Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 191-200 of 233 entries
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Update: 21 Nov, 2021 @ 1:56pm

- All skill cards replaced (total 326).
- Some UI changes like eagle removed.

Update: 20 Nov, 2021 @ 1:07pm

- Some skill cards replaced.

Update: 18 Nov, 2021 @ 2:20am

- Walls added to the city of Cosenza.
- Renamed Campobasso in Melfi. Also, the settlement will start at level II.

Update: 17 Nov, 2021 @ 9:56am

- Removed missle stats for melee units.

Update: 15 Nov, 2021 @ 10:35am

- All missile units now have the free spacing ability.
- Improved AI battle. It uses horsmen better (not just attack from start) and use reserves.

Update: 14 Nov, 2021 @ 9:59am

- Added option to found County of Tripoli.
- Easier to make trade agreements.
- Increased the possibility of having children in the family tree.

Update: 12 Nov, 2021 @ 6:45am

- Changed models for faction leaders of the Principality of Antioch and the Kingdom of Jerusalem.
- Changed the name of the main party to the Principality of Antioch.

Update: 10 Nov, 2021 @ 4:08am

- Changed the coat of arms of Portugal.
- Fixed changed coat of arms in custom battles.
- Revised the family tree of Baldwin I for the Kingdom of Jerusalem.
- Other minor fixes.

Update: 8 Nov, 2021 @ 7:30am

- Minor fixes.

Update: 31 Oct, 2021 @ 12:52pm

- Minor fixes.