Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Kraka Drak: the Norse Dwarfs
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Update: 22 Feb, 2024 @ 8:21am

4.2 bump

Update: 20 Jan, 2024 @ 2:15pm

- TOW: follow-up to Kraka Ravnsvake getting the kraka drak tech tree Robie-side.
- TOW: Ravn gets the KD roster, buildings, wardlord, unique skills and an identical copy of the tech tree. Works fine? Hopefully.
- TOW: KD also now trades with KR by default on new campaigns.

Update: 20 Jan, 2024 @ 7:38am

Update: 20 Jan, 2024 @ 6:33am

TOW: Kraka Ravnsvake has access the Ward chain. Nothing else changed, I don’t want to smash my face against tech tree issues atm

Update: 1 Jan, 2024 @ 11:33am

- TOW, follow-up to robie's update and the Slann moving mountains around. Updated Crommy's initial position and some buildings in the area.

Update: 21 Nov, 2023 @ 5:24am

- Updated obsolete winds of magic effects with magic reserve stuff.
- Fixed my doofus act of adding norscan camps around the place.

Update: 15 Nov, 2023 @ 5:26am

preliminary porting for the TOW campaign:
- fixed frontend
- ported starting scripts (spawn, spawn Carlos, garrisons, wars)
- ported landmarks
- ported norscan camps
- NOT ported reclamation landmarks

temporary situation with three provinces, many wars, no idea how it plays out.

Update: 19 Sep, 2023 @ 8:35am

fixed links in the runelord's red line

Update: 17 Sep, 2023 @ 7:33am

- Fixed norscan camp in Altar of Crimson Harvest because CA can’t decide what the place is called.
- Wards chain: added immunity to chaos/wastes attrition with Greater Wards tech. The chain will be nerfed if CA ever makes corruption more relevant.

Update: 16 Sep, 2023 @ 1:55am

- Forgot to remove the terraform marker from Forbidden Citadel.
- Keorling horsemen +1 visual tier.
- Small tweaks, both nerfs and buffs, to a couple red skills.
- Ruinous Grudge skill (Cromson self-line version): buffed and one point only. The non-kraka vanilla dwarf lord still gets an obsolete shafted version but not my problem.
- Fixed position for the Ruinous Grudge on the Runesmith (replaced the oathgold skill instead of the other grudge).
- Our Land skill: tweaked and added a vigour effect so that it’s not 80% redundant thanks to baseline high morale.
- Orgi’s rune of recovering (the dot): nerfed damage by 25%.
- Ranger Barracks: added Pathgrinders too in garrison to make the building more palatable.