The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 20 Mar, 2024 @ 11:05pm

- Added Hot Potato to the Treasure Room item pool
- Modified Electrite alt entry, now will be chosen in depths and beyond and up to 2 can be in a room (previously shoel/cathedral+beyond and 5 in a room)
- Did another pass through the Treasure rooms added, now should be even fewer issues with forced pickup of rewards and generally increased available space in more cramped rooms

Update: 19 Mar, 2024 @ 1:49pm

- Added Hot Potato! This item will essentially replace Cloth of Gold's effect, rendering it a tear effect instead. Periodically fire a flaming potato at your enemies, causing chunks of the potato to spread to up to 4 enemies in a large radius around the landing position. Chance is 3% < 3% * Luck < 33% to proc
- Cloth of Gold now only amplifies the effect of Cloth on a String (+25% of CoaS bonus) and grants +10% damage.
- Removed Cloth of Gold from all item pools, now can only be found via the passive effect of Cloth on a String
- Reordered Godmode characters, now the two unlocked characters are first (Xaphan, Gehazi). If wanted, these can get an unlock too but I figured it'd be a good idea to leave at least a couple unlocked to start lol
- Touched up a majority of the item sprites, courtousy of IzzyIsakoi ᓚᘏᗢ
- Late Delivery now will charge based on damage dealt by anyone, not just players who have Late Delivery!
- T. Gehazi's Shrine will now grant 3 Faithless hearts on use instead of 1 Broken heart
- Updated Encyclopedia definitions for Godmode characters
- Removed duplicate entry for Brass Cross in the secret room item pool
- Removed duplicate entry for Blood Pudding in the ultra secret room item pool
- Tainted Xaphan's teeth now stay the same color regardless of his skin color

Repentogon Integration! All of these changes are only active if you have Repentogon enabled.
- Added support for Repentogon Achievement system! All Godmode achievements are now integrated, and will still function as normal without Repentogon.
- Godmode Tainted Characters now require you to visit Home with the non-tainted variant to unlock them! Repentogon exclusive (tm) and mirrors the vanilla experience nicely!
- Bubbly Plum will now force water to spawn in the boss room
- The Sign is now locked, requiring you to complete the secret phase of The Fallen Light to unlock him! This does result in an increase of boss kills required by 1 to fully upgrade the sign, if you were to start on a fresh save.
- Recluse is now locked, requiring you to transform into either Spider Baby or Beelzebub once to unlock him!
- Elohim is now locked, requiring you to add "Redemption" to your item collection to unlock him!
- Deli is now locked, requiring you to defeat Delirium at least once on the save file to unlock him!
- Now allows for seperate Godmode progression per-save file! This is semi-possible without Repentogon, but will frequently get synchronized across savefiles.

Update: 18 Feb, 2024 @ 1:06pm

- Tainted Recluse now starts with 2 black hearts instead of 1, being slightly more forgiving for early game
- Chiggers got a resprite! Also, Tainted Recluse's chiggers now leave a little puddle of toxic creep on the ground on death
- Chigger flight pattern is more precise and faster, making them feel more familiar-ey
- Added Electrite! A later game trite variant, their music was electric. Stay safe out there
- Modified Bubbly Plum's sprite, now gets CUTER when the bubble burst attack happens instead of cheeky
- Toxic Decay Rate setting in Gameplay tab now does not hide when COTV is disabled
- Greedy Glance now has valid unlock requirement text in the Secrets challenge
- Updated Dead Sea Scrolls
- Locked achievement items that grant Godmode transformations will no longer count towards the transformation in the Secrets! challenge
- Registered Godmode commands with Repentogon console
My apologies for the pause in updates, will try to get back on the grind.

Update: 10 Dec, 2023 @ 11:40am

- Updated EID birthright text and/or Encyclopedia text for T. Elohim, T. Deli and T. Recluse
- Fixed error that is thrown when unloading the mod
- Reworked T. Recluse, now has a toxic health system! This will act as a temporary shield, but if it is gone you take full heart damage so be careful! You lose toxic health over time or when taking damage, but gain it when dealing damage so get your shield on! If you lose all your toxicity, then you don't gain it until you kill an enemy (then you will gain 50% toxicity over time).
- Gave T. Recluse +0.2 shot speed to base stats, and now does not have the Mysterious Liquid effect if toxic hearts are empty.
- Lasers do not kill charmed Winged Spiders anymore, and T. Recluse spawns winged spiders at a reduced rate if it is from lasers
- T. Recluse's birthright now grants a weak poison effect on damage dealt while toxic, and creates a green creep when toxic health is lost
- Winged Spiders will now scale linearly with any number of any combination between Hive Mind and BFFs! (i.e. 2 bffs and 1 hive mind = scaled 3 times), and no longer keep doors closed
- Reclusive Tendencies can now be used every 10 seconds!
- Fixed the calculation to remove extra health from Godmode characters that have heart limits lower than 24, and fixed the calculation for when these characters can actually pick up valid hearts

