Europa Universalis IV

Europa Universalis IV

Yngling's Historic Cultures Fix
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Update: 19 Feb @ 6:20pm

Added and removed names from culture and country lists, as well as changed culture of some rulers to Khalaj

Update: 18 Feb @ 10:50pm

The event that forms JAJ now correctly makes the nation Siddi culture

Update: 18 Feb @ 10:20pm

JAJ is now primary Siddi nation
Siddi has been moved to the Cushtic group, although they are of mixed origin, more of their ancestors came from the horn rather than Zanzibar and further south, although both are part of their makeup.

Update: 17 Feb @ 12:04am

Massive update to the Parthian name list pool
(like probably 3 or 4x the names)

updates to name lists for Behdinani, Mazandarani, Pashtun, & Khorasani

Tajik culture now called Pariswan in game (as Tajik is a later term, and Parsiwan includes both Tajiks & Farsiwan farmers, although I use this culture in game to reflect some of the Aimaq as well)

Update: 16 Feb @ 12:38am

Simple name fix for the previous update adding another few names and making sure everything else is in the right place

Update: 16 Feb @ 12:32am

Modified name generation lists for Malwa & Sirhind to have some Khalaj names (given they are ruled by Khalaj dynasties in 1444).

Added more Pashtun & Tajik names.

Added some more names to the Sistan & Afghanistan pools.

Removed Khalaj and Pashtun names from a small number of Indian pools, while these names should still show up, they will be fittingly less frequently seen.

3 provinces in northern Afghanistan have now been switched to Tajik culture, reflecting the Aimaq and related Tajik people there.

2 provinces in Iran now have 1 more military dev (two cities in the south).

Added some more Hazara names.

2 more provinces required for Eranshahr's "the Five" decsision, and those provinces now become Saka.

Update: 15 Feb @ 10:06pm

Minor fix for the Khalaj update

Makes Qashqai & Khalji into Emirates (Duchies)

Made the flag look a little rounder (since EU4 flags are 128x128 you sometimes can't tell how the make round edges til you see the flags in game, note that this change was made post-mod photos). Infact, I may tinker with it more in future updates to get it even better.

Update: 15 Feb @ 9:38pm

Khalaj Update!

2 new nations, using designs modern flags they use for themselves with the Khalaj culture

The Qashqai (a shiite group near Isfahan) and Khalji in Afghanistan

Khalji is the primary nation of the culture

Both can be released in 1444 and have one core (their capitals) each

They do not have unique missions or ideas, but both can form the Mughals & Persians, and have the Qizilbash estate

I have also added new names to the Khalaj culture, and the leader names and ai ideas are distinct for both countries, although they have some overlap in places.

Both are tech group wise similar to other local Turkic groups, especially Ak Qonyulu, so playing them may be similar, albeit with a harder starting position for these two.

Essentially I wanted an option to expand into India the way the Lodi, Tughluq, & Khalji dynasties did and form the Mughals in a more challenging way than with the Timurids, so here it is.

I also added a new surname to the Luri pool, and removed a purely Iranian one from the general Turko-Iranian pool.

Update: 15 Feb @ 12:06am

Province Names for Slavic Nations Update (1/2)

Every province in Europe has localisation for East Slavic, and a good handfull outside of Europe as well

An interesting feature you may notice is when you form the Slavic culture group, local names are now favoured again instead of Russian spellings, and the German names Russia has no problem with, disappear in spots in favour of the Sorbian names in much of East Germany and Polish ones in Prussia, while in the East Slavic names the cities go by "Russified" German spellings often.

Localisation added for Sorbians taking from the Czech list as well as some from Kashubians/Polish lists and regional names taken from Slavic settlements in Germany (some of these are unique to Sorbia)

Similarly Slovenes have names that replace much of Austria with Carantanian names, and otherwise borrow from Czech & Croatian name lists

Bulgarians and Torlaks have very similar (but not identical name lists), as do Serbians with them, although with some more variation

Some new names have been placed based on historical names of certain places, or their historical ties to Slavic settlements


Other Changes-
Greek cultures now use some Armenian, Assyrian, and Georgian local names when no Greek names are present (in favour of Turkish and Arabic names)
Added an Armenian name for an additional province, included in the Georgian & Euphratean lists


Coming soon-
Future updates intend to make it so the Carantanian names are availible to Sorbs and Sorbian names to Slovenes, as well as some others like giving say Bulgaria, Russian names in Russia's East, in case you conquer that as Bulgaria somehow. Although this has not yet been done extensively except in regards to the East Slavic cultures, but there are hand-fulls of names all over in all of them. This will be labelled Province Names for Slavic Nations Update (2/2), but it won't be out until later next week at the earliest.

I also have a more "ambitious" update coming in a week or two at most, it's still in testing for the moment. As this is a one-man mod, it's still in need of time I can give to test it and make assets.

Update: 12 Feb @ 6:04pm

Bug fix, accidentally uploaded test version instead of the workshop ready version, fixed now