ARK: Survival Evolved

ARK: Survival Evolved

Ark Omega
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Update: 2 Oct, 2021 @ 2:26pm

Ark Omega Version 1.94 Patch Notes:
**-Ghost variant added to Nightmare.**
**-Loot chests essence cost now also factors in essence type.**
-Weights for which tier of normal loot is placed in loot chests adjusted.
**-Lucky God souls no longer show that they can be used to tame lucky variants.**
-Quest System base roughed in.
-Framework for unique versions of adding dinos (Zytharian Critters) roughed in.
-Tornado duration reduced from 15 seconds to 10.
-Scroll storage and Dimensional storage can no longer be accessed by members outside the tribe and support pin locking.
-Beacons, God eggs, and Altars can now be placed near loot chests.
**-Ghost God added.**
**-Nightmare Gods can no longer be hatched from the God Egg during the day.**
**-Fixed the mod\'s largest memory leak. Kibble type editing is now handled in a more efficient way.**
-Wild Gods cannot be tamed.
-Corrected descriptions on certain god souls.
-The Void Vacuum will no longer try to put items into the inventory of a Dimensional or Scroll storage that has no inventory slots left.
-Added admin code to wipe loot chests from the map.
-Thunderstorm AoE no longer perm-stuns.

Update: 29 Sep, 2021 @ 8:45pm

**Ark Omega V1.93 Patch Notes:**
-Fixed an issue with the souls dropped from the Paragon God being pulled from the wrong list.
-Utility group now gets the weight and torpor multipliers of the various utility variants.
**-Added randomly spawning loot chests.
-Added Zytharian Critters compatibility.**
-Fixed a crash involving the God Egg\'s inventory component.
-Guardian dinos are now fully immune to Collective explosions.
-Collective dinos cannot collect more than their maximum health, and will instantly burst out once they\'ve reached that amount.
-Collective duration increased from 10 to 15 seconds (Only on collective variants, not guardians).
-Unique Group Gods can only be hit with Anti-Matter once.
-Fixed an issue where the skin was lost when upgrading to Ancient.
-Fixed the description on Unique God souls.
-Fixed the description on Unique Group God souls.
-Lucky Gods no longer spawn while players aren\'t online. Instead the timer will reset and keep going.
-Combined Discord and Donate buttons on the guide into Links.
-Poison wyvern damage no longer uses passive damage to bypass DR.
-Conditions added for double piggyback spawns (X dino spawns on map it isn\'t a natural spawn on, Y dino then also piggybacks in on X).
-Fixed an issue with the selection weights on Paragon Souls always leaning heavily towards Dimetrodon.
-Godlike Anti-Matter no longer kill themselves when hitting a God.
**-Anti-Matter God added.**
-Basilisk is now KO tame.
-God Egg now instantly destroys boss souls when summoning gods.
-Greatly increased refrigeration rates on Dimensional Storage.
-Dinos now get credit for Tornado kills.
-Wild dino Tornado\'s not do damage properly.
-Corkscrew (Shredder) saddle for Pteranodon finished.
-Fixed a typo that was causing all wyvern kibble requirements to be incorrect.

