The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved & Reworked Foes
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Update: 23 Apr, 2023 @ 8:29am

-- Reworks / Additions --
- Scolex has been reworked!
- Slides have been reworked!
- New Dark One champion
- Slight rework for black Little Horn
- Rotties now gain the ability to shoot at the player instead of spawning a Death's Head to avoid complications with room layouts
- Added config menu toggles for Ragling's rags, Envy's rework (doesn't affect the champion version) and Black Bony bomb effects
- The boss version and enemy version of Gurglings now have different appearances
- Lil Haunts spawned by champion Haunts now have unique sprites
- Blighted Ovum Baby's death explosion now deals damage to enemies similar to Clutch's death explosion
- Red Mega Fatty's projectile attack can now actually hit the player and have been adjusted to account for this

-- Balance / Other Changes --
- ??? now has damage reduction for a short time on spawn and after changing phases (the amount decreases over time)
- Reduced Envy's max bouncing speed
- Black Widow now has 15% more hp
- Pink Widow now has 20% less hp instead of 10%
- Mom's Dead Hand now has a unique spawning sound
- Gurdy Jr. now does a short animation before charging
- Lokii's red boom fly throwing attack is now fully compatible with red boom fly resprite mods
- Reduced Lokii's attack cooldown (was meant to be decreased last update)
- Golden Hollow now makes the player lose coins on hit similar to Greed
- Brown Mega Fatty's jumps are now consistent so they both create rockwaves
- Red Mega Fatty and Red Dingle now turn all red poops in the room into regular ones on death (similar to Carrion Queen)
- Peep's and Bloat's eyes now bounce of them instead of pushing into them (similar to their flash behaviour)
- Yellow Peep no longer does his creep spawning attack
- Blue Peep no longer does his high jump attack but his eyes now shoot at the player
- The Gate can now perform other attacks without Leapers being present
- The Gate's projectiles are now fire projectiles (red for regular, blue for black champion, not changed for red)
- Black Haunt now spawns big spiders instead of small spiders
- Hot troll bombs spawned next to the player by orange Little Horn's hole attack no longer deal contact damage for a second
- Blisters now attack and jump more frequently
- The Dark One and Adversary now have glowing eyes in the dark
- Slightly changed the sprites for purple Headless Horseman head
- White Gish no longer shoots Lachryphagy shots

-- Fixes --
- Fixed Hostlets from FF turning into Flesh Hosts instead of Flesh Hostlets when their skull is cracked
- Flaming Gapers will no longer ignite themselves if they don't have a path to the player

Update: 8 Apr, 2023 @ 4:01am

- Reduced Champion Greed's shotspeed
- Greed Gapers and Danglers from Fiend Folio now also collect coins outside of greed mode
- Reduced Monstro 2 and Gish's Hp to 540 (460 for champions)
- Homunculi and Begottens now have a sound and effect when they detach from walls
- Fallen Gabriel now spawns Imps instead of Babies
- Fixed Lokii's brimstone attack resetting its length if one of them was knocked away vertically
- Lokii is now less likely to teleport near the player and telefrag them
- Conquest's horse now takes more time to charge after entering the 2nd phase
- Black Boneys now take slightly longer to explode on death
- Skinnies now turn into Crispies when burnt
- Reduced the attack cooldown of several bosses

Update: 31 Mar, 2023 @ 8:04am

- Fixed black champion Frail's split shots not being converted to explosive shots as intended
- Fiend Folio's Krampus champion will no longer share and ID with this mod's champion if the compatibility mod is installed

Update: 6 Mar, 2023 @ 6:51am

Fixed ???'s Forgotten body not counting as a boss, which would let you kill it with Euthanasia or Lil Horn

Update: 5 Mar, 2023 @ 2:19pm

- The Forsaken has been re-reworked!
- Slightly reduced the movement speed of Blighted Ovum
- All bone orbitals spawned by ??? and Champion Lust will now have a consistent rotation relative to the first one spawned
- Reduced the speed of Fallen Gabriel's homing brimstone
- Improved the look of the trailing effects on some projectiles
- The Heart of Infamy no longer makes heart beating sounds and moves around a bit faster when not attacking
- Fixed the alien Lokii champion from Fiend Folio not working

Update: 26 Jan, 2023 @ 6:16am

- Replaced Fallen Gabriel's Brimstone Swirl attack with 2 aimed lasers that follow the player for a few seconds
- Fallen Gabriel's cardinal lasers are now diagonal
- Fixed Pin never popping up if "Greedier Bosses Deluxe" is enabled in Greed Mode

