Call of Duty: Black Ops III

Call of Duty: Black Ops III

Vee's Custom Wonder Weapons and Over-Powered Stuff for Zombies
Showing 51-60 of 89 entries
< 1 ... 4  5  6  7  8  9 >
Update: 1 Dec, 2022 @ 8:15pm

Updated the max distance at which the crosshair can change colour for several weapons
Fixed Path of Sorrows (customized) and its upgrade not granting 10 points from each enemy hit
Fixed Path of Sorrows (customized) and its upgrade instantly killing most enemies at any round
Fixed Path of Sorrows (customized) and its upgrade playing hit sound when hitting nothing after last enemy kill
Fixed all hit enemies counting towards Path of Sorrows (customized) and its upgrade's killcount to trigger kill delay instead of only the ones killed
Tau Cannon and its upgrade now stops pushing user against in any direction that blocks the user's movement
Fixed Tau Cannon and its upgrade not making its user fall after touching the ground while still affected by pushback
Fixed Tau Cannon and its upgrade not taking into account vertical velocity from the user's jump
Rainbow Star's track now stops upon map restart or on player respawn if their Rainbow Star already expired
Fixed major bugs with Rainbow Star's track
Other sound changes and fixes

Update: 21 Nov, 2022 @ 9:01am

Fixed Meat Hook's teammate drop spot choosing-algorithm picking hugely increased distance if user moves while Meat Hook is returning
Fixed Meat Hook always tries to drop teammate in front of user instead of where the Meat Hook is supposedly retrieved

Update: 20 Nov, 2022 @ 8:21am

Fixed downed players bleeding out quickly
Reviving dead players with Medi Gun and its upgrade now increments the reviver's revive count
Dead players' tombstone now glows red in order to stand out from the environment
Dead players' tombstone now spawns at a valid position close to an alive teammate
Reworked Meat Hook's teammate drop spot choosing-algorithm, telefrag is now less likely to happen
Tau Cannon and its upgrade's charge sound no longer keeps playing when current weapon has been changed

Update: 20 Nov, 2022 @ 2:54am

Fixed RNGat and its upgrade's blob's point-of-interests not getting deleted properly
Decreased delay before Medi Gun and its upgrade's visual effects despawn
Medi Gun and its upgrade now stop reviving target when user goes down or out of range
Updated how Medi Gun and its upgrade play sound effects
Fixed Medi Gun using its upgrade's max range
Fixed Medi Gun and its upgrade potentially breaking the game if the user disconnects while healing
Increased Medi Gun and its upgrade's target-crosshair distance tolerance when searching for target
Healing a target with cheats enabled using Medi Gun or its upgrade no longer disables the target's godmode
A tombstone now spawns near each dead player's location used to respawn the dead player with Medi Gun or its upgrade. Dead players revived using the Medi Gun lose their weapons but keep their perks
Fixed bugs with various weapons that fail to determine when players are dead, increasing stability
Re-adjusted Übercharge bar
Re-adjusted Juggernog's health bar
Re-adjusted Shield of Silence's health bar

Update: 16 Nov, 2022 @ 1:19am

Fixed Meat Hook missing if the player goes down when Meat Hook has been thrown and not returned
Re-adjusted the position of Juggernog's healthbar and Medi Gun and its upgrade's Übercharge bar
Re-adjusted Rainbow Star's sound effects' radius
Fixed perk limit not being adjusted after restarting level
Fixed DO NOT USE! and its upgrade's Gorod Krovi boss-killing code possibly failing after restarting level
Fixed Tau Cannon and its upgrade's scripted gravity possibly failing after restarting level
Rainbow Star's track no longer plays globally, instead around the affected player
Rainbow Star's sound effects are now muted by Global Silence and Chronosphere
Re-adjusted movement speed change of several custom wonder weapons
Reworked Gay Gun and its upgrade's visual effects
Adjusted Tau Cannon and its upgrade's visual effects
Adjusted spawning frequency of Medi Gun and its upgrade's visual effect
Updated Medi Gun and its upgrade's visual effect
Electric Cherry now has a constant AoE radius of 256
Mod is now fully compatible with Lucky Door: Night of Doom

Update: 11 Nov, 2022 @ 2:59pm

Rainbow Star trail no longer shows when player is not moving
Stamin-Up now allows firing while sprinting

Update: 10 Nov, 2022 @ 6:24am

Fixed broken weapon cheat

Update: 10 Nov, 2022 @ 6:22am

Zombies killed by Tau Cannon and its upgrade now explode
Path of Sorrows (customized) and its upgrade now stop killing when the user disconnects to prevent game error
Path of Sorrows (customized) and its upgrade now have a kill delay of 0.05s after every 6 kills to prevent crashing
Reworked Rainbow Star's visual effects
Fixed entities being attached next to Meat Hook
Activating Übercharge now also plays sound at the healed target's position
Added stockholder visual effects to Medi Gun and its upgrade
Fixed Tau Cannon and its upgrade's projectile impact using Wunderwaffe DG-2's projectile impact effect

Update: 6 Nov, 2022 @ 8:03am

Re-added Stamin-Up's fall damage negation, now taking effect only in official maps (except The Giant)
Removed Tau Cannon's experimental third person muzzle flash
Players affected by falling effect from Tau Cannon or its upgrade now fall slower in low gravity areas in Moon
Added cheats which can be accessed by using the name "DidSomeOffscreenFarming"
DO NOT USE! and its upgrade now affect all official enemies and bosses
Chronosphere, Global Silence, Meat Hook, and Path of Sorrows (customized) and its upgrade now affect R.A.P.S

Update: 2 Nov, 2022 @ 12:17pm

Removed Chronosphere's debug messages
Re-colored Medi Gun's upgrade's name