Update: 25 Sep, 2021 @ 12:58pm

**Ark Omega V1.92 Patch Notes:**

Update: 22 Sep, 2021 @ 7:09pm

**Ark Omega V1.91 Patch Notes:**

Update: 10 Sep, 2021 @ 10:23pm

**Ark Omega V1.9 Patch Notes:**

**Dinos:**
-Tamed Titanosaur food drain reduced by 3300%.
-Bloodstalkers fixed.
-Magmasaur now piggybacks on Allosaurus at 3%.
-Godlike trackers have a 30 second cooldown timer.
-Fixed the cooldown in Static.
-Plague clouds will now blind/slow.
-Removed elemental ball cooldown and greatly reduced stamina costs on several uniques: Fuel, Cannibal, Opal, Scarab, Bolt, Sniper, Polarity.
-Fixed a potential infinite loop situation that could occur when a plague cloud kills a dino after the plague dino that caused it has been killed and harvested.
-Fixed a similar infinite loop crash that could mainly occur with unique Zombies that trigger the zombie revive effect from other abilities.
-Fixed a potential issue where Crafting dinos could lose their ability to craft.
-Fixed a massive potential memory leak with Tracker dinos keeping references of all scanned dinos in between scans instead of clearing them afterwards.
-Trackers switched over to a new scanning system, which is considerably more reliable.
-Fixed an issue where Farmer dinos could add fertilizer to any structure that contained water.
-Farmer dinos now reduce the time it takes to reduce fertilizer per Tier, with Godlikes instantly crafting fertilizer.
-Fixed issues with Godlike and Unique necromancers passive revives and its cooldown/stamina cost.
-Fixed the fact that Random had no stamina cost.
-Overlord minions no longer have dino collision.
-Fixed a bug that would allow a companion golem to remain active when the Companion dino was cryo/soul trapped.
-Fixed an issue where teleporters are displaying their particle.
-Doubled running speed on Cnidaria and Astrocetus.
-Slightly increased movement speed on Tuso.
-Hydration buff on Reactives now triggers their reaction.
-Zombie minions no longer have dino collision.
-Tameable bosses can now accept Paragon levels.
-Tameable boss Tier kills will now accept kills of higher tiers.
-Godlike Breeding dinos can now eat any tier egg.
-Reworked how the tameable boss kill data was handled for significant server performance improvements.

**Bosses:**
-Corpse Lifespan on all bosses and gods changed to 120 seconds.
-Unstable God Added
-Utility God Added
-Summoner God Added
-Bosses now sink to the bottom in the water and will fight back, ignoring the water completely.
-Bosses no longer spawn as male or female.
-Murder Players buff added to all bosses/gods now persists through server restart.
-Bosses no longer have collision with structures, and therefore cannot be trapped.

**Items: **
-File rebuilt for Dino Mind Wipe to fix corruption issues.
-Elemental Resistance Potions now work on each of the Titan's custom elemental damage types.
-Noise Added to Unique Saddle drops.
-Effect changes for unique saddles are now considerably more reliable.
-Upgrade Tokens for Uniques added to Soul Grinder.
-Fixed an issue preventing eggs from restoring food.

**Other:**
-Buff Stasis enabled on all variant buffs for increased server performance.
-Max Paragon Level Increased to 15.
-Slight spawn system tweaks to improve server performance.
-Fixed an issue that could prevent % damage reduction imbues on saddles from taking effect when certain other imbues were active.

**Structures: **
-Egg collector no longer works for hitched dinos.
-Altar can no longer be placed in the water.
-Egg collector no longer produces eggs for hitched dinos.

