Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

FACTION: Iron Hands
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Update: 5 Jun, 2022 @ 1:13pm

1.6.0 Scout Patch

* Scouts added

Update: 27 Mar, 2022 @ 10:34am

1.5.7 Harmonisation Patch

* Fixed missing influence text
* Fixed missing requisitions text

Update: 20 Mar, 2022 @ 11:41am

1.5.6 Harmonisation Patch

* Can no longer deploy Fortresses of Redemption and Acquila Macro Cannons into enemy city tiles.
* Reduced Vindicator cost by 25%.
* Increased Hunter cost by 50%.
* Added Malicious Volleys to Plague Marines
* Added Bolter Discipline to Tactical Space Marines and Sternguard Space Marines
* Added Stronghold Shielding to Fortress of Redeption

Update: 10 Jan, 2022 @ 2:15pm

1.5.55 ::+ Faction Intro!

* Drragen made an amazing intro for us.

Update: 2 Dec, 2021 @ 10:59pm

1.5.51 ::+ Chief Apothecary

* Keys of Hell now have intended cost of 160 energy.
* Chief Apothecary upkeep changed to 2 energy / 4 influence.
* Pure Hate bonus to half-health enemies reduced to 20% from 33%.

Update: 2 Dec, 2021 @ 5:31pm

1.5.5 ::+ Chief Apothecary

* Fortress of Redemption influence upkeep fixed to 2 per turn.

Update: 2 Dec, 2021 @ 3:33pm

1.5.4 ::+ Chief Apothecary

First I would like to thank everyone who sent in their suggestions and feedback. Due to popular demand the Fortress of Redemption of back to vanilla standards. I understand the sentiment. It was a bit janky as it stood.

* Fortress of Redemption back to vanilla standards.
* New Hero added: Chief Apothecary.
* Overwhelming Force now grants +20% production for 10 turns to a single city tile at the cost of 40 influence.
* Chapter 4 was tweaked to make the attacking horde a bit less overwhelming.
* Terminator, Assault Terminator, Iron Captain and Helfather Terminators updated with new movement sound.
* Poxwalker Mutant Strain description not showing fixed.
* Plague Marine's Disgustingly Resilient trait improved to -1 damage taken, from -0.5 damage.
* Venerable Dreadnought cost increased to 120 requisitions and 80 influence, from 80/80.
* Lieutenant's Tactical Precision aura radius increased to 2, from 1.
* Lieutenant's Deeds of Glory reduced to rank 1.

* Tactical Space Marine shoulder decal updated to the more detailed Iron Hand's symbol.
* Stormraven Gunship texture darkened.

- Let me know how you guys feel about this.


Cheers Commanders!

Update: 19 Nov, 2021 @ 6:28am

1.5.3 ::+ FoR balancing and campaign tweaks

Getting the campaign just right takes play testing. Different speeds, map choices and just plain rng can make a difference. More importantly it take a while to get through the whole thing. Thankfully we have a few people give feedback so here are some more tweaks.

* Fortress of Redemption are now spawned every 15 turns, cost 30 base influence and 4 influence per turn.
* City resource bonuses have been increase by 50%.
* Fortress of Redemption gains defensive buffs with city upgrades, +2 armor/+25%HP/+25%HP

- Let me know how you guys feel about this.


Campaign Changes

* Reduced Poxwalker invasion horde size in Chapter 4.
* Gave Poxwalker a "Mutant Strain" action that allows them to do more damage every 5 turns.
* Pox Spire should cast Fog across more of the map now.
* Sibaalus Hive Spire now casts Fog.

Cheers Commanders!

Update: 17 Nov, 2021 @ 1:03pm

1.5.2 ::+Fortress of Redemption tweaks

Hello again. Around here we work fast. Thank you so much for all the quick feedback. Really appreciate the help.

* Fortress of Redemption are now spawned every 20 turns, cost 40 base influence and 6 influence per turn.
* City resource bonuses have been doubled.
* Fortress of Redemption gains defensive buffs with city upgrades.

- Let me know how you guys feel about this.


Campaign Changes

* Labaratorium should now give +6 research as intended.
* Lord Commander Aurum name now shows up.
* Blight Grenade icon fixed.
* The 4th Chapter has been completely reworked. It's pretty bonkers.
* The 5th Chapter has been made a tad more difficult.

Cheers Commanders!

Update: 15 Nov, 2021 @ 2:37pm

1.5.1 ::+ The QUEST UPDATE!!!

1.5.1....crash fixed. Nurgling purged from code.

Cheers Commanders!