Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Naval Warfare
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Update: 27 Sep, 2015 @ 7:25am

-- "hothothothothotfixed" Treasure Island



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 27 Sep, 2015 @ 7:10am

-- "hothothothotfixed" Treasure Island



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 27 Sep, 2015 @ 6:50am

-- "hothothotfixed" Treasure Island



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 27 Sep, 2015 @ 6:41am

-- "hothotfixed" Treasure Island



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 27 Sep, 2015 @ 6:14am

-- "hotfixed" Treasure Island



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 27 Sep, 2015 @ 4:44am

-- finished Treasure Island

-- added AI Pathing



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 13 Sep, 2015 @ 4:19pm

-- hotfixed crane at harbour



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 13 Sep, 2015 @ 3:30pm

-- finished crane at harbour

-- implemented swimming / diving feature

-- added 4 hours version of FFA map



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 9 Jan, 2015 @ 3:15pm

-- removed cinematic Flagship voyage from non-TO maps in order to increase performance



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.

Update: 30 Dec, 2014 @ 3:44am

-- added other game modes



PS:

Maps are not finished yet, though hard-core online playing with 32+ people is highly supported as well as giving me any feedback on them especially criticism.