Update: 5 Sep, 2021 @ 9:39pm

**Ark Omega V1.86 Patch Notes (Hotfix):**

-Fixed an issue where the Breeding dino buff timer could reset on server restarts (still resets on cryopod/soul trap).
-Fixed an issue with Dino Mind Wipe not appearing in the soul grinder.
-Fairy dinos no longer drain HP to 0 and also remove torpor correctly.
-Soul and Essence Titans have had their base rewards increased 400%
-Reaper Kings can now jump.
-Gnash bleed will only stack 1 at a time.
-Speed bonus on Unique Cnidaria saddle now works out of water for Dimensionals.
-Attack Range on Unique Cnidaria saddle increased from 12x to 20x bonus.
-Fixed a loophole that could allow a notification for an Omega soul to appear from killed Omegas from the beacon that can\'t drop souls.
-Made tweaks to Voidwyrm breath.
-Modded Bloodstalkers will now spawn correctly.
-Doubled Dragon\'s bite radius.
-Increased Dodo Wyvern bite radius by 20%.
-Increased Manticore Bite Radius by 20%.
-Manticore can now use bite attack while moving.
-Titanoboa Unique Saddle 30s slow debuff now works properly.
-Utility Bosses/Gods can now be damaged by unique dinos with those specific variants.
-Companion God/Godlike skin added.
-Godlike and Unique Rampage duration increased from 30 to 45 seconds.
-Storm Gods now immune to their own element and their strength element\'s tick damage.
-Storm dinos now resist 50% of the tick damage of their resistance elements.
-Fixed a bug allowing Siren dinos to be affected by other Sirens.
-Unique Saddles now have a buff icon and description.
-Fixed a bug that could prevent certain Unique saddle random affix imbues from working properly.
-Unique Dodo saddle now provides a swim speed bonus as well.
-Fixed one cause of unique saddle speed bonus rubber banding issues on servers.
-Fixed a bug preventing eggs from being Force-Fed to Breeding dinos to activate their bonus.
-Eurypterids can now be leveled up and can wear a saddle.
-Godlike tranqs now deal proper damage/torpor instead of being the same as Omega tier tranqs.
-Baby dinos no longer have their stats saved into the save-game data, potentially killing them under certain circumstances.
-Fixed a bug where dinos could potentially have their stats set to 0 on server restart or cryopod, by setting the minimum possible value to 1.
-Tameable Bosses from the beacon now have the same % chance to drop a paragon soul as everything else.
-Max Paragon level increased to [XIII] (13).

