Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
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Update: 26 Nov, 2021 @ 10:00am

- Added additional conditions for the decision to hire a doctor. The solution becomes unavailable (for both the AI and the player) if the doctor is already hired.
- The decision to hire a doctor now has a cooldown of 90 days (Was 180)
- Updated some strings of the English translation of the mod

Update: 25 Nov, 2021 @ 12:00pm

- Added a new professional - Junior druzhina
- Added the illustration and icon for the Junior druzhina
- Updated some strings of the English translation of the mod

Update: 24 Nov, 2021 @ 11:00am

- Now the West Slavic rulers of the rank "Duke" are titled as "Knyaz", and if they profess Slavic paganism, then their lands are "Knyazhestvo".
- Polabian culture from the start of the game now has unlock to the innovations: Rooks and Veche.

Update: 6 Nov, 2021 @ 8:00am

- Adaptation for game version 1.4.4
- Small code refactoring

Update: 22 Jun, 2021 @ 3:00am

- Adaptation for game version 1.4.2
- Minor fixes in history files
- Changed the coat of arms of the Rurik dynasty

Update: 12 Jun, 2021 @ 5:00am

- Adaptation for game version 1.4.0
- Starting gold for Rurik and Askold again became 500
- Minor changes in the lineage of the mod characters. Doesn't affect gameplay.
- Added 11 female names for the East Slavic group
- Added 3 new music files (one for Scandinavians, two for Slavic paganism)
- Added a decision on the formation of russian culture for Rurik
- Removed the coat of arms of the mod for the title of Northern Rus
- Dir now rules in the place of Belgorod-Kievsky, Askold in Kiev
- Rurik and Oleg added rivalry with Askold, based on the loss of trust, betrayed their expectations and usurped power.
- Oleg received well-founded claims to Novgorod, which will allow him to be chosen as his heir when voting at the veche.
- Added the fictional (?) sister of Rurik - Radimila, Oleg is her son, which makes him a nephew and logically connects kinship in the family.

Update: 19 Apr, 2021 @ 7:00am

- Synchronized base game changes (province history files) with mod files.
- Oleg and Askold Dir now have 250 gold at the start, instead of 500 (For balance)
- Added innovation - veche, for all slavs, allowing you to choose the form of inheritance of the same name.
- Now the western slavs have access to an innovation - rooks, but it will need to be studied.

Update: 2 Apr, 2021 @ 9:00am

- AI can now decide to hire a doctor
- Improved Trønde dynasty (876)
- Added basic west slavic titling
- Updated style file for emblems
- Fixed bugs from error.log

Update: 22 Mar, 2021 @ 8:00am

- Fixed bug in christian religion file
- Fixed a bug in scandinavian innovations
- Removed chinese translation (No one to support up to date)
- Refactoring of the file of cultural naming of knights
- Scandinavian titulature (Added by Fylke)

Update: 19 Mar, 2021 @ 11:00am

- Adaptation for game version 1.3.0
- Deintegrated Better AI Education
- Deintegrated Complete University Fix
- Removed img screen for innovation drakkar
- Removed all changes related to shieldmaidens
- Removed all changes related to the ruyan culture
- Removed all changes to wound events in battle
- Carried out refactoring of cultural files of characters
- Returned the old rook innovation img screen
- Improved scandinavian titling
- Returned the doctrine of polyamory (Now default for slavic paganism)
- Changed foundations, dogmas, virtues and vices for scandinavian paganism
- Now, being not a reformed religion, you can not demand conversion to your religion
- Folk, previously added to the mod, is now played only for scandinavian paganism (to enhance immersion)
- Updated mod localization files