Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Showing 91-100 of 160 entries
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Update: 30 Dec, 2023 @ 9:37pm

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Update: 30 Dec, 2023 @ 6:54pm

Fix campaign script

Update: 30 Dec, 2023 @ 12:11pm

Fix 20 factions heir issues. Change up how non-family generals are spawned at game start. This now allows for the family tree to only show important family members, non-royal family members will now just be generals and incapable of inheritance. Save compatible.

Update: 29 Dec, 2023 @ 10:14pm

Fixed an issue with Cyrene's family tree. Also added player spawn scripts for 4boss.

Update: 28 Dec, 2023 @ 11:09pm

Fix some missing textures for rebel romans and rebel carthage that may have been causing CTDs. Add rebel parthia and rebel judea. Add extensive campaign scripting.

Update: 25 Dec, 2023 @ 7:38pm

Remove debug script

Update: 25 Dec, 2023 @ 7:20pm

Reduce turns to recruit wolf warriors, increase charge damage to reflect their shock cavalry role.

Update: 25 Dec, 2023 @ 10:41am

Fixed minor localization issues for Russian, Chinese, and German languages.

Update: 25 Dec, 2023 @ 10:18am

Major save breaking update. Adds 2 rebel factions. Makes all factions hordes (so that if a faction with armies in the field dies, they still persist). Added/fixed several units (mainly to Thracian/Dacian factions). Various other changes.

Update: 18 Dec, 2023 @ 1:12pm

Minor unit card and unit model fixes