Update: 4 Sep, 2021 @ 9:47pm

**Ark Omega V1.85 Patch Notes: **

**Dinos:**
-Familiar bonus damage reduced to 5% of Summoner's damage instead of 10%
-Cooldown for Manticore tail attack increased to 6 seconds.
-Tweaked Reaper's damage reduction.
-Companion set to 100% of base damage up from 50%.
-Fixed another issue where Companions could clip into the terrain.
-Companions now die if their summoner dies.
-Megalodon % gnash changed to damage based Gnash.
-Sabertooth salmon bleed tweaked.
-Gnash/Bleed/Brutal now counts towards the dino causing it, displays as damage numbers, and gives you credit for the kill.
-Increased Giga maturity rate to be 3x that of the rex (more than doubling their maturity speed).
-Base functions of the Werewolf variant added (not activated still).
-Vanilla Ferox added to the piggyback system.
-Greatly reduced GPU requirements of storm abilities and decreased their opacity for improves visual clearance and reduced lag.
-Fixed the flickers on the Resource skin.
-Initial explosion on Plague will trigger new plagues if it scores a kill.
-Rock Elementals and Rubble Golems no longer ignore water.
-Tweaked the particle effect on Comets.
-Added Chromatic Cannonballs, these are now fired from the Chromatic Cannon and certain dinos.
-Doubled the spawn chance of Soul/Essence/Paragon variants.
-Tsunami Variant added.
-Headsocket added to Defender mesh so it will correctly fire elemental balls.
-Many skins added for unique dinos.
-Corrected the mating cooldown timer reduction for Lust.
-Corrected AoE food drain from Taming variant dinos (Its only been 2x this whole time!!!)
-Famine now causes drastically increased AoE food drain on KO dinos.
-Boogeyvision can be toggled On/Off at night with R.
-Corrected an issue that could prevent Frenzy/Banshee buffs from stacking.
-Reaper Kings can now Jump.
-Mantis now inherits a small portion of weapon damage instead of all of it, and can harvest with certain weapons.
-Oxygen drain scaled for dinos by Tier. Oxygen stat stays the same, but the rate of drain is decreased.
-Banshee and Frenzy Cooldown reduced to 30 seconds. God cooldowns reduced to just 5 seconds.
-Knockback stun duration doubled.
-Knockback now deals bonus damage when the knockback occurs.
-Brutal % bleed is now based on the type of dino you're hitting. Greatly increased bleed % on wild dinos and bosses, reduced % on Gods and Group Gods.
-Achatina now take reduced damage when retracting into their shell.
-Absorbent will now properly protect members of allied tribes.
-Hesperornis will no longer 1 hit kill tamed fish.
-Trilobite ability damage increased.
-Achatina ability damage increased.
-Tweaked Rock Drake food drain required to eat kibble.
-Unique Anti-Matter dinos no longer die when hitting gods, and only drop to 50% health hitting beacon bosses.
-Fixed an issue where the storm would unattach from storm dinos (particularly Gods/Godlikes).
-Pygmys will now force dismount you if using another mod or loophole to mount them.
-Eruption now fires meteors intead of fireballs.
-Turkey damage slightly increased.
-Seeker/Zombdodo/Turkey can now mate.
-Increased Seeker and Phoenix speeds.
-Reduced food drain on Baby Coelacanth.
-Can no longer feed God Souls to uniques.
-Knockback is now immune to damage impulse.
-Rock Elementals no longer ignore wild dinos or are ignored by them.
-Unique Gorgons should now properly deal triple damage to stoned enemies.
-Can no longer collect the explosion from a Collective to prevent damage looping. The damage will still be reduced to zero.
-Companion's Golems and Overlord's minions now get the Paragon level of the summoner.
-Companion, Necromancer, Random minions no longer spawn with their abilities in cooldown and can use them immediately.
-Fixed an issue with the tameable boss quest not updating correctly when getting your last required kill.
-Fixed an issue where Eruption wasn't giving nature souls on death.
-Unique Featherlight Kamikaze will now automatically fire off Anti-Matter when killed.
-Nova minions are no longer Overlord, but instead Supernova.
-Volatile dinos now take 50% damage from Volatile effects, while the Volatile God is now completely immune rather than 50%.
-Reactive dinos are now all immune to the reactive AoE damage.
-Self-Destructive Dinos will not begin to tick unless they take damage while below 50% health, fixing many bugs.
-Self-Destructive babies will no longer set on fire and start dying when they become adults.
-Added an IsDead check to abilities to make sure dead dinos aren't capable of using them.
-Fixed an issue that could allow Otters to drown.
-Fixed an issue where stalkers were ignoring cooldown.
-Scorpion left click is now claw and does 20 damage up from 15. Right click is tail (torpor) and does 10 damage down from 15.
-Jugbugs can now be levelled up.
-Single player will no longer dino wipe on every restart.
-Reapers can now use saddle armor.
-Elemental Group variant will no longer use stamina or trigger cooldown if a target is not found.
-Fixed the Taunt and Absorb effects on the Guardian group variant.
-Added Ammonite, Bloodstalker, and Lamprey to the dynamic system. All KO tame.
-Fixed a bug giving a cooldown to double elemental uniques.
-Reduced stamina cost on double-ball elemental uniques from 2.5% per shot to just 1%, greatly increasing their damage output.
-Fairy now also restores 10% torpor per tick.
-Godlike Fairy is now 2% health and 20% torpor per tick.
-Fixed a bug where the healing effect from Fairy wasn't removing the bloodied look from injured dinos.
-Nature variants now have elemental resists, with gods being immune to their element. No weaknesses.
-Thunderstorm no longer deals movement impulse while shocking.
-Paragon is now DR and not Dodge.
-Brutal dinos now immune to their own bleed.
**Bosses:**
-Soul and Essence titan drops corrected.
-Gods will no longer be able to take torpor, or show tameable on the spyglass.
-Boss/God/Group God familiars now using custom damage scaling.
-Titans will temporarily use the wild Tier chances to determine Tier.
-Attacking the Detonate God while debuffed with Detonate will now trigger the explosion.
-Volatile God Explosion Radius is now double.
-All active variants now have gods.
-Utility bosses and gods added, CAN ONLY BE DAMAGED BY THEIR SAME VARIANT.
-Fairy God now restores 1% of its own HP every second.
-Banshee God is now immune to Banshee Curse.
-Blizzard God is now immune to Ice Damage.

