Call to Arms

Call to Arms

Tank Combat Improvement
Showing 61-70 of 241 entries
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Update: 19 Nov, 2023 @ 11:08am

Update: 17 Nov, 2023 @ 7:36pm

Update: 17 Nov, 2023 @ 7:20pm

Update: 13 Nov, 2023 @ 2:05pm

Update: 12 Nov, 2023 @ 1:46am

Update: 12 Nov, 2023 @ 12:42am

Update: 11 Nov, 2023 @ 4:09pm

Fixed a typo breaking one of the GRM militia units that i gave the AKS-74u

Added the conquest mission file that actually applies the changes I made to cold industry...

Slightly buffed M134 minigun accuracy.

Update: 11 Nov, 2023 @ 3:38pm

Update: 11 Nov, 2023 @ 1:34am

Map: Warehouse
-Made additional changes to the cover assets in the warehouse
-Changed the cap zones again, to A cap in the middle of the warehouse and B cap out in the middle of the containers
-Moved the map border, cutting off the road that runs along the harbor/ship.

Map: Cold Industry
-Moved the cap more to the middle of the facility, instead of being so far towards the friendly spawn.
-Added sandbags to the edge of both buildings in the cap

Map: Construction Yard
-Added a few more cover assets to the map

Update: 10 Nov, 2023 @ 9:14pm

Edited Human property damage modifiers

Soldiers take more damage now, bullets to kill is now around 6-8.