Stellaris

Stellaris

Star Wars Republic Ships 4.0
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Update: 5 May @ 12:04pm

- Updated to Stellaris 4.0

Bugfixes:

- Fixed some issues created by the 4.0 update
- Fixed a variety of minor errors to help clean up the error log

Other Changes:

- Applied this set's habitat models to the newly added deep space citadel as placeholder models

Update: 30 Oct, 2024 @ 11:20am

- Updated to Stellaris 3.14

Update: 10 Sep, 2024 @ 9:40am

- Updated to Stellaris 3.13

New Models:

- Added an Asteroid Mining Facility model for the Gigastructures Asteroid Manufactory

Other Changes:

- Changed in-game shipset name to "SW: Republic" which should hopefully keep these sets more organized

Update: 7 May, 2024 @ 10:21am

- Updated to Stellaris 3.12

New Models:

- 2 New Rothana Star Destroyer models and a Rothana Battlecruiser model by Schurizek
- Did some kitbashing to create an additional worldcracker version of Schurizek's Rothana Battlecruiser

Removed Models:

- EvilleJedi's Rothana Destroyer has been retired from this set

Roster Changes:

- Rothana II Star Destroyer will now be used as this set's primary Titan replacing EvilleJedi's Rothana Destroyer
- Rothana Battlecruiser Worldcracker Refit will now be used as this set's Colossus, replacing the Procurator which will now be avalible as a Titan edict addon option
- Rothana I Star Destroyer and Rothana Battlecruiser have been added as additional Titan edict addon options

Update: 27 Feb, 2024 @ 9:38am

- Updated to Stellaris 3.11

Update: 17 Nov, 2023 @ 12:17pm

- Updated to Stellaris 3.10

Update: 12 Sep, 2023 @ 10:15am

- Updated to Stellaris 3.9

New Models:

- Added a skin for the Hyper Relay

Other Changes:

- Added localisation files for all languages supported by Stellaris (though still all in English but at least the text shouldn't be broken now if playing in a different language)

Update: 21 May, 2023 @ 12:33pm

- Fixed misplaced mammalian versions of the edict add-on sections (these are never supposed to be used anyways and are mainly meant to suppress errors)

Update: 9 May, 2023 @ 2:33pm

- Fixed the crash caused by selecting the add-on edict and trying to re-open the leadership council interface page

Update: 9 May, 2023 @ 9:49am

- Updated to Stellaris 3.8

New Models:

- Added a Coruscant texture by author Shiny_Man as this set's City Planet

Major Changes:

- Added the Edict Add-On option that adds a couple of additional ship sections, and hence ship models, to be unlocked via edict. This allows for all ship models in this mod to be used in the roster and opens up unlimited opportunities for future additions. As of right now, the 5 unused models as well as 6 corvette sections are added to the ship designer when it is activated.
- Removed all NSC related invisible ship sections and additional model copies that were not used in this edition (but were for the NSC edition), this will basically allow for this edition to be developed more independently from the NSC edition since we now have a way of allowing vanilla players to use all ship models in the mod's files instead of sticking to just the vanilla roster.
- Added a localisation file for this mod as it is now needed

Roster Changes:

- The Gozanti Cruiser is now the model used for the Corvette M1S1 section (aka Frigate), the Light Assault Cruiser is now part of the Edict Add-Ons as a Corvette