Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

KOIHIME MUSOU - The Complete Overhaul Mod (Patch 1.5.32)
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Update: 7 Mar @ 6:22am

Update: 3 Mar @ 8:18am

Update: 3 Mar @ 2:44am

Update: 1 Mar @ 2:52am

Update: 26 Feb @ 3:52am

Patch 1.5.23 Hotfix Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Fixed the military supply gain values from commandery reserves

Update: 25 Feb @ 5:39am

Patch 1.5.22 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • None as of now

New Changes
  • Changed Chou Tenhou/Zhang Jue's Adoration resource colour from blue to yellow
  • Re-calibrated the ammunition of some of the missile units - some of them mistakenly had values that were too high
  • Re-calibrated the military supplies gains and loss from a character's cunning value
  • Increased the military supplies gain from some of the reforms in the Han and Yellow Turban tech trees
  • Increased the military supplies gain from Encamped stance
  • Increased the military supplies gain from commandery reserves
  • Re-calibrated the military supplies malice/bonus from winter, allied territory, neutral territory, and hostile territory effects
  • Crossbowmen, Multiple Bolt Crossbow, Juggernaut, and Trebuchet are now accessible based on the strategist's general level: 4 for crossbowmen, 5 for Juggernaut, 7 for Multiple Bolt Crossbow and Trebuchet
  • Commander generals also get crossbowmen at level 4
  • Heavy Spear Guards is now unlocked at level 3 for champion generals
  • Applies to both Han and Bandit faction generals
  • Re-calibrated the prestige gain from Han administration building levels and city levels - nerfed to encourage both expansion and to potentially slow down the AI's prestige gain through buildings
  • Re-calibrated the cost for adoption - greatly increased - heirs can be found through marriages or future children
  • The Release from Service court action now has a 5 turn -15 satisfaction faction-wide malice attached to it
  • Re-calibrated Banish/Execute court action - greatly increased satisfaction malice and the treasury gained from banishing/executing generals

Update: 22 Feb @ 2:32am

Patch 1.5.21 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • Fixed some general skill bugs

Update: 18 Feb @ 10:23am

Patch 1.5.20 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • None as of now

New Changes
  • Added military supplies benefits to Ba Sui/Ma Chao's unique building and Son Yenren/Sun Jian's Domain effects

Update: 5 Feb @ 3:44am

Patch 1.5.19 Update

Not save-game compatible. Please start a new game to gain all the changes from this patch.

Fixed Bugs

  • None as of now

New Changes

Wuxing Attributes Revamped

Authority
  • Morale effects now has negative values below 100 authority
  • Morale effects are only factored based on the authority of the commanding general
  • Added Ambush Defence as an effect - contains negative values below 100 authority and only takes into effect based on the commanding general's authority

Cunning
  • Ammunition and Military Supplies effects now have negative values below 100 cunning
  • Max Ammunition values have been nerfed
  • Armies now have increased risk of losing supplies per turn based on cunning level of generals
  • Added Anti-Corruption effects at above 100 cunning - applicable for administrators only

Expertise
  • Construction Costs effects now has negative values below 100 expertise
  • Added Anti-Corruption effects - contains negative values below 100 expertise - applicable for administrators only

Instinct
  • Recruitment Cost effects now has negative values below 100 instinct
  • Added Campaign Movement effects - contains negative values below 100 instinct and only takes into effect based on the commanding general's instinct

Resolve
  • Added Infantry Armour effects - contains negative values below 40 resolve and only takes into effect based on the commanding general's resolve

Other Changes
  • Some unique flags have been added - for Ka Kei/He Jin and En Miu/Yuan Shu's Kingdom flag - Credit to TheSpartan for working on the flags
  • Considerably nerfed the ammunition amount for the 5 Golden Archer Generals - Damage is still the same
  • Generals with Resiliency layers when knocked out will have a 3 turn cooldown from the original 1 turn
  • Edited some background art for the loading screen

Update: 15 May, 2024 @ 2:12pm