Conquest of Elysium 5

Conquest of Elysium 5

Gigantea -- A Colossal Map for 24 Starts
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Update: 19 Jul, 2024 @ 11:53pm

More improvements to the spawn rates...

Update: 19 Jul, 2024 @ 11:30pm

New spawn reduction tweaks... definitely getting less insane and more playable now

Update: 19 Jul, 2024 @ 11:21pm

Well, that was unexpected... Gigantea is now updated with spawn options that arent insanely overwhelming.

Update: 15 May, 2022 @ 1:41pm

Spawns still too intense.

Update: 9 May, 2022 @ 7:27am

Dialed down the deep spawns. Let me know if it remains too much.

Update: 9 May, 2022 @ 12:05am

More goodies and varied terrain that had been requested.
Fixed the spawns in the underworld.

Will break saves.
Possible bugs, didn't run it more than a few years.

Update: 21 Feb, 2022 @ 10:00am

Experiencing technical difficulties...

Update: 21 Feb, 2022 @ 9:54am

Update: 21 Feb, 2022 @ 8:20am

A quick fix to the mod priority to see if we can resurrect some incompatible save files. Nothing too interesting here.

Update: 20 Feb, 2022 @ 7:49am

Many changes. Please bear with me if something goes wrong, but it shouldn't.

New changes:

* Barrows, roads, deep pits are all new terrains. (terrain numbers 873-890)
* Map now has these AND more other goodies.
* Events to harass players in the more prosperous regions.
* But ants and cultists should not bother you, built-in to this mod.
* Map has been fleshed out with custom-placed city and landmark names.