Conan Exiles

Conan Exiles

TG Archery
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Update: 25 Sep, 2023 @ 3:08pm

2.3.1 Age of War Chapter 2
- New build for latest patch
- The last major patch included stamina and weapon damage adjustments for items that were modified by this mod, specifically bows. While I thought I had made adjustments so that bows damage and stamina costs would match the live game, according to some user feedback that may not be the case.
- As I was planning to do with this update anyway, as I had inherited this mod, at the time I didn't know any better about how to handle table merges. I've since completely revamped the data table merge functions to use Control Tables so as to facilitate only merging in the data I want rather than the entire items.

Summary is below:

Arrows from this mod will ONLY modify the following:
- Damage (Light/Heavy)
- Concussion Damage (Light/Heavy)
- Armor Penetration
- Max Stack Size
- Weight

Bows will ONLY modify the following:
- Compatable Ammunitions (this is to facilitate the new arrows being able to be loaded into MOST bows)
- The Frenzied Bow (24087) in addition should retain its Concussion Damage.

The new arrows introduced into this mod will still merge as full items as before.

* Due to time constraints, testing was limited. Please let me know of any issues as I check all comments posted on this mod. *

Update: 22 Jun, 2023 @ 9:38am

2.2.1
- New build for latest patch
- As the patch included some stamina AND weapon damage adjustments for weapons modified by this mod, I updated the damage and stamina costs to match the live game. The only thing modded in the bows now should be their ammunition to allow for the new utility arrows from this mod.
- The Frenzied Bow is the exception in that I left the concussion damage component.

Update: 26 May, 2023 @ 5:46pm

2.1.2
- The new utility ammunition was not setup for the legendary Bessie's Bow. This has been fixed.
- Added the new ammunition to Powerful Hyrkanian Bow and Powerful Hunting Bow. Damage was left unchanged.

Update: 9 Dec, 2022 @ 11:38am

2.1.1 - Update for latest build of Conan.

Update: 11 Nov, 2022 @ 2:25pm

2.1.0 - Bow Fixes
- There were some legacy stats being held on some of the legendary bows, as well as one of the bow recipes making the wrong bow. These were hold overs I think from the original mod when I unmodded the bows but didn't restore them to default. So when re-merged those tables to update some of their damage values, it was holding onto some the old data prior to 3.0.
- Removed all modded bows from the data tables and re-added them from the base game files. Also had to re-add the new ammunitions to these bows. Adjusted the values to match from the previous update in the main description.
- Added some modifications to additional bows that were in the game files but may or may not be available in the base game. Brought their damages in line with the legendary tier they were in. The exception being the Frenzied Bow, as it was a bow with 1 damage on it. It felt silly to have a 1 damage bow with no other benefits. Full bow list in description. Reach of the Red Mother was also added to the list, but only to add the new custom ammunition to its compatible ammunition. No damage adjustments were done.

Appareciate your continued feedback always!

Update: 24 Oct, 2022 @ 9:14am

2.0.12 - Utility Arrows Conflicted ItemID
- Changed the ItemID's of the new arrows as they were conflicting with another item table that is not viewable in the devkit.
- Changed the reward ItemID's of the corresponding recepies.
- Changed the ammunition compatibility of bows to match the new Item ID's.

Update: 23 Oct, 2022 @ 8:39am

2.0.11 - Utility Arrows Conflicted ItemID
- Changed the ItemID's of the new arrows as they were conflicting with another item table that is not viewable in the devkit.
- Changed the reward ItemID's of the corresponding recepies.
- Changed the ammunition compatibility of bows to match the new Item ID's.

Update: 13 Oct, 2022 @ 11:18am

2.0.8 - Utility Arrows Player Feedback Update
- Reduced the heals per second on Exceptional Healing arrow to 12 per tick down from 25 (but up from 5 on the original arrow). There are 2 ticks per second making this 24hp/s. Was inadvertantly healing for 50 health per second.
- Increased duration on the Illumination Arrow to 40 seconds.

Update: 12 Oct, 2022 @ 7:00pm

2.0 - Utility Arrows Update
- Added new arrows and recipes for a new Light Arrow, improved oil arrow to slow/snare instead of slippery, new exceptional healing arrow, and new poison cloud arrow. Details in main description.
- New arrows are available from any Tier 4 Carpenter Thrall in the carpenter's bench. These arrows are equippable to *ALMOST* all bows and *MOST* legendary bows.
- Balance pass of arrows and adjustments to the legendary bows to counter some changes made in 3.0 removing their bonus attributes. Some of these values are from player feedback directly so thank you all for your contributions!

Update: 14 Sep, 2022 @ 9:18am

1.2.4 - Mod Corruption Error
- Update for latest patch