Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
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Update: 22 Sep, 2020 @ 12:00am

- Removed picture for loading screen
- Added Byzantine titulature
- Personality Traits: Sworn virgin (Changed name to exclude mistakes and incompatibilities)
- Added limitation on diplomatic radius for cb - Conquest (Should significantly reduce unforeseen Viking expansions)

Update: 21 Sep, 2020 @ 8:00am

- Exclaves (Game Rule): Changed the maximum sea range (from 2000 to 500: Should significantly affect the independence of territories that are far from the capital)
- Added character trait: Sworn virgin (Celibate, but without the ability to marry).
- Added a special picture for the Sworn virgin - Frozen Heart trait (Thanks: JgdFalke)
- Oleg now has a character trait: Sworn virgin, instead of celibacy. Reverted the sexual orientation changes for this character
- Now a powerful vassal can participate in the Slavic elections (as a candidate)
- Slavic elections are now default for all principalities of Rus
- Added 3 tracks of musical accompaniment (Nordic folk tracks) (I hope you like it, feedback plz)
- The frame of the coat of arms of Rurikovich has been adjusted
- Added a new coat of arms for the Duchy of Novgorod (Replacing the Christian coat of arms with bears, is not a historical accuracy. Thanks: JgdFalke)
- Added a new religious doctrine - Polyamory (You can have up to 2 spouses, no events related to the wedding, no penalties if there is no second spouse)
- Slavic paganism uses polyamory from the start of the game
- Added a picture of the mod for the loading screen

Update: 20 Sep, 2020 @ 1:00am

- For scandinavian / slavic paganism, added the ability to appoint the Warrior Maiden as Huscarl / Knight under certain conditions
- The minimum valor to appoint Knights is now 6 or the character must be brave
- Canceled all changes to AI tweaks
- Cancellation of all changes related to age
- Improved coat of arms of Rurikovich
- Added game rule - Rurik: Alternative story, that enables or disables events related to Rurik (Enabled by default)
- Added game event: Death of Rurik, in a random month in 879 (If the corresponding game rule is enabled)
- Optimization of mod localization files (Mod does not change the main localization files of the game anymore)

Update: 16 Sep, 2020 @ 3:00am

- Fixed binding of new cultures to the innovation "Rooks"
- Increased chances of being captured during the battle
- Now you can be taken prisoner in the course of raiding (in the base game this is prohibited, on the basis that when the "war" ends, the prisoners are not released. It's time to jail those robbers who robbed your house and executed your children!)

Update: 16 Sep, 2020 @ 1:00am

- Added cultural unions: Krivichi, Polans, Tivertsi, Vyatichi, Radimichs, Dregoviches
- Changed the map of cultures. (Most in 867)
- Changed character cultures based on cultural group

Update: 15 Sep, 2020 @ 2:00am

- Added a localization key for empty baronies (now they are called free lands)
- Added a portrait for Oleg / Reworked his character traits (Added celibacy)
- Added missing cultures for innovation african canoes and visigothic codes
- Added (Repeat) age related fixes (education, engagement, majority, etc., now from 14 years old, not 16)
- Added fixes (Repeat) that add an education focus selection event for children over 6 years old
- Added fixes (Repeat), adding resistance to intrigues for barons, counts, dukes three times, for kings and emperors twice
- Canceled changes related to factions (Requires revision)

Update: 14 Sep, 2020 @ 1:00am

- Reworked characters: Oleg / Efanda / A couple of characters from the Pskov dynasty
- Changed the chances and requirements of AI for intrigue to seduce other characters
- Improved title for Barony (Ostrog / Village / City)
- Significantly increased the chance of making the decision "Complete the restoration of Ladoga" for AI
- Converted all mod images from PNG to DDS format (Optimization)

Update: 13 Sep, 2020 @ 3:00am

Added decision (only for Rurik): Complete the restoration of Ladoga
- Added title of city baronies (City -> Pogost)
- Added Sorcerer personality trait (Male Witch)
- Refactoring of some mod files

Update: 12 Sep, 2020 @ 12:00am

- Factions: AI is less likely to create a faction for freedom against the direct holder of the title overlord, of the same faith and culture
- Factions: AI is more inclined to create a faction for freedom, if not a direct vassal of the title and when the level of authority of the crown is low (1-2)
- Contracts: Changed AI modifiers of the vassal desire to conclude contracts that are unfavorable for themselves
- Various AI check tick improvements

Update: 11 Sep, 2020 @ 7:00am

- All territories of Novgorod (Kingdom / Duchy) now have the slavic elections law
- Reworked traits and skills of Oleg
- Oleg now has an asexual sexual orientation (Since there is no mention of his wife and children)
- Oleg received a claim for the Duchy of Novgorod (To be a candidate)
- Christianity is now tougher on homosexuality