The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved & Reworked Foes
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Update: 14 Mar, 2024 @ 3:32pm

Version 3.1.8

Custom champions have been moved to a separate REPENTOGON exclusive mod. For more info check the workshop page!
This change also deprecates the compatibility mods and as such they have been unlisted and should be disabled!


-- Reworks / Additions --
- Wrath and Super Wrath have been slightly reworked
- Lust now only uses a pill at the beginning of the fight and now has a smaller pool of only permanent effects
- She now also tries to go through rocks if she can crush them instead of trying to go around them
- Custom pill effects for her can now also be added by other mods
- Pride has recieved new sprites
- Added more sounds and effects to several reworked bosses' appear and death animations


-- Other changes --
- It Lives' and Mr. Fred's explosive shot markers now blend in less with the floor
- Vulnerable Eternal Flies with the 'Classic Eternal Flies' option now blink red
- Lil Portals can no longer spawn Crazy Long Legs
- Monstro 2 and Gish now have consistent death effects with other bosses
- Conquest's 2nd phase no longer uses a new entity, making him more consistent between phases


-- Fixes --
- Fixed Friendly greedy enemies being able to pick up coins
- Fixed Friendly Nests getting replaced with Mullicocoons
- Fixed broken Hosts not taking damage from Mom's Knife and some other damage sources
- Fixed Delirium's health bar going away if he transforms into Steven while using Enhanced Boss Bars
- Fixed Black Bonies and Holy Leeches not doing their death animation if they're killed during their appear animation
- Fixed Triachnid getting stuck in his death animation in rooms with reflections
- Using Chaos Card on Triachnid's legs now kills him instead of leaving him in a bugged state

Update: 17 Jan, 2024 @ 6:20am

Version 3.1.7

-- Additions --
- Added a config option to disable the enemy champion changes introduced in a recent update
- Mushrooms now have a short animation between popping out and shooting


-- Fixes --
- Fixed missing enum errors if REPENTOGON is not enabled

Update: 12 Jan, 2024 @ 6:11am

Version 3.1.6

-- Additions --
- Dark Red champions now have a unique sprite when in regen mode that changes depending on the size of the enemy
- Gray champions now leave a large pool of gray creep on death


-- Balance changes --
- Modified champion drops:
Magenta: Half soul heart
Pulsating Gray: Random card
Light White: Pretty Fly pill
Pulsating Red: Blended heart

- Increased Pin's health from 100 to 140
- Increased Pestilence's health from 280 to 360
- Decreased Peep's health from 450 to 390
- Increased The Bloat's health from 450 to 500
- Increased Gurdy Jr's health from 250 to 320
- Increased Polycephalus' health from 200 to 320
- Decreased Clog's health from 420 to 360
- Green Bloat now spawns with 2 Chargers instead of 2 Spitties
- Membrains, Mama Guts, Dead Meat, Dingas and Mega Clotties now have more appropriate hitbox sizes


-- Fixes --
- Fixed the game giving an error on startup if REPENTOGON is not enabled
- Fixed some reworked enemies / bosses not moving as they should when feared or confused

Update: 8 Jan, 2024 @ 6:34am

Version 3.1.5

-- Balance changes --
- Membrains now shoot a ring of 6 shots instead 8
- Membrain homing shots no longer accelarate and they stay in the air for less time
- Isaac can now only do his new light beam patterns after the first light beam attack
- Isaac's new light beam patterns are now slower


-- Other changes --
- The Hush fixes are now only applied if REPENTOGON is not enabled since it already fixes the issue
- Small code improvements

Update: 4 Nov, 2023 @ 7:01am

Version 3.1.4

-- Additions --
- Added a warning for when there are incompatible mods enabled, such as Hardmode Major Boss Patterns
- Added the Visage heart resprite from Ferpe's Mask of Infamy resprite mod
- Enemy Crack the Sky beams no longer have an unnecessarily large hitbox


-- Fixes --
- Fixed Hera's (White Gish) Altar Scamps spawning as champions

Update: 1 Nov, 2023 @ 4:31am

Version 3.1.3

-- Additions --
- Added a config option to toggle Eternal Flies keeping their appearance when chasing the player


-- Fixes --
- Fixed Salem softlocking in the It Lives fight

Update: 24 Oct, 2023 @ 1:37pm

Version 3.1.2

-- Balance changes --
- Isaac's spiral light beam pattern now has more safe spots around the room and is slightly slower


-- Fixes --
- Fixed Sister Vis and Mom's Dead Hands not taking damage from Terra tears
- Fixed Wrath and Super Wrath being unkillable on the Hot Potato challenge
- Fixed Blue Peep's eyes not using the correct animations in some cases