**Items:**
-Imbue wipe now resets the item's name.
-Imbue wipe added for weapons.
-Poop/Gas effects on Unstable Water toned down.
-Local overlap notification now given when a Paragon Soul is randomly dropped.
-Particle effect/mesh on Paragon Soul changed.
-Eggs can now be fed to Breeding dinos even when they are at max food.
-Omega souls can now be ground up 3 at a time for soul shards.
-Fixed Omega Metal Knockout Arrow description.
-New particle effect for Omega Souls.
-Point Light added to certain soul drops to be better seen at night.
-Most souls now play a ringing sound while on the ground.
-Added Alpha Raptor Knockout Dart to KO an Alpha Raptor.
-Custom post-process effects added to highlight wild dinos to be used for various future items.
-Dino Mindwipe Potion added to Soul Grinder that returns them to the level they were tamed at.
-Updated name and description on Omega souls.
-Fixed an issue preventing many unfertilized eggs from being spawned in.

**Structures: **
-Soul Grinder can now be manually unlock at level 50 through the Engram.
-Overhauled the Void Vacuum.
-Dimensional Storage can now stack higher than 2.
-God Eggs can now be stacked to 100.
-Wakeup potion cooldown reduced to 10s.
-Getaway Orb can now drop with higher quality from loot dinos.
-Doubled chance of saddle armor from loot dinos.

**Other:**
-Function Library system added for wild imbued drops.
-Unique saddle system finalized.
-Unique saddles added.
-List too big to post. See DISCORD for all notes.