Update: 14 Jan, 2023 @ 3:54pm

- Hush's Blue Baby phase has been reworked
- the Isaac boss fight now has sprites and animations that look more consistent with Blue Baby
- Added unique last will and bestiary icons for new enemies
- Gish now moves slower
- Fixed Techno Pin from FF never popping up

Update: 4 Jan, 2023 @ 9:57am

- Increased the HP of Teratoma's 2nd phase to 100 (was 60)
- Added a G Fuel skin for Blue Baby's Forgotten Body
- Fixed several bosses not working properly or not having proper sprites when Delirium transforms into them
- Reduced champion Carrion Queen's HP to 525 (was in the previous update but I forgot to include it in the patch notes)
- Carrion Queen can now destroy red poops when charging into them
- Red poops in the Carrion Queen fight will transform into regular poops when she is defeated
- Conquest no longer becomes invulnerable while doing his charge attack while below half HP
- Fixed Steven Baby not having the pre-teleport animation while connected to Big Steven
- Re-enabled Rag Mega taking reduced damage during his curled up attack (if you encounter any issues with it when Fiend Folio is enabled then restarting the game should fix it!)

Update: 3 Jan, 2023 @ 1:03pm

- Fixed Blue Baby freezing during one of his attacks if it's his first attack
- Temporarily disabled Rag Mega taking reduced damage during one of his attacks to avoid issues with other mods
- Fixed Carrion Queen's changes not being included

Update: 3 Jan, 2023 @ 12:17pm

Version 2.0!!!
Be sure to let me know what you think of version 2.0, the biggest update yet! (Would have been even bigger if I didn't stop myself from cramming everything I wanted in it)

-- Reworks / Additions --
- Blue Baby has been reworked to feature a much harder and much more interesting fight!
- Rag Mega has been reworked
- Teratoma has been reworked to feature a new phase
- Blisters have been re-reworked
- Improved / added effects for a lot of enemies and bosses
- The Stain has been reverted to his original attacks, except for his tentacle attack which now spawns tentacles around the player that whip towards their target
- Carrion Queen now charges diagonally similar to Carrion Princesses
- Added Config Menu options to toggle burrowing visuals, extra appear animations and laser indicators for each enemy
- Added Config Menu option to toggle Nests being replaced with Mullicocoons in Chapter 1
- Added D10 devolve entries for new entites
- Coffers (the enemies spawned by Greed) now shoot out coin shots on death based on how many coins they picked up

-- Balance / Other Changes --
- Reduced Blighted Ovum's HP to 250
- Reduced Blighted Ovum's shot speed
- Blighted Ovum now goes into his second phase at 50% HP instead of 60%
- Champion Lust now spawns bone orbitals instead of Bonies
- Super Lust's Lemon Party attack no longer shoots out bullets
- Cod Worms now have a cooldown on room start to prevent them from immediately shooting at the player
- Hosts now break more consistently from high damage (you need to deal at least 1x their maximum HP in damage in a single shot)
- Conquest now shoots 6 homing shots in his second phase instead of 4 lasers
- Champion Conquest now shoots 2 ipecac shots in his second phase and his horse will leave behind stationary tears while charging
- Bone and Feather projectiles now properly scale
- Friendly Flesh Death Heads now heal other friendly enemies alongside the player
- Champion Gluttony now spawns a Maggot instead of shooting ipecac shots
- Slightly reduced coin pickup range for greedy enemies
- Holy Leeches now do an animation before dying to indicate their Crack the Sky beam spawning
- Ulcers now throw their Dips in the air towards the player
- Nerve Ending 2s now have a cooldown on room start to prevent them from immediately attacking the player
- Reduced the amount of Crack the Sky beams spawned by champion Pride
- Reduced the duration of Psy Tumor shots
- Removed Satan's Double laser attack
- Sloth's and Super Sloth's shots no longer leave behind creep (Champion Sloth's shots still do)
- Steven now has an animation to indicate that he's about to teleport

-- Fixes --
- Fixed delirium skins for bosses not working
- Fixed Baby Long Legs spawning more Sacks than they should
- Friendly Black Bonies can no longer spawn with special bomb effects to avoid issues with them damaging the player
- Fixed broken line check from Blighted Ovum which sometimes caused him to crash the game
- Fixed Blighted Ovum baby causing errors in the console if his brother dies before the 2nd phase
- Fixed Blisters not giving their Bestiary entry
- Fixes Steven teleporting on top of the player
- Fixed Daddy Long Legs item having glitched sprites