Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lords of Legendary Mastery Enhanced
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Update: 5 May, 2024 @ 10:30am

Fixes:
Updated Kugath's unique skill line to account for the new effects.
Changed all DLC24 ability names and removed anything that can possibly point to the Lore of Tzeentch skill group in the UI from said abilities.

Update: 4 May, 2024 @ 1:26am

Fixes:
Remembered to localize the skills.

Update: 3 May, 2024 @ 11:47pm

Fixes:
Actually added skill nodes/links so that the new skills can be utilized. I should eat more.

Update: 3 May, 2024 @ 11:30pm

Fixes:
Added missing effect scopes for LL skills...

Update: 3 May, 2024 @ 11:28pm

Fixes:
Remembered to localize new effects.

Update: 3 May, 2024 @ 11:26pm

Content:
Remembered to add starting spells for Elspeth.
Changed Malakai's T3 army capstone.

Update: 3 May, 2024 @ 11:15pm

Content:
DLC25 LL capstones added.

Update: 1 May, 2024 @ 10:42pm

Fixes:
Something changed with how the game handles skill tree recursions (Spoiler: poorly, now).
Removed a previously unknown skill tree recursion from before I was in control of this mod.

Update: 1 May, 2024 @ 5:06pm

Content:
DLC24 and 25 TZE/NUR characters gained their respective abilities.
Updated generic DLC24 and 25 TZE/NUR character skill trees and melee weapons.

Fixes:
Basic functionality restored (had to update datacored campaign value ranges)

TODO:
DLC25 ranged weapon update.
Spirit of Grungni abilities.
Malakai abilities/ammo types.
Capstones for DLC25 LL's.
Reduction of individual EMP/DWF/NUR capstone strength.

Update: 9 Apr, 2024 @ 11:27am

Fixes:
Merged changes to Incendiary Ascension army skill for Tzeentch characters.