25 >
Update: 20 May, 2023 @ 4:00pm

✦ Slavic paganism gained unification:
Zhrechestvo (Western), Volkhovstvo (Eastern), Rodnoverie (Southern)
✦ Now the councillor court chaplain of the Western and Southern Slavs is title - Zhrets
✦ Changed holy site for South Slavs (Zagreb -> Belgrade)
✦ Added old AI mod improvement for aggressive wars
(AI_BASE_WAR_CHANCE = 0.1 -> 0.6) and (AI_WAR_BASE_COOLDOWN = 365 -> 185)
✦ Added feudal elections for the kingdom of Navarre from the start of the game

Update: 19 May, 2023 @ 2:00pm

✦ West Slavic characters now correctly assign religion at game start

Update: 19 May, 2023 @ 1:00am

✦ Updated localization files

Update: 18 May, 2023 @ 5:00am

✦ Removed age restrictions for Slavic elections
(Comment: As planned by the mod, now Igor will rule, and Oleg will be regent with him)

Update: 18 May, 2023 @ 2:00am

✦ Adaptation for game version 1.9.0.4
✦ Code refactoring and bug fixes
✦ Added new East Slavic cultures
✦ Adapted mod files for better compatibility
✦ When adapting, some mod changes were removed
(Need to redo them)

Update: 15 May, 2023 @ 11:00am

✦ Added global variable for interaction between other mods (rus_mod_is_loaded)
✦ Improved mod compatibility (cultures / landed_titles)
✦ Code refactoring and bug fixes

Update: 14 May, 2023 @ 11:00am

✦ Fixed a bug where when Igor was born, he did not inherit his father's dynasty

Update: 14 May, 2023 @ 1:00am

✦ Removed restrictions for the tribe on the number of professionals
✦ Fixed recruitment conditions for basic professionals for Scandinavian and Slavic cultures

Update: 13 May, 2023 @ 2:00pm

✦ Code refactoring and bug fixes

Update: 13 May, 2023 @ 12:00pm

✦ Code refactoring and bug fixes