Garry's Mod

Garry's Mod

Half-Life 2 Campaign
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Update: 28 Nov, 2017 @ 10:22pm

Release 64
  • Fixed an occasional client error related to player chat.
  • Added client_thirdperson.lua as an extra.

Update: 27 Nov, 2017 @ 10:53pm

Release 63
  • Fixed chase_spectator.lua not networking stuff properly.
  • Re-update workshop addon to address user-made error fix.

Update: 27 Nov, 2017 @ 10:43am

Release 62
  • Fixed a small user-made error.

Update: 27 Nov, 2017 @ 10:13am

Release 61
  • Potential fix for increasing lag in the Garry's Mod main menu.
  • Fixed player_npc_killed_sounds.lua trying to play scenes on unsupported player models.

Update: 27 Nov, 2017 @ 8:05am

Revision 60
  • Re-coded the entire gamemode from scratch.
  • Made tons of improvements.
  • The gamemode is now kept minimalistic.
  • New "Extras" system to load in some previous HL2C mechanics.

Update: 25 Dec, 2014 @ 7:17pm

* Added a christmas surprise in d1_trainstation_02.
* Beta Testers are given a purple-ish name on the scoreboard.
* Gameplay Addtions is now enabled by default.

Update: 25 Dec, 2014 @ 6:11am

* Players appear red instead of orange for christmas.
* Added a cvar to tell when the gamemode has holiday features enabled.
* Plans to make the gamemode have a more christmas feel. Precipitation, etc.

Update: 23 Dec, 2014 @ 1:00am

* Adding in support for HL2:DM coop_ maps.
* Anti-Pirate client-side code disabled, you can join dedicated servers again if HL2 is not mounted.
* Added a warning message if the server allows more than 10 players.
* Some fixes.

Update: 15 Dec, 2014 @ 8:46am

* d1_trainstation_02 has a new random chance of showing an easter egg!
* Fixed a few maps in c17 like Barney not spawning.

Update: 14 Dec, 2014 @ 2:57am

* Fixed d1_town_02 where Gregori would repeat his script.