Update: 22 Aug, 2021 @ 1:26am

**Ark Omega V1.8 Patch Notes**

**Dinos:**
-Fixed Controller/Controller God fear radius being switched.
-Full time reflect on Godlike/Uniques is now 50/50.
-Zombies now heal for 5% of their max health when getting a kill.
-Tameable Manticore now shoots waterballs from its tail, with increased accuracy and reduced spread.
-Tameable Broodmother's poison is now Earth damage.
-Added Loot/Essence/Soul variant information to the guide.
-Fixed Obsidian/Pearl information in the guide.
-Ants, flying ants, trilobites, compys, and Piranha removed from the low rate spawn system.
-Meltdown dinos must now follow normal ability activation rules.
-Fixed a potential issue that could cause unreliable damage numbers from Comets.
-Tweaked number of souls and essence rewarded from soul/essence dinos.
-Base radius for Tracker variants is now 15,000 (50 foundations) up from 9,000 (30 foundations).
-Radius increase per tier for Tracker variants is now 3,900 (13 foundations up from 2,400 (8 foundations).
-Maximum radius on Tracker variants is now 34,500 (115 foundations) up from 21,000 (70 foundations).
-Tracker indicator icons now last for 15 seconds, up from 5 seconds.
-Trackers now display a message if a Unique dino was found within the scan radius.
-Reflected damage is now "owned" by the reflect dino, and it gets credit for the kill.
-Reflect damage is now calculated post damage reduction, so you're reflecting based on actual damage taken after buff/armor reductions.
-Fixed issues with the particle effect on Godlike reflective dinos disappearing after a short time.
-600% increase to Electrophorus tamed attack damage for both attacks.
-Doubled spawn chance of Tracker dinos.
-Fixed group colors not being applied to Fairy, Pygmy, Detonate, Meltdown, Companion, Familiar, Farmer, Tracker, Eruption, Blizzard, Rebound variants.
-The Companion minion has been renamed "Golem".
-Tamed Megapithecus now throws an ice rock, that does double attack damage as Ice damage.
-Plague now does 50% of your attack damage on initial explosion, and the cloud lasts 5 seconds instead of 3 (200% attack damage up from 120%).
-Essence variant changed from chance to dodge, to pure damage reduction.
-Farmer dinos will now only put fertilizer in a crop plot if the plot has less fertilizer than the farmer dino to ensure even distribution.
-Familiar minions now have 10% of the summoner's attack damage added to their own.
-Elemental Group Variant is now 8x stats instead of 3x.
-Dodo Rex now has lightning breath.
-Dodo Wyvern now has Wind breath.
-Corrected the poor targeting on the Dragon's fire breath.
-Companion Golems now have 50% of the summoner's base attack damage added to its own.
-Fixed a bug that caused Leedsichthys to lose its variants on server restarts, soul traps and cryopods.
-Leedsichthys is now a Raid torpor dino.
-New status component on Leedsichthys with altered stats.
-Tweaked the step height reduction on Pygmy dinos to help prevent them from getting stuck on small terrain obstacles.
-Pygmy stat bonus is now 20% per Pygmy up from 15%
-Fixed a bad particle effect reference on the Titanoboa and Basilisk taming mechanic.
-Basilisk and Titanoboa egg location offsets are now scaled 3x larger for Colossus versions to make taming them significantly easier.
-Increased Basilisk egg seeking range by 50%.
-Roll Rat kibble seeking range now scales with Colossus.
-Unicorns are now able to stack bleeds.
-Paragon levels added for dinos by feeding them Species souls.
-Doubled familiar minions base damage and halved the damage that they take.
-Doubled overlord minion base damage and halved the damage they take.
-Wild tier spawn chances changed from 62/20/10/5/2/1 to 50/24/12/10/3/1.
-Harvesting dinos now deal double damage after bypassing damage resistance on resource dinos.
-Paragon variant added to the Lucky Group. These are guaranteed to drop a Paragon Soul.
-Fixed a bug where the Essence variant displayed as Soul on Awesome Spyglass.
-Godlike Explosive skin added.
-Dodorex speed increased 50%
-Dodo speed increased 50%.
-Tameable boss camera offsets all tweaked.
-No longer float when dismounting the Manticore.
-Tweaked relevancy range for Tracker indicators.
-Alpha Raptors fully activated for variants.
-Plague tick damage now applies the plagued debuff instead of only the initial explosion.
-Breeding dinos fully activated. Feed them an egg to increase the rate at which the mating cooldown ticks for nearby dinos.
-Tameable bosses all had their base health/torpor/damage reduced 50% to balance with these changes.
-Fixed an issue that could cause companion golems to spawn in the ground.
-Seekers no longer require a saddle to ride.
-Multiple issues with Phoenix dinos and multiple soul rewards fixed.
-Fixed a common crash from a CDO edit being done to the Self-Destructive buff that would cause wild self-destructive dinos to spawn as minions.
-Tamed uncontrollables no longer try to attack other players or tames in PVE.
**Items:**
-Imbue Wipe added.
-Godlike tranqs can now be crafted with God Essence (double capability of Omega tranqs).
-Pygmy armor added.
-God and Boss Essence both had their weights and stack sizes altered to match the other Essence. Neither can be blueprints now either.
-Omega Souls re-added. Use in the beacon trophy slot, and the next wild summon or boss summon will be that variant.
-Flashbang grenades now work under water, deal damage and follow PVE rules, and can no longer dismount other players.
-God Souls now show that they can be used in the Altar to summon group gods.
-Fixed an issue with imbued item descriptions.
-Tranqs have all had their descriptions reworked.
-Soul Furnace Intensifier icon changed.
**Structures:**
-Removed dino collision on beacons and altars.
-Greatly increased spoil time for eggs and kibble in Egg Collector and Kibble Machine.
-Items now spoil 10 times slower in the Dimensional Storage.
-Fixed structure placement issues with the void vacuum and egg collector.
-Egg Collector now generates eggs for nearby dinos that were in stasis
-Updated mesh for Omega Workbench (thanks Zythara).
-Rotated the Omega Altar 90 degrees.
-Fixed an issue where the Altar wasn't craftable at the Omega Workbench.
-Fixed collision and HUD issues with the Dimensional Storage.
-Fixed an issue where the beacon, god egg, and altar would be invisible on single player server restarts.
-Fixed an issue allowing the beacons to ignore stasis and be active in the world at all times.
-Players outside your tribe can no longer toggle your Void Vacuum settings.
-Omega beacons can no longer be locked.
-Allied tribes can now access and use the summon button on Omega beacons (Tribe shared beacons!)
-Updated Egg Collector description to show new feature.
-Fixed description on the God Egg to no longer show that an Alpha boss soul is needed to summon a god.
-Cleaned up some excessive logic from the Void Vacuum.
-Crafting tab will now properly display on the Soul Grinder.
**Bosses:**
-Guardian God added.
-Added a despawn message for bosses when they are being removed from force taming or not taking damage for 30 minutes.
-Reworked Beacon Boss Loot scaling.
-Reworked Variant God Loot scaling.
-Reworked Titan Loot scaling.
-Soul and Essence gods added, using the Looticorn spawn system.
-Rage God's melee damage type is now the Deinonychus damage type, and is able to triple stack bleeds.
-Beacon dragons no longer have % burn and their breath deals fire damage.
-Rage God is no longer immune to Elemental Damage.
-Possible boss despawning loophole fixed.
-The 3 Titans now destroy foliage and harvesting nodes on contact to prevent them from getting stuck on small trees and rocks.
-Collective God explosion range increased from 15 to 20 foundations.
**New Uniques: **Electrophorus, Unicorn, Eurypterid, Flying Ant, Manta, Moth, Snow Owl, Paracer, Phoenix, Plesiosaur, Purlovia, Tapejara, Tropeognathus, Fire Wyvern, Poison Wyvern, Lightning Wyvern, Zomdodo, Maewing, Voidwyrm, Seeker.
-SEE DISCORD FOR REST!

