Conan Exiles

Conan Exiles

Underdark of Acheron 2.0
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Update: 26 Apr, 2021 @ 1:43pm

---- 2.1.1 -----

- Fixed a big issue with some of the surface world near the noob river becoming underwater.
- Fixed the missing texture from the water in the north that was gifted by funcom (replaced with another, similar texture)
- Removed the section of the Green Wall of Death that sneakily attempted to escape our retribution.

Update: 23 Apr, 2021 @ 5:23pm

---- 2.1.0 -----
- New attempt (verified success in our tests) at fixing the light turning on and off issue.
- No more (hopefully) shadows projected by clouds
- No more rain / storm in the lake part of the UD
- No more day/night cycle, time will be set at 24:00 (night) in the whole of the UD (this affects the UD alone, nothing outside of it!)
- Some graphical improvements in some areas (slight fog/myst)
- King's Niche got a slight stairway to its bottom, to ease the access to the Volcano section of the UD.
- Sadly the texture for the the main part of the lava got fucked up by Funcom's update, this is true also for the one that is present in the base game, in Dragon's Mouth, sadly it is not an issue from our part.

- Harvestable foliage added in several places of the Underdark, mostly basegame Stone and Iron (Obsidian was already present in the Volcano), but also some brimstone and crystals.
- By the way, the big mushrooms at the bottom of King's Niche should be harvestable and give wood.

- The Green Wall is removed by default, you do not need to use the Green Wall removal mod anymore. Actually its presence, as well as the presence of any map altering mod loaded after UD, might cause the Light to be turned on, and other slight glitches.
If you use Darkwoods, load UD after Darkwoods, as far as I know both mods work nicely that way.

Known issues:
Compatibility with Island of Tir Na Nog is lowered, as ITN (to be loaded after UD) will make the light in the UD turn on. We will work with Piper to fix this soon!!
This will happen with also other map mods loaded after UD.

Update: 24 Mar, 2021 @ 6:30am

This is a continuation from the Underdark of Acheron mod and fully an extention of it.

A re-upload was necessary due to the passage of 'ownership' for ease of updates.

---- 2.0.3 -----
- Removed Invisible Walls in some areas around the Underdark Lake, where the green wall would have been.
- Fixes some meshes going where they should not have been in the Underdark Lake area.
- Possibly removed the snow from Jhill's Roost Underdark.
- Tentative fix for the no damage / no thrall positioning area between the Underdark Lake and Xalathar's Refuge

Update: 22 Mar, 2021 @ 5:21pm

This is a continuation from the Underdark of Acheron mod and fully an extention of it.

A re-upload was necessary due to the passage of 'ownership' for ease of updates.

---- 2.0.2 -----
- Bug Fixes

Update: 21 Mar, 2021 @ 5:45pm

This is a continuation from the Underdark of Acheron mod and fully an extention of it.

A re-upload was necessary due to the passage of 'ownership' for ease of updates.

---- 2.0.1 ----
- Bug fixes, especially in the Volcano Underdark. The fix for the terrain being sand sadly (at least for now) comes at the price of deleting the shifting sand animation in the whole map.
- Added more harvestable stone foliage
- Hopefully fixed the weather in Jhill's Roost (= no more snow)

---- 2.0.0 ----
Please note that 2.0 had quite a few changes, test it before switch to the new version of the Underdark mod.

- Added Volcano Underdark
- Added harvestable foliage to Volcano Underdark
- (tentative) Fix to the weather in Jhill's Roost (the 'cold') Underdark. If it works as intented, it will be extended to the whole Underdark.
- Bug fixes

Update: 20 Mar, 2021 @ 5:24am

This is a continuation from the Underdark of Acheron mod and fully an extention of it.

A re-upload was necessary due to the passage of 'ownership' for ease of updates.

Please note that 2.0 had quite a few changes, test it before switch to the new version of the Underdark mod.

- Added Volcano Underdark

- Added harvestable foliage to Volcano Underdark

- (tentative) Fix to the weather in Jhill's Roost (the 'cold') Underdark. If it works as intented, it will be extended to the whole Underdark.

- Bug fixes