Garry's Mod

Garry's Mod

Half-Life 2 Campaign
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Update: 13 Dec, 2014 @ 11:09pm

* d1_trainstation_03 and 04 changes.
* Improved the anti-pirate code. The game only checks when it's a HL2, EP1 or an EP2 map.
* Custom hud and you can now change the colo(u)r of the huds.

Update: 13 Dec, 2014 @ 3:57am

* Changes to d3_citadel-d3_breen.
* Added a Voice Menu instead of instantly saying a random question line from HL2.
* Removed some HUD stuff.
* hl2c_custom_targetid cvar for an alternative targetid info.
* Some extra fixes and stuff.

Update: 8 Dec, 2014 @ 1:30am

* Fixed d3_c17_06b being a douche.

Update: 7 Dec, 2014 @ 10:26am

* Fixed a thing regarding HL:S.

Update: 7 Dec, 2014 @ 10:21am

-= Quite a gameplay changer =-
* Added in the shop: hl2c_buy_***
* More cvars for your liking.
* Start of spawnmenu progress.
* Ammo can now be limited.
* Moved a few things from UserMessages to Net Library functions.
* Starting work on map.lua files.
* Substituting ai_script_conditions entities so scenes aren't needing !player all the time.
* Lost Coast support.
* More HL:S stuff.
* d2_coast_12 has a new musical surprise, only if additions are enabled.
* Players taunt when killing an NPC.
* More hurt lines added.
* +menu = lastinv
* +menu_context = Question Lines
* Added question lines that can be played via +menu_context or C(If bind is not changed).

Update: 17 Nov, 2014 @ 4:48am

* Friend status is just broken, removed again.
* Added more map lua files for the secret campaign.
* Added another easter egg picture frame. It's in a different level though.

Update: 16 Nov, 2014 @ 12:12pm

* Fixed Easter Egg not working in dedicated servers.

Update: 16 Nov, 2014 @ 11:39am

* Minor fixes.

Update: 16 Nov, 2014 @ 9:22am

* Fixed a small error in the easter egg.

Update: 16 Nov, 2014 @ 7:44am

* Added Easter Eggs.
* Remember Black Mesa, Gordon?
* Added a picture of rememberance.
* Starting to add in a new campaign.