tModLoader

tModLoader

Mech Bosses Rework
Showing 31-40 of 64 entries
< 1  2  3  4  5  6  7 >
Update: 31 Jul, 2023 @ 5:52pm

v3.4
-Updated to 1.4.4.
-Mechdusa Rework!
-Mechdusa can now be fought outside of getfixedboi.
-Tweaked Skeletron Prime's 2nd phase a little bit to deal with running away.
-Changed Iron Annelid's probe spawning conditions to a random 25% instead of relying on crits.
-Improved the tracking of Missile Launch Codes.
-Buffed the beam sword rework.
-Fixed Caretaker's minions despawning prematurely.
-Fixed multiplayer desyncs with Terminator's printer colors and clone cyclone attack.
-Fixed the bug with Hand Prime and Artificial Stinger firing backwards when moving too fast.
-Fixed Prime Cannon's bombs not exploding properly in multiplayer when the config for it is changed.
-Reworked Bloodshed and True Bloodshed to compensate for 1.4.4 Night's edge.
-Removed flamethrower rework since they already got one in 1.4.4.

Update: 20 May, 2023 @ 6:41am

v3.3
-Skeletron Prime's Bombs no longer break blocks by default in Legendary Mode. This can be re-enabled in the config.
-Fixed Skeletron Prime's laser being offset in Legendary Mode.
-Reduced the particle effects of a lot of explosive projectiles added by this mod.
-Reduced the particle effects of all bosses' death animations.
-Caretaker now has some Legendary Mode AI changes.

Update: 13 May, 2023 @ 8:55pm

v3.2
-Particle effects from Mechanical Wings and Jet now works with dyes.
-Fixed weird jerkiness of Mechanical Wings at high speeds. The rotation in now also capped based on max movement speed. Keep in mind that the vibrations when moving at max speed on the boosters are intentional because I think it looks neat.
-Fixed Mechanical Wings spawning dust particles when riding mounts.
-Fixed multiple rendering-related bugs involving Mechanical Jet and Wings.
-Reduced the particles spawned by Mechanical Minecart's missiles because L A G.
-Buffed Mechanical Jet because Mechanical Wings and other mounts seem to outperform it, now has unlimited hover time, shoots missiles when you attack, and deals contact damage when moving fast. However, it can only fly upwards a limited amount of time to make up for this change.

Update: 13 May, 2023 @ 12:05am

V3.1
-Fixed Mechanical Wings not working with dyes.
-Fixed reworked phasesabers' reflection angle not adjusting based on where you aim.
-Fixed reflected projectiles dealing way more damage than intended in Legendary mode.
-Fixed friendly Skeletron Prime Hands despawning when you stand still for too long.
-Fixed Destroyer's tactical nuke warning not displaying correctly in multiplayer.
-The Twins now have an enrage warning in master mode.

Update: 11 May, 2023 @ 2:14am

v3.0
-Added a toggleable rework to Phasesabers (its reflect ability is also toggleable).
-Added a toggleable rework to the Magic Dagger.
-Reworked Coiled Eyeball because it was too weak.
-Buffed Bloodstained Pocket Watch, the knives are now also easier to aim.
-Fixed animation desyncs of Optic staff minions in multiplayer.
-Fixed Skeletron Prime's resprite having holes.
-Fixed Skeletron Prime immediately shooting after spinning.

Update: 9 May, 2023 @ 1:13am

v2.9
-Added a Skeletron Prime resprite (toggleable). All arms are given a glow texture to make them easier to see in the dark.
-Made Skeletron Prime's saw blades much larger and faster.
-Skeletron Prime's spike projectile and saw blades now emit a more visible but less intrusive trail to make them easier to see in the dark.
-Buffed the rework to Frostbrand because its DPS still sucks. Now fires way faster, deals more damage, pierces more targets and has better projectile visuals to match 1.4.4 sword reworks.
-Fixed Optic Staff minions and Beam Sword rework multiplayer desyncs.

Update: 29 Apr, 2023 @ 1:58am

v2.8
-Added a mage Soul of Dight crafted weapon.
-Added sound effects to some of Caretaker's attacks in phase 2.
-Fixed vertical plasma beams not being able to got through blocks.
-Fixed vertical plasma beams despawning prematurely.

Update: 27 Apr, 2023 @ 5:07am

v2.7
-B-33 pet is now a light pet that emits actual light.
-Buffed Caretaker, now has more attacks in phase 2.
-Caretaker's phase 2 dashes to spawn more Magnetic Grenades.
-Caretaker's phase 1 now lasts shorter.
-Caretaker's Phase Bombs now has predict movement by a little bit.
-Caretaker no longer repeats the same attack twice in phase 2 to make RNG more forgiving.
-Nerfed the damage of the bees.
-Fixed Caretaker not despawning properly in multiplayer.
-Fixed Caretaker not being able to switch targets in multiplayer.
-Fixed Magnetic Grenades being inconsistent.

Update: 21 Apr, 2023 @ 6:48pm

v2.6
-Fixed Caretaker spawning more minions than intended in multiplayer.
-Fixed Caretaker not having a boss checklist entry.
-Fixed Caretaker master mode pet having seizures in multiplayer.

Update: 21 Apr, 2023 @ 5:31pm

v2.5
-Added Mecha Queen Bee. (MK-22 "Caretaker")
-Just like Terminator, the sprite she uses is inspired by other's mecha bee sprites.
-Resprited some items, mostly pets and blocks.
-Reduced the duration of debuffs inflicted by the Twins' contact damage.