Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Showing 51-60 of 160 entries
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Update: 8 Feb, 2024 @ 9:48pm

Fix hording

Update: 7 Feb, 2024 @ 7:43pm

Remove shadow factions

Update: 7 Feb, 2024 @ 7:19pm

Remove hording for rebels

Update: 6 Feb, 2024 @ 1:55am

Fix the faction death script

Update: 5 Feb, 2024 @ 6:14pm

Remove the last script change that started causing crashes

Update: 4 Feb, 2024 @ 8:02pm

Change up script to kill off factions that lose their faction leaders

Update: 3 Feb, 2024 @ 6:50pm

Fix a few settlement views (Judea, Pontus, Bithynia) that were CTDing due to a missing model

Update: 3 Feb, 2024 @ 2:58pm

Update defensive AI to be less defensive, update AI battle formations to be more flexible on the attack, change how hording works so that the AI is likely to hop around the world, fix some Roman recruitment options for cities before Marian reforms, change up mercenary recruitment so that when professional soldiers become more common, factions will prefer professional troops over mercenary ones.

Update: 29 Jan, 2024 @ 8:54pm

Upload AI formations to fit better within blocks. Add marian reforms change so that marian reforms requires 5 huge cities to be owned by Roman factions (or to occur in 107BC per history).

Update: 28 Jan, 2024 @ 8:30pm

Updated battle AI personalities and AI battle formations to improve overall battle experience.