Update: 8 Aug, 2021 @ 12:21am

**Ark Omega V1.71 Patch Notes**
-Fixed Omega Altar Tekgram Unlock
-Bosses can no longer take Torpor.
-Fixed mixed up Siren/Gorgon descriptions in the Guide.
-Fixed Farmer name color in the guide.
-Fixed the spawn % on Essence dinos.
-Increased Resource Poop stack size to 5000.
-Group Gods will no longer drop essence (temporary, new feature being added soon).
-Resource shards no longer damage the resource dino.
-Imbued items now store their default armor/durability in preparation for an Imbue Wipe item crafted with soul shards.
-Added debugging item for imbue descriptions.
-Reworked death events for variants to allow soul/saddle drops on wild dinos.
-Removed Nameless spawns from the Beacon.
-Fixed Kenny (Finally).
-Firebird is now Firestorm instead of Icestorm (old ones will not retroactively update).
-Shield and Fairy can now be toggled off.
-Fairy will stop healing when KO.
-Maewings can now spawn as males.
-Fixed the multiple egg types on Maewings.
-Companions can no longer be harvested for Resources.
-Turkey, Seeker, Zomdodo now have saddle slots (may need to trap/release to update).
-Saddle Armor icon changed temporarily (being used as a coloring test).
-Elemental group skin is now metallic.
-Eruption variant added.
-Dismay now spawns the correct Tier minions.
-Bunny Dodos and Bunny Oviraptors removed from the game after multiple crash reports.
-Set Item framework implemented.
-Wingull no longer has cooldown.
-Fixed crash caused by zombies killing enemies with projectiles.
-Fixed bug that prevented you from getting souls while grinding items.
-Removed minions on beacon bosses.
-Fixed a bug making Gigas do far less damage than Tek Gigas.
-Reduced lag on Gamma Ray
-Added boomstick, undead sword, nature kibble, saddless armor, vacuum grenades, etc to loot dino drops.
-Damage Reduced by % imbue no longer effects Elemental damage.
-Clamped mating INI settings at 200% difficulty each.
-Unridden Rampage dinos will now use their ability.
-Full rework on tiered Loot and Looticorn drops.
-Fixed a potential crash loophole with item imbues.
-Fixed a bug preventing Godlike Singularity from doing damage, and allowing it to pick up allies in PVE.