Update: 21 Oct, 2023 @ 5:33am

Version 3.1.1

-- Balance changes --
- Red Krampus' projectile barrage is now easier but it can rotate both ways


-- Other changes --
- Added the boss portrait for Hush that was meant to be included in the last update
- C.H.A.D. is now forced to surface if he is submerged for too long to avoid softlocks
- Scolex is now forced to jump out if he is underground for too long to avoid softlocks


-- Fixes --
- Fixed the Stain's tentacles checking for the wrong damage reduction value when taking damage
- Fixed Red Krampus and Blue Pin having the wrong Enhanced Boss Bars icons when Fiend Folio is enabled
- Fixed Steven's 2nd phase also not taking damage sometimes when Retribution is enabled

Update: 17 Oct, 2023 @ 9:34am

Version 3.1.0 - Across the Edmund-verse!

-- Reworks / Additions --
- Ultra Pride has been reworked!
- Steven has been reworked!
- Gish has been reworked!
- Sister Vis has been reworked!
- Triachnid has been reworked!
- Mask of Infamy has been reworked!

- New Pin champion based off of the Larries from Super Meat Boy
- Isaac now was 2 additional variants for his 3rd phase light beam attack
- Bumbino got a bit smarter
- Added a config option to toggle Greed-themed enemies stealing coin pickups

- The mod now includes elements from "Beast Tweaks" by DeadInfinity and kittenchilly:
- Fixed hitboxes for falling stalactites
- Falling stalactites can now spawn after the first charge, and become more common as the Beast's health drops
- The Beast can now do any of her attacks in both the first and second phase, with a set order (suck > double shot > suck > souls > repeat)
- The Beast now spends less time being idle between attacks
- The lava ball attack now starts faster after the first time
- The Beast will now laugh at your untimely demise


-- Balance changes --
- Coffers now drop half of their picked up coins and shoot the other half as projectiles, instead of shooting all of them
- Membrains now have a less intense homing effect on their shots
- Reverted the Forsaken's health nerf so it's 400 again
- Increased Rag Mega's health from 300 to 350
- Decreased Reap Creep's health from 690 to 600
- Decreased the Cage's health from 800 to 720
- Increased Loki and each Lokii pair's health from 350 to 420
- Increased Teratomar's health from 100 to 150
- Increased Daddy Long Leg's health from 500 to 650
- Black Husk no longer shoots when spawning Ticking Spiders
- The Stain now only takes 20% reduced damage through his tentacles instead of 50%
- Charmed Mama Gurdy's spikes will no longer target enemies and instantly kill them
- Hush's Blue Baby phase now has a different orbiting projectile attack for its second phase
- Reduced the max number of Blue Gapers for Hush's Blue Baby phase


-- Other changes --
- New sprites and animations for Hush's Blue Baby phase and Blue Gapers
- Gazing Globins now have new sprites that make them distinguishable from regular Globins while in their goo form
- C.H.A.D. and Scolex are now forced to surface if they don't have a path to their target positions
- Boom Flies now gain a trail to better show that they were launched by black Husk
- Gapers, Fatties and Skinnies can no longer turn into their burnt versions in rooms with water
- Improved effects for several bosses and enemies
- Lots of code improvements (note for compatibility: make sure enums are properly updated)


-- Fixes --
- Fixed friendly Black Bonies not working properly
- Fixed Lust's fart attack not doing damage
- Fixed Scolex sometimes not taking damage if Retribution is enabled
- Fixed Clotty and Clot Curdle variants from Retribution using the wrong projectile types
- Fixed Fiend Folio Krampus champion's Enhanced Boss Bars icon being overwritten by this mod
- Fixed red Mom's eye going invisible during its attack with mods that change her door sprites

Update: 24 Aug, 2023 @ 10:56am

Version 3.0.7

-- Balance changes --
- Champion Envy will no longer act like reworked Envy if the rework is supposed to be disabled (he will now simply shoot rings of shots when splitting if it's disabled)
- Increased the spread of Mama Gurdy's bullets for her spike trap attack to make going between them easier


-- Other changes --
- Custom Gusher and Pacer variants will no longer turn into Braziers when burnt
- C.H.A.D. and Forsaken will now spawn less creep and smoke respectively to reduce lag if multiple of them are present


-- Fixes --
- Fixed C.H.A.D. and Scolex getting stuck underground (hopefully for the last time)
- Fixed C.H.A.D.'s segments sometimes getting desynced during his charge
- Fixed grid Hosts from Fiend Folio using the wrong sprites when their skull gets cracked