Arma 3
SOG AI
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Update: 28 Sep, 2023 @ 3:50pm

Update includes:
- Added Move Parallel To object command.
https://youtu.be/m9LLIo1UTLI
- Now supports DUWS. (Requested by Space Hulk Hogan) Recruited AI can be commanded by SOG AI. Player respawn supported.
- Now supports Insurgency Vietnam. (Requested by Centurion) You can spawn a SOG AI team, and after that any recruited AI can also be commanded by SOG AI. If you die and respawn, you have option to spawn another AI team.
- Fixed screen fickering when player impaled on whip trap.
- AI may place Claymores, Tripmines, and other proximity mines when breaking contact (instead of just breaching charge)

Update: 16 Sep, 2023 @ 12:09pm

Release Includes
===============================
- Spearhead Flamethrowers set huts and units on fire (with varying animations)
- If WebKnight's Burn Em mod loaded--it's optional--then better burn reaction animations, screams and tank hit fx occur (highly recommended!!!!)
- Prairie Fire armored vehicles armed with flamethrowers will also set huts and units on fire
- If Spearhead DLC present while playing Prairie Fire missions, player has option to equip himself and his AI with a flamethrower. Also, a few enemy VC squads will be randomly assigned flamethrowers (this will occur in any mission, including PF campaign, Workshop missions and editor missions).
- Added 3 Actions to Numeric Menu for better Voice Attack immersion (Tailgunner Put Mine, Burn that Hut, All Heal Yourself)
- Improved responsiveness of AI team moving and leapfrogging under fire.
- Now compatible with Antistasi Ultimate.
- Fixed bug where occasionally assigned medic would spin in place.
- Fixed bug where occasionally assigned medic would crawl backwards away from downed unit instead of healing him.
https://youtu.be/_sD1x4jqS0I
https://youtu.be/-d7k6m7zPvY
https://youtu.be/z-Q-yu2I9Oc

Update: 21 Aug, 2023 @ 3:30pm

Updated to support burning of all Thatched Hut buildings in Spearhead (the ones with grass roofs). A thatched hut will burn if they take significant explosion damage, or get hit by a molotov cocktail. You can also order an AI to burn a hut using his lighter.

Update: 18 Aug, 2023 @ 8:38am

Fixed respawn bug in Antistasi and Mike Force. A recent update broke it, now its fixed. Thanks to Former Senator Malcolm Roberts for reporting this.

Update: 17 Aug, 2023 @ 4:38pm

SOG AI just updated:
- SOG AI now supports these excellent missions by Lato: Hunter Six and the sequel Hunter Six 2 (TuffShitSki)
https://steamhost.cn/steamcommunity_com/profiles/76561198028818638/myworkshopfiles/?appid=107410

Update: 16 Aug, 2023 @ 1:50pm

SOG AI version 1.35
====================
- Craters in Spearhead Normandy map now supported.
- More craters (the depression craters) now supported in Prairie Fire maps.
- Mostly fixed issue where fuel barrels would spontaneously explode in Normandy.

Update: 2 Aug, 2023 @ 11:36am

Version 1.34
=============================
- Added support for Spearhead 1944.

Update: 23 Jul, 2023 @ 9:07pm

Update: 23 Jul, 2023 @ 9:02pm

Version 1.33
===========================
- Molotov Cocktails now burn units, hootches, and have some environment fx.
small palm tree: vn_t_cyathea_f.p3d
bigger palm tree: vn_t_cocosnucifera2s_small_f.p3d
- Add cba option to not change player uniform and loadout when spawning a team.
- Now using Arsenal for changing player loadout after spawning a squad.

Update: 18 Jul, 2023 @ 9:46pm

Version 1.32
==============================
- Added support for Antistasi missions. Your recruited AI can now be commanded by SOG AI.
- AI in huts will now react if the hut is burning. They will be forced out (either on fire or ready to fight). Now there is a tactical reason to burn those hootches!
- Player friendly fire now affects AI teammates
- The excellent mission Deathwish by kfclover is now playable with SOG AI.
- New "Teleport Far AI to Player" action added. If any of your AI squad mates are 75 meters or more away, you can teleport them to your position. This helps with stuck AI, and for bringing your team to your locaation after using Fast Travel. (Suggested by Hazbo)
- Added cba option to respect mission designated radio support restrictions that require player to have a radio backpack or be an RTO. (Requested by sevy8821 on yt)