Update: 7 Dec, 2023 @ 7:49am

- Removed debug strings for when T. Deli's halo closes eyes
- Fixed bug with Godmode characters touching hearts
- Fixed bug with Tainted Godmode characters with pocket actives
- Reworked T. Elohim! Now he has a pocket active that throws daggers that deal 200% damage when used. If you take damage and restart a room, all enemies hit by daggers take 400% damage per dagger immediately to retain some progress in clearing rooms if you took damage for any reason. T. Elohim's base damage has been reduced to 4 due to this dps upgrade.
- Reworked T. Elohim's birthright, now gives his daggers a charged spinning attack instead as well as removes an additional broken heart each stage!
- Implemented the callback for unloading the mod, this should fix some issues that occur when reloading the mod multiple times
- Godmode trinket now allows use of all machines/beggars that require health!
- Greedy Glance now does not collect pickups with tears from the Celeste transformation

Update: 25 Nov, 2023 @ 12:24pm

- Fixed minor errors being thrown by collecting pickups

Update: 14 Nov, 2023 @ 1:21am

- Faithless Hearts are now displayed in your healthbar as a new unique heart visual! (Co-op visuals might be buggy, but I did test all 4 locations)
- Updated the door sprites of the Ivory Palace (Harvester)
- Reduced the maximum amount of time Bubbly Plum can be submerged for and can charge for (300 -> 200 ticks, 200 -> 150 ticks respectively)
- Moved Mom's Wish to the Pocket active slot for Tainted Lost, made Mom's Wish only apply stat downs when you are Tainted Lost and spawn a soul heart if you are not, and decreased the maximum debuff for Tainted Lost (-90% -> -50% max stats)
- Made Nosebleed, The Ladle, Nirvana, Bubble Wand, and Foreign Treatment summonable with Lemegetton
- Divine Approval is now a quality 3 item
- T. Deli has received a rework! Now a Lost-esque character with a health pool you can toggle for offensive boosts, utilize your delirium on a whim. T. Deli tears now have a unique wiggle modifier applied to them to make them easier to use. This also comes with a Birthright rework!
- Made all timed actives technically timed instead of programatically timed (Dad's Balloon, Orb of Radiance)
- Reduced the weight of Teether rooms, should no longer dominate your chapter 2 stages! (Thank you RedStinger for finding the bug!)
- Made Godmode characters that are non-red health able to charge Alabaster Box with qualifying hearts on the ground

Update: 22 Sep, 2023 @ 5:17pm

- COTV now works correctly on continuing a game
- Removed debug string for calling string_split
- Added a safeguard to Purple Mask + Heart, killing the mask when the heart dies
- Synchronized more state variables with the masked angel statue when it dies and respawns a new statue to prevent spamming the quest item spawn
- Added custom boss door for the Ivory Palace (Harvester)
- Celeste transformation tears now cannot have ANY tear modifications, but as a compensation they now do more damage (15-20% damage, 20-25% damage)
- Sugar! now correctly bypasses the tear cap
- Observatories now correctly spawn the right rewards in the room
- Began preparing for custom heart UI

Update: 21 Sep, 2023 @ 9:19am

- Sugar! now grants a damage and fire rate multiplier instead of addition, with Binge Eater improving the effects by 25% per Binge Eater held. See the item for specifics on the new increases!
- Sugar!, Cloth on a String and Cloth of Gold will no longer reroll items you have already seen
- Call of the void checks for existing projectiles more consistently on a shorter cooldown
- Added a safeguard for Call of the Void to ideally prevent spamming the roar animation
- Updated chargebar sprite for Adramolech's Blessing (Harvester)

Update: 20 Sep, 2023 @ 1:40pm

- Hotfix to fix observatory drops applying to all rooms