Update: 2 Aug, 2021 @ 5:29pm

Ark Omega V1.7 Patch Notes:

Dinos:
-NEW VARIANT: Essence. Drops a large cache of Essence when killed, up to the tier of the dino. Number is based on kibble required to tame.
-Anti-Matter now provides a buff to dinos hit by it, which prevents them from taking Anti-Matter damage again for 60 seconds.
-Can only have on Companion at a time now.
-Your companion will now continue to follow you after getting a kill.
-Companions will retain their Tier after getting a kill.
-Companion damage reduction reduced by 50%.
-Unique Tameable bosses have been removed for now.
-Implemented a large system of various checks that are done before determining what can be used as a minion (crash prevention).
-Shard chances on resource variants corrected.
-Companions will no longer attempt to steal double variants from Uniques.
-Added new skins for a few Uniques.
-Godlike and Unique necromancers now use passive revive every 10 seconds.
-Gigas can no longer enrage.
-Resource shards are now 25% of attack damage instead of 100%.

Items:
-Boss/God/Group God souls now dynamically edit themselves, allowing the descriptions to change when they are updated in the future.
-Add Group God souls.
-New particle effect for God souls and Group God souls.
-Looticorn Soul now shows the correct description.
-Boss Token cost cut in half down to 50 Soul Shards.
-God Souls now give 5 shards per Tier from the Grinder.
-Group God souls give 25 shards per Tier from the Grinder.
-Removed the Omega Gun from the Engram list.

Structures:
-Added Kibble Machine. All Kibble types are now in this structure.
-Added Egg Collector. Picks up eggs from the area and prevents them from spoiling.
-Removed kibble from the workbench.
-Activated the Omega Altar, the structure used for summoning the end-game Group Gods.
-Minigun Module added, craftable with Soul Shards in the Soul Grinder. Removes the cooldown on the Chromatic Cannon.
-Dimensional Storage Added. Similar to OCD Storage in Automated Ark. Designate multiple items to be stored inside and the Void Vacuum will push them there.
-Updated description on the Soul Grinder inventory to give more information on what you get in return.
-Soul Furnace Intensifier added. Crafted using soul shards, increases crafting speed of the Soul Furnace by 250%.
-Chromatic Cannon aiming is now mouse-controlled.
-Chromatic Cannon now has 10 inventory slots.

Bosses:
-New Gods: Plague, Thunderstorm, Frenzy, Banshee, Fairy, Pygmy, Shield, Companion, Familiar, Meltdown, Detonate, Blizzard, Rebound.
-Looticorn now properly shows its Tier.
-Gods will no longer target each other.
-Increased the scale size of the Knockback God.
-Necromancer God minions now spawn at server max level.
-Necromancer God passive revive timer is now 3 seconds.

Other:
-Creature Finder Deluxe unique spawn rate nerf removed.
-ALL unique spawn rates reduced by 50%.
-Removed the single player boss difficulty reduction.
-Cut the impact that Mating Interval and Egg Hatch Speed INI settings have on boss difficulty in half.
-Greatly reworked the in game guide for improved reliability.
-Fixed an error that could cause the background to not display correctly on the guide.
-Fixed the cut-off text in most parts of the Guide.
-MASSIVE rework of the Groups and Variants tab in the guide, allowing you to directly select which group and variant you want to view.
-Massive rework of the affix system for players and dinos to improve server performance.