Stellaris

Stellaris

V_TRAITS
Showing 111-120 of 148 entries
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Update: 18 Jan, 2023 @ 10:33am

-Nectarivore now has +5% resources from jobs
-Bug fixes.

Update: 17 Jan, 2023 @ 5:12pm

Update: 13 Jan, 2023 @ 9:04am

-Hotfix

Update: 13 Jan, 2023 @ 8:54am

-Added Nectarivore and Nectaries traits for the ultimate Hummingbird experience.
-Meteoric deals now 10 instead 5 devastation.
-Bug fixes

Update: 6 Jan, 2023 @ 3:46pm

-Added Asbestos Webbing for Lithoids. It reduces housing usage to 0 and improves habitability for each pop working as a miner at the expense of reducing habitability for anyone else.
-Added Meteoric for Lithoids. It makes the species cheaper to resettle and produce tougher armies at the cost of adding 5 devastation to the target planet each time a pop is resettled.
-Added Dust Reproduction for Lithoids. It works just like Aeroplankton, except it reduces habitability by 1% for anyone that doesn't have this trait.
-Genetic Ascention now contains most traits with some exceptions.
-Fixed bugs.

Please leave feedback and bug reports if you can.

Update: 6 Jan, 2023 @ 12:24pm

Update: 28 Dec, 2022 @ 2:49pm

-Added Petrolophage for Lithoids.
-Reordered the way traits are displayed in the trait selector.
-Genetic Assimilation now has no opposite traits.
-Bugfixes.

Update: 25 Dec, 2022 @ 12:32pm

-Added Rockus trait (Locust but for lithoids)
-Added Parthenocarpy and Geodic traits that make pops automatically employed in a new type of job instead of making them unemployed.
-Removed non-mobile versions of hyphae network and ore network to make sessile and living mountain more special.
-Lithoid traits can now be used in genetic ascention.
-Bug fixes.

Update: 17 Dec, 2022 @ 2:47pm

-Added Webbing
-Added Parasitic Immunity to prevent pops from being infected
-Certain jobs performed by hematophage pops will count towards the pop upkeep
-Fixed Parasitic trait showing up on non-parasite species
-Relaxed some requirements on certain traits
-Fixed bugs

Update: 10 Dec, 2022 @ 11:40am

-Replaced Mutagenic with the Rapid Mutation trait. Mutagenic was a trait that caused crashes and slowed down performance due how it worked. I myself wasn't happy with how the trait worked. For the moment the trait will be removed and replaced with a far less damaging trait. Either way it should cause far less problems from now on. Mutagenic is bound to return when it works without crashing the game or affecting the performance in such a negative fashion.
-Buffed Behaviour Altering to increasing happiness of other species cap from +20% to +30%
-